Hollow Knight

Hollow Knight

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Piterros990 Feb 10, 2019 @ 9:40am
Rant about the Collector
Beating radiant Markoth hasn't pissed me off even close as much as the Collector with all bindings enabled. It's easily the worst fight in all pantheons due to the luck factor throughout the entire fight. Sometimes you get the easy flies killable in one hit, other time you get 3 Aspids at once (for which you need 2 hits). Additionally, they might go up instantly so they are even harder to kill, or shoot instantly right after their jar breaks, which is f*cking awful. Baldurs can be also really annoying, especially if they spawn behind that f*cking jar in the foreground. Who put that jar there? While I understand the purpose of making the scenery look as if it was Collector's lab, jars are made of glass, and glass is f*cking transparent!!! Even if it's supposed to be non-transparent, covered with darkness or some other sh*t, it shouldn't block that much of the view, especially since it's placed in a spot where many jars fall. While the flies are killed in a single hit and Aspids will fly away, Baldurs will just keep on going and you won't be able to see them coming. The Collector is f*cking ridiculous, it's killed me in like 95% of my 3rd Pantheon attempts. The salt doesn't end here, because it's just the standard version of this boss, and I don't even want to know how the PoH one will go.

TL;DR - F*ck the Collector with all bindings.
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Showing 1-15 of 15 comments
Boksha Feb 10, 2019 @ 9:56am 
Agreed.
Acolyte Feb 10, 2019 @ 11:39am 
with all bindings, i agree this thing would be a complete shtshow to beat. i really dont even wanna try it ;-;
Arashi Feb 10, 2019 @ 2:51pm 
With all bindings I think it is designed to be next to impossible.
Hell... going through entire thing with everything took me multiple tries and for many bosses I just DPS'ed down.

The one with Zote is big pile of BS.
Piterros990 Feb 10, 2019 @ 10:38pm 
Originally posted by the Arashi:
With all bindings I think it is designed to be next to impossible.
Hell... going through entire thing with everything took me multiple tries and for many bosses I just DPS'ed down.

The one with Zote is big pile of BS.
Well, the whole 3rd pantheon isn't so bad, but just because of the Collector I feel like with bindings it's easier to beat the 4th one. Even though some bosses hit harder there, you can get consistent with them, no luck+bs factor. I even got consistent with Lost Kin and his jumps and ghosts. The thing is that with pretty much every boss besides the Collector and Markoth, if you've beaten them radiant you most likely will be consistent with beating them. Well, normal Markoth is fine, however for the radiant I had to use Grubberfly's Elegy to actually deal him damage. But it's not the rant about Markoth xD
Arashi Feb 11, 2019 @ 1:27am 
Originally posted by Piterros990:
Originally posted by the Arashi:
With all bindings I think it is designed to be next to impossible.
Hell... going through entire thing with everything took me multiple tries and for many bosses I just DPS'ed down.

