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Easy to learn, hard to master.
The decision is up to the player. (for me it was not worth it, I suck at precision-timed strikes)
This video was good for showing some of the possible usage cases: (Lots of End-game Spoilers, beware)
https://www.youtube.com/watch?v=Bmr6RbXmQGo
If you're good at bouncing off stuff that's moving with your nail, it might be an option for you to learn in specific cases. If you're not so good at that (especially for the first two bosses above where you might have to make adjustments to shift yourself to the left or right in the air to match their precise positioning and it's not just about timing only), then it's not such a good idea to try this yet.
The one exception where I recently learned to parry *on purpose* while standing on the ground is with the Great Husk Sentries in City of Tears. If you hit their shield, the response swing (or double-swing) is pretty slow, so it's a simple rhythm in that case.
You have to get the timing right though and parrying will *not* save you if you're most of the way inside the damage source's hitbox). Well, maybe if you're really lucky? But as far as I've experienced, you have to be just overlapping the hitbox for it to work.
I see, now it makes sense. I thought parring enemies attacks would save me of any damage regardless of the hit box, thanks a lot.