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And I know you are complaining about Radiant difficulty but I couldn't even do Ascended. Attuned is okay, when you're fighting her standalone it can be just a tiny little bit fun, not after 41 other bosses though. Ascended is impossible.
NKG was great. PV was amazing. AR was one of the worst bosses I faced in gaming.
Second: try playing not with the graphocs setting, but with the brightness.
And Desticler, you can try training mode vs Absolute Radiance. Once you'met her in the Pantheon, you can infinitely fight her in the room with all the bosses statues. SPend as much time as you need to feel comfortable against the boss (took me around 6 hours to start beating the boss more or less consistently), Practice all the bosses you need, like Ascended Markoth, then try again. Hollow Knight DOES have alot of challenges and claiming that something "sucks" or "unfair" means you never found a reliable way to beating the challenge. Or were not patient enough. Anyway, good luck to you both beating one of the best bossfights in the game.
I agree with the AR's arena being too damn bright though, and it's silly we have to turn down the brightness just to be able to see her attacks in time to dodge them.
After hours of practice and a lot of effort, I could beat her in the fifth pantheon, and also, I won against her several times in the Hall of Gods (only in Attuned, yeah...), but despite all of this, I have to say that, she is the only boss in the game that I can't defeat with consistency, taking in count that, she tends to make "combos" with a lot of his attacks, and will even got worse when his health depletes. Maybe I can summarize all of this saying that the RNG is a determinant factor on this fight; there will be times when the RNG will favour you, and times when not, but the fight, as I said, is doable, and is very important to practice her constantly in the Hall of Gods; learning his attacks, the range of them, or the signals they give before they display, are fundamental to experience a better learning curve on her.
Every single boss has a simple understandable set of attacks, which, when learned, could be simply dodged. The NMK was slightly hard because of his Pufferfish form, where fireballs could go a little bit random - but you always have open visible "windows" where you could jump over them. Markoth, well, could spawn his swords right into you, but only if you run endlessly across the screen. But that's all. The AR just shoots everywhere everything it has - as a result you could stay and keep attacking, ignoring it projectiles, OR dodging the living hell without a chance to hit the boss. The first time I won it because during the second phase AR was just... staying in one place and doing almost nothing. This fight is random af, and I can not understand how could anybody call it "one of the best bossfights in the entire game". There is nothing great but the soundtrack and background. Oh, and the ending, when you do realise that it's finally over. Sisters of Battle, Oro and Mato, Dung Deffender, Hollow Knight himself. Pft, even Zote is better than this.
Every so called "guide" about Radiant AR is bs.
Yes, this boss is still all about practice, as it is for every other boss.
There is a lot of "random" elements in this fight, but after a while practicing against her, you will see that even for unpredictable combinations of attacks, there is some way to prevent them from hitting you.
The randomness will crush you when you're going for a no-hit fight, I admit that there is a lot of combinations where I still cannot avoid. But it is possible to heal at many occasions, and for the Pantheon, you don't need to make a perfact battle.
I beat 4th stage Grey Prince Zote with a sharpened nail, and it was kinda painful, when I saw the 5th stage I said that's it, I'm done, I'll come back after I beat the game and upgrade my weapon because I know my limits, you should know yours too!, and unlike GPZ, Grimm is actually a boss I knew right from the start had no rng and it was only a matter of time before I recognized its patterns and beat him, you can complain about too much rng/complex patterns when a boss has adds like Zote, Grimm is totally fine and anyone dedicated and skilled enough can beat him without taking any hit consistently.