Hollow Knight

Hollow Knight

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Why isn't there a demo? I might buy it.
I really don't understand. Afaik there is a demo available but only for some special kickstarter backers or humble monthly subscribers. Why isn't there a free public demo? Usually demos of good games (and this seems to be one) tend to be bought after playing the demo. I am really on the brink on this one and it would help me a lot to play it at least für half an hour or so.
Τελευταία επεξεργασία από markoh00; 26 Ιουν 2017, 13:48
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This game is much, MUCH better than Ori and Guacamelee. It's easily worth thirty dollars. I'm honestly surprised at the $15 pricetag, it has a ton of content that really belies its "indie" nature.
Αναρτήθηκε αρχικά από markoh00:
Thank you all. What Damos said sounds logical to me regarding the missing demo. But if you all really are saying that I'll like the game a lot if I liked Ori and Guacamelee (which I did) then I'll buy it on GOG (it's on sale for under 9 Euros there). Again thank you all very much for letting me make a decision here :)

You can come back here and blame us when you don't like it! :-)
Αναρτήθηκε αρχικά από Combustable Lemonade:
Αναρτήθηκε αρχικά από markoh00:
Thank you all. What Damos said sounds logical to me regarding the missing demo. But if you all really are saying that I'll like the game a lot if I liked Ori and Guacamelee (which I did) then I'll buy it on GOG (it's on sale for under 9 Euros there). Again thank you all very much for letting me make a decision here :)

You can come back here and blame us when you don't like it! :-)

I bought it and I am back ... but so far not to blame you. I haven't played long enough because I have a tiny problem with the game. I ALWAYS use kb+m for controls since I hate controllers (I know it is designed for one). I played Ori and the others fine with kb+m but in Hollow Knight it does not let me rebind my mouse buttons. Is there any way to do this or is it a missing feature?
AFAIK, you can't rebind the mouse button tho. But mouse is only used in the menu so not a big deal (for me anyway)
Αναρτήθηκε αρχικά από Hyperionite:
AFAIK, you can't rebind the mouse button tho. But mouse is only used in the menu so not a big deal (for me anyway)

That was my experience as well but tbh I don't understand the decision. I have 5 buttons on my mouse so using these would be the much better solution than using 5 seperate keys on keyboard along with movement controls. Using the mouse I normally put "jump" on MMB attack on left and secondary ability on right ... special abiltys could be on 4th and 5th button. I don't want to use the mouse to move at all.
Αναρτήθηκε αρχικά από markoh00:
Αναρτήθηκε αρχικά από Combustable Lemonade:

You can come back here and blame us when you don't like it! :-)

I bought it and I am back ... but so far not to blame you. I haven't played long enough because I have a tiny problem with the game. I ALWAYS use kb+m for controls since I hate controllers (I know it is designed for one). I played Ori and the others fine with kb+m but in Hollow Knight it does not let me rebind my mouse buttons. Is there any way to do this or is it a missing feature?

Gotta be flexible to play games on pc just saying, the controls are great.
Αναρτήθηκε αρχικά από Dragonbound:
Αναρτήθηκε αρχικά από markoh00:

I bought it and I am back ... but so far not to blame you. I haven't played long enough because I have a tiny problem with the game. I ALWAYS use kb+m for controls since I hate controllers (I know it is designed for one). I played Ori and the others fine with kb+m but in Hollow Knight it does not let me rebind my mouse buttons. Is there any way to do this or is it a missing feature?

Gotta be flexible to play games on pc just saying, the controls are great.

Really? I've got to be flexible on PC? I am playing on PC so that I don't have to be flexible at all. Otherwise I could as well use a console. But that is not the point here. I am able to play with keyboard only but I prefer to use the mouse as well whenever I have several additional buttons to use like in this case. There is absolutely no reason to prevent it to rebind mouse buttons as well. I used a third party application to achive this and I am playing fine for over 11 hours now. It probably is not even much work to integrate this. I am not really talking about a new feature I am talking about the removal of a block. I can rebind all buttons on nearly all games with rebindable keys - why isn't this possble here?
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