Hollow Knight

Hollow Knight

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krazbobeans May 10, 2018 @ 7:10pm
Losing your GEO from dying twice
I'm trying really hard to like this game. Most everything about it is so well done. Animation, graphics, music, atmosphere, characters, etc. But the gameplay is so frustrating it's beginning to ruin the otherwise awesome experience.

I really do not get why you need to ♥♥♥♥ the player out of all the GEO they collected when dying twice. It's frustrating enough to die accidently while frantically trying to get your soul back. You are forcing the player to go a place that is so hard it killed them... so of course they are likely going to die again. Am I the only one who would like this changed?
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Showing 46-60 of 304 comments
Decapitator May 18, 2018 @ 4:01am 
Originally posted by Boksha:
The thing with Ori is it needed that save-everywhere mechanic, because the controls were sloppy and the game is absolutely riddled with stupid instant-deaths that can only be avoided through trial and error. This is not the case with Hollow Knight, since there is no instant death in this game and the controls are pretty damn tight.

I prefered that save everywhere, trial and error instant death mechanic to the huge amount of backtracking I have to do in Hollow Knight and to me the controls feel just as tight in both games - I was able to breeze through most sections in Ori quite easily because I really enjoyed the controls.
PaulJohn Feb 9, 2019 @ 5:06pm 
Sure. Geo doesn’t matter at all in this game. Especially when you happen to lose your 7k cache for the first time right before you’re due to get the final weapon upgrade. Then it’s not frustrating at all. Especially when you lost it by random unfair luck.

Need to plod around the ♥♥♥♥♥♥♥ map for an hour now trying to make the geo back to get the weapon upgrade. The first time in this game I’ve felt truly annoyed at it.
Boksha Feb 9, 2019 @ 5:47pm 
How exactly do you die twice to "random unfair luck"? At the point where you can get the final weapon upgrade you should already have about 7 or 8 masks, not even counting the ability to heal. Are you saying that getting hit 7 times in a row without bothering to heal happens randomly? Then getting hit 7 more times without ever healing in the exact same area when you know damn well your precious geo is on the line?

I've played this game for over 200 hours and I've never lost my Geo when I actually gave a damn. Never used the confessor either, but if you know you're such a klutz you can't even survive against normal monsters/hazards when actually trying, the confessor's always there when you need them.

Oh, and it's not like you can't farm 5000 Geo in 15 minutes either: https://steamcommunity.com/sharedfiles/filedetails/?id=1238254897
Darkskinned King Feb 9, 2019 @ 5:49pm 
* Colosseum of the fools *
Violet-111 Feb 9, 2019 @ 7:21pm 
Hey guys
This thread is 9 months old
I think this person has figured things out or finished/quit the game by now
(please don't necropost)
Thy GoD Feb 10, 2019 @ 12:25am 
seems you havent played dark souls ye?
Boksha Feb 10, 2019 @ 4:19am 
Originally posted by Violet-Wolf:
Hey guys
This thread is 9 months old
I think this person has figured things out or finished/quit the game by now
(please don't necropost)
It's at the top of the list now. You can't un-necropost a thread once some idiot has dug it up.
void2258 Jul 14, 2019 @ 5:17pm 
I don't give a damn about your platitudes. I devoted time and effort to getting stuff and you just made all of it a waste. I am not interested in a game that disrespects my time like this. I am done with this, and if Silksong does this too I will not be buying it.
Last edited by void2258; Jul 14, 2019 @ 5:17pm
Tat011 Jul 15, 2019 @ 5:23am 
Originally posted by void2258:
I don't give a damn about your platitudes. I devoted time and effort to getting stuff and you just made all of it a waste. I am not interested in a game that disrespects my time like this. I am done with this, and if Silksong does this too I will not be buying it.
Nice necro (and salt)
It's funny because I just googled if it's dark souls like. And ofc to the OP. Have you ever played Dark Souls ? :D This game besides some jumping puzzles is like walking in a park.
Chillin Jan 6, 2020 @ 7:29pm 
this game is basicly darksouls in 2 D.. if you dont like games like darksouls..dont play this one. lol
Serann Jan 22, 2020 @ 12:31pm 
I am gonna necro this, because this happened to me, too and also deeply influenced my playing experience.
I lost 2000+ Geo due to being stuck behind a jumping puzzle. And then I died trying to get through that jumping puzzle, back to my Geo. The game never told me that my Geo would be lost forever, so this came quite as a surprise.

