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Nail = Lowers your nail damage by 20%. If your nail deals 13 damage or more, it'll instead set your nail damage to 13 (Channeled Nail)
Shell = Lowers your HP to 4 masks. Health increasing charms still work and are recommended.
Soul = You can only carry a maximum of 33 soul and extra soul vessels are disabled.
Charms = All charms are disabled.
If you do all 4 at once, bindings will glow golden, but it's purely cosmetic. For the other rewards, you can do one binding at a time.
Once you get 8 bindings, the door to the left of Hall of Gods will open. Use the dream nail there. After that, lifeblood cocoons will spawn in "bench rooms" of pantheons. The amount of lifeblood they drop depends on how many bindings you did: for 8 bindings 3 lifeblood, for 12 bindings 4 lifeblood, and for 16 bindings 5 lifeblood.
For 20 bindings, you get access to a new location with a new journal entry. Totally not worth it in my opinion.
And yes, it's bleeming hard.