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You can do it too.
That last phase is pretty easy once you figure it out. You pretty much need Mk of Pride to start, then just wait until he comes at you, dash away from him, then run back and hit him once right after he finishes his blade spin and right before he zips away.
For the final phase...I don't know, just dodge as best you can and use your invincibility frames to get off hits when you can. Descending Dark can be helpful if you time it right, obviously you can Shade Soul him while spinning, and nail arts might have enough range to hit him when he's spinning. If you time it right, you can also hit him right after he finishes spinning but before he jumps away. It doesn't take that many hits to kill him at this point.
If you haven't been doing it already switching charms at the bench helps a lot if you know which ones are effective against certain bosses.
The real trick to Sly though is to be patient, only hit him after he finishes his spinny move he does or after he does a nail art, and just dash in, hit him once, and dash back out. He's hard to learn but easy once you get him down
im still in the "getting f*cked by NKG" phase myself so i cant really compare, but yea his range looks a bit absurd sometimes, but theres apparently a small opening between attacks. spank it. once. be brings up sly around 7:45 in case you dont want any memes with your breakdown. https://youtu.be/Q3N_aIapvbs?t=465
The worst are GPZ (absolutely the worst), Hive Knight, Sly, Watcher Knights and Markoth.
Its always a close one with me healing in between tho.
Can imagin get him on ascended.
Also tried ascended Markoth again. No thx.
Beat him two times long ago, no idea how i did it XD
His most common routines can be countered by just walking away from him.
In particular: if he starts running towards you, he'll do his double-slash-spin routine; counter by letting him start and walking away (but not too far or he'll cancel the routine), then hit him twice after he spins (once as he comes down, once after he lands). If he jumps up, he'll do his slash-down-slash-up routine. Counter by walking walking away (again, not too far or he won't slash up), attack once after he slashes upwards. If he charges near you, he'll do Great Slash, so dash away immediately. If he charges far away from you, he'll do Dash Slash so jump and hit him once after he's done. If he charges in the middle of the arena, he'll do Cyclone Slash; jump and just pogo his nail (it's OK to aim for him directly the first time, but play it safe the second pogo or you'll likely get the timing wrong) If in doubt which Nail Art he'll do (even if you're not sure he'll do a nail art), it's ALWAYS safe to dash away from him.
That's it. That's all his moves.
Final phase is just: dash away when he comes close, then hit him when he stops spinning.
Really, no charms needed at all.
Is this meme
this is meme right