Afterwards, I was really ticked off and the game's spell was broken. Suddenly, the repetitive music was annoying, the long distances you have to cross to get to specific NPCs was a repetitive chore. Enemies felt the same and like an annoying distraction, instead of an entertaining part of the game. I just didn't enjoy it anymore, because that memory of getting screwed over without warning by the game was constantly looming over me, while I was trying to grind back to 1800 Geos to buy that floating lamp for the undernest. Let me tell you: grinding Geos is not fun in this game.

People say that it's like Dark Souls and you're supposed to expect it, but not everybody in the world played Dark Souls.

The thing that truly annoyed me, though, must have been that graveyard bug. I visited it after losing all my stuff, after reading people mentioning it, here, thinking that the bug was some kind of way to give people a chance to get back their lost Geo for a price, or something, but nope.

"Seems like you have no regrets."

I very much doubt that this was an intentional insult to injury, but it definitely felt like one.


Now, the good news are: you actually CAN get your Geo back. Though you will be screwing over the game harder than it did you. And all you need to do, is take your User1(or whatever number you chose) file to riiiiight here:
https://bloodorca.github.io/hollow/
Your user1 file is like to be here:
C:\Users\<Your profile>\AppData\LocalLow\Team Cherry\Hollow Knight
And then you just alter the number in the line " "geo": <Number of your current Geo>,"

This basically lets you set your Geo to whatever you want. I just returned my lost Geo to me and free of the obligation of grinding, continued playing.
Last edited by Serann; Jan 23, 2020 @ 12:59am
Decapitator Jan 23, 2020 @ 3:10am 
Originally posted by Serann:
I am gonna necro this, because this happened to me, too and also deeply influenced my playing experience.
I lost 2000+ Geo due to being stuck behind a jumping puzzle. And then I died trying to get through that jumping puzzle, back to my Geo. The game never told me that my Geo would be lost forever, so this came quite as a surprise.

Afterwards, I was really ticked off and the game's spell was broken. Suddenly, the repetitive music was annoying, the long distances you have to cross to get to specific NPCs was a repetitive chore. Enemies felt the same and like an annoying distraction, instead of an entertaining part of the game. I just didn't enjoy it anymore, because that memory of getting screwed over without warning by the game was constantly looming over me, while I was trying to grind back to 1800 Geos to buy that floating lamp for the undernest. Let me tell you: grinding Geos is not fun in this game.

People say that it's like Dark Souls and you're supposed to expect it, but not everybody in the world played Dark Souls.

The thing that truly annoyed me, though, must have been that graveyard bug. I visited it after losing all my stuff, after reading people mentioning it, here, thinking that the bug was some kind of way to give people a chance to get back their lost Geo for a price, or something, but nope.

"Seems like you have no regrets."

I very much doubt that this was an intentional insult to injury, but it definitely felt like one.


Now, the good news are: you actually CAN get your Geo back. Though you will be screwing over the game harder than it did you. And all you need to do, is take your User1(or whatever number you chose) file to riiiiight here:
https://bloodorca.github.io/hollow/
Your user1 file is like to be here:
C:\Users\<Your profile>\AppData\LocalLow\Team Cherry\Hollow Knight
And then you just alter the number in the line " "geo": <Number of your current Geo>,"

This basically lets you set your Geo to whatever you want. I just returned my lost Geo to me and free of the obligation of grinding, continued playing.

Nice necro. Some people are too precious about necro, but who cares. This is still REALLY USEFUL and may inspire me to play through again now that I can claim my lost geo back easily.
Hotel Security Jan 23, 2020 @ 10:23am 
I lost 2000+ Geo due to being stuck behind a jumping puzzle. And then I died trying to get through that jumping puzzle, back to my Geo. The game never told me that my Geo would be lost forever, so this came quite as a surprise.