The one with Zote is big pile of BS.
Well, the whole 3rd pantheon isn't so bad, but just because of the Collector I feel like with bindings it's easier to beat the 4th one. Even though some bosses hit harder there, you can get consistent with them, no luck+bs factor. I even got consistent with Lost Kin and his jumps and ghosts. The thing is that with pretty much every boss besides the Collector and Markoth, if you've beaten them radiant you most likely will be consistent with beating them. Well, normal Markoth is fine, however for the radiant I had to use Grubberfly's Elegy to actually deal him damage. But it's not the rant about Markoth xD
Collector may be harder with restrictions if you can't one shot the tiny mobs.
Other then that you can just stand in front of the boss and he won't hit you.
karasielvenlied Feb 11, 2019 @ 2:03am 
Collector by himself is easy AF. Minions are the problem in case you cannot oneshot them i.e. All Bindings. In this case your tactic dramatically changes: you need to keep an eye on the type of minions and get rid of not one-shottable ASAP.
visluck Feb 11, 2019 @ 5:37am 
gg
Piterros990 Feb 11, 2019 @ 5:55am 
Originally posted by karasielvenlied:
Collector by himself is easy AF. Minions are the problem in case you cannot oneshot them i.e. All Bindings. In this case your tactic dramatically changes: you need to keep an eye on the type of minions and get rid of not one-shottable ASAP.
And that's where the bs part comes in, you may get lucky or not. Aspids may shoot you instantly after spawning. Alternatively they instantly start moving to the top of the arena making them even harder to kill. Not even mentioning the fact that the fight takes ages due to the amount of minions spawning and the ultra-low damage you deal (if you even hit the Collector between each spawn sequence).
Arashi Feb 11, 2019 @ 7:22am 
Apparently your nail arts still deal full dmg even if you set all of your limits on.
Is this still a thing?
Piterros990 Feb 11, 2019 @ 8:08am 
Originally posted by the Arashi:
Apparently your nail arts still deal full dmg even if you set all of your limits on.
Is this still a thing?
Just checked, and the nail binding reduces the nail damage to 80% (or 13 if damage is higher than 13) and nail art damage is based on that damage. Hm, until now I was thinking that it makes so your nail becomes Sharpened Nail if it was upgraded above. That's actually a better thing, as it seems that in the Godhome bosses have static health.
Boksha Feb 11, 2019 @ 8:31am 
Originally posted by the Arashi:
Apparently your nail arts still deal full dmg even if you set all of your limits on.
Is this still a thing?
Not anymore; this was "fixed" in a recent patch.
JoeBob Riggs Feb 12, 2019 @ 2:22am 
Collector is truly a pain in the ass.
fede_hong Feb 12, 2019 @ 8:27am 
Even post "Fix" (For me it was a nerf) if you are doing all bindings or even if you are not Nail Arts are a great way to beat the collector. Even will all luck involved, by the end of my bindings run I'd say I beat him 99/100.

-When he drops down whack him (if you dont consider it cheating you can also scream skip)
- When he goes up charge the Nail. for the first two times he stutters hell drop like one monster. Hit him with a dash slash or a great slash.
-When he is stunned hit him with a cyclone and as hes going up charge the nail again.
- Repeat, only using spirit when you see a primal aspid.

It does have some luck to go along with it, but you can take away most of the luck factor by always having spirit when you need it, positioning and Nail Arts.

Anyway that was what worked for me, GL
Boksha Feb 12, 2019 @ 9:45am 
That's definitely the way to go. Even then, the biggest problem I found with that is that you can only hold enough soul for one spell with all bindings, and the Collector itself doesn't give soul when you hit him. This means if you ever get two sets of bottles with more than one primal Aspid in a row, you have to use the nail to beat them, while the Collector, and any other spawned monsters, are all going for you as well. Watching some videos online of people doing it, it seems that past the halfway mark, he spawns 3 enemies faster than it takes to charge 2 nail arts, meaning if you can't kill him quickly enough, the enemies start piling up. I'm sure it's possible, but compared to other bosses he's just ridiculously hard.
Piterros990 Feb 12, 2019 @ 10:55am 
Originally posted by fede_hong:
Even post "Fix" (For me it was a nerf) if you are doing all bindings or even if you are not Nail Arts are a great way to beat the collector. Even will all luck involved, by the end of my bindings run I'd say I beat him 99/100.

-When he drops down whack him (if you dont consider it cheating you can also scream skip)
- When he goes up charge the Nail. for the first two times he stutters hell drop like one monster. Hit him with a dash slash or a great slash.
-When he is stunned hit him with a cyclone and as hes going up charge the nail again.
- Repeat, only using spirit when you see a primal aspid.

It does have some luck to go along with it, but you can take away most of the luck factor by always having spirit when you need it, positioning and Nail Arts.

Anyway that was what worked for me, GL
Thanks, I'm gonna try that strat when I have some free time to play. Although, as Boksha mentioned:
Originally posted by Boksha:
it seems that past the halfway mark, he spawns 3 enemies faster than it takes to charge 2 nail arts
and that's where the problematic part comes in. Like, the beginning isn't so bad, as only 1-2 spawns each time, and you can fairly easily take them down. Later on in the fight the quantity of monsters is just insane, considering low damage output due to nail binding.

Hm, by the way, about the cyclone slash - do you need to hold X to maximize the length of the attack, or spam it? I haven't used that attack much in bossfights really, as it can be quite risky when doing radiant difficulty.
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Date Posted: Feb 10, 2019 @ 9:40am
Posts: 15