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It can be hard both combat wise and platform wise, but the hardest fights and platform sections are optional content you must do only if you are going for other endings that are not the common one.
Other than that there may be some challenging fights but not rock hard ones.
Hollow Knight is more a metroidvania.
http://steamcommunity.com/app/367520/discussions/0/2592234299554059302/
These two threads have alot of debate about your question. Check them out.
That would largely be because you can be insta-killed in Ori by a random laser whereas in HK you have to make a series of mistakes in a boss fight, or otherwise just go in unprepared. Once you get the patterns of bosses in HK you start to feel a little untouchable. I'm going to try an Overcharmed-always playthrough in HK as a sort of nuzlocke to jack up the difficulty.
steel soul overcharmed is the way to go man...
Steel Soul mode is one life for the entire game. You die and it's back to the beginning.
So it's basically Hard Mode Permadeath.
I had way more frustration with the bosses in Hollow Knight and had to resort to a little cheating to get the game's "true" ending.
These are the opinions of someone who played and found Ori slightly difficult but beat it and really enjoyed it, found Ninja Gaiden on xbox 360 fairly difficult but enjoyed it and beat it and found Dark Souls very difficult but beat it and had no interest in going through it again. I felt that the second or extra boss battles were just cheap.
You'll enjoy this game if you like really difficult games. Of course there are those who think that calling the game easy somehow makes them macho.
^ This.
Also, the Definitive Edition of Ori has an Easy mode. Hollow Knight doesn't.
Isn't that a good thing by these standards then?