Well what did you think would happen to it if you died twice? It would be completely pointless to take it away if it was never permanent.

Afterwards, I was really ticked off and the game's spell was broken.

So you can't handle a game having an actual real penalty for death? You're supposed to not want to die and, if you die once, you're supposed to REALLY not die twice. That's the point.

Suddenly, the repetitive music was annoying, the long distances you have to cross to get to specific NPCs was a repetitive chore.

Yes, this is called anger. When you're angry, your perceptions of other things also becomes twisted. Kind of like how, if you don't like a person, every thing they say sounds like an insult even if it isn't.

This basically lets you set your Geo to whatever you want. I just returned my lost Geo to me and free of the obligation of grinding, continued playing.

So, as long as you cheat to avoid damage, you like the game more? Why stop there? Why not just use the invincibility bug to nerf everything and plow through the game with no fear of death? Pretty sad when you have to cheat at the first sign of hardship.

Besides, the game really makes this loss of Geo not a big deal
-You don't need a lot of money to begin with
-It's easy to grind and make it back if you lose it. You also gain a ton of it from general exploring. I lost thousands via deaths and never had to do any grinding since exploring earned it all back.
-In most cases, it's very easy to go back to your spirit to collect it.
-For most bosses, the spirit is very-conveniently outside the bossroom. Quite different from Dark Souls.
-Most importantly, the game gives you a very easy method to summon the spirit right to the first town so you don't have to go after it...thus making it hard to actually lose Geo.

So, yeah, the game has many reasons why this just isn't that big a deal. You're overreacting to your angry feelings by pretending that it ruined the game for you when it really changes little.


Serann Jan 23, 2020 @ 3:48pm 
Originally posted by Hotel Security:
I lost 2000+ Geo due to being stuck behind a jumping puzzle. And then I died trying to get through that jumping puzzle, back to my Geo. The game never told me that my Geo would be lost forever, so this came quite as a surprise.

Well what did you think would happen to it if you died twice? It would be completely pointless to take it away if it was never permanent.

Afterwards, I was really ticked off and the game's spell was broken.

So you can't handle a game having an actual real penalty for death? You're supposed to not want to die and, if you die once, you're supposed to REALLY not die twice. That's the point.

Suddenly, the repetitive music was annoying, the long distances you have to cross to get to specific NPCs was a repetitive chore.

Yes, this is called anger. When you're angry, your perceptions of other things also becomes twisted. Kind of like how, if you don't like a person, every thing they say sounds like an insult even if it isn't.

This basically lets you set your Geo to whatever you want. I just returned my lost Geo to me and free of the obligation of grinding, continued playing.

So, as long as you cheat to avoid damage, you like the game more? Why stop there? Why not just use the invincibility bug to nerf everything and plow through the game with no fear of death? Pretty sad when you have to cheat at the first sign of hardship.

Besides, the game really makes this loss of Geo not a big deal
-You don't need a lot of money to begin with
-It's easy to grind and make it back if you lose it. You also gain a ton of it from general exploring. I lost thousands via deaths and never had to do any grinding since exploring earned it all back.
-In most cases, it's very easy to go back to your spirit to collect it.
-For most bosses, the spirit is very-conveniently outside the bossroom. Quite different from Dark Souls.
-Most importantly, the game gives you a very easy method to summon the spirit right to the first town so you don't have to go after it...thus making it hard to actually lose Geo.

So, yeah, the game has many reasons why this just isn't that big a deal. You're overreacting to your angry feelings by pretending that it ruined the game for you when it really changes little.


This improved my experience with the game immensely, therefore this was the right choice for me.
Also, I don't give a bug's shell if you approve of the way I play videogames or not.
Last edited by Serann; Jan 23, 2020 @ 10:47pm
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Date Posted: May 10, 2018 @ 7:10pm
Posts: 304