Hollow Knight

Hollow Knight

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deeper 11 ENE 2020 a las 14:18
Deepnest, a tricky platforming section with a dead end?
There is a tricky platforming section in the bottom right hand side of Deepnest which seemingly leads nowhere and provides no route back due to spikes. On the map it can be found at the end of the long rectangle sitting above the arrow which indicates the Tramway exit to Ancient Basin. The only thing I can find is a destructible wall which hides a large Soul Totem, am I missing something?
Última edición por deeper; 11 ENE 2020 a las 14:32
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Sekhriat 11 ENE 2020 a las 14:42 
If it's the part above the tram;
It's a platforming challenge to unlock a vessel fragment (Soul upgrade) You might be missing some of the mobility required to get to the end.

If it's the one below;
That's where you get the Sharp Shadow charm, locked behind a Shadow Gate.
Última edición por Sekhriat; 11 ENE 2020 a las 14:43
deeper 11 ENE 2020 a las 14:55 
Thanks, it's the top one (above the tram), I picked up the Sharp Shadow charm just before I explored this section.
kozarudj 11 ENE 2020 a las 14:57 
I was there in my last play through, confused as well. There is a way to go back without going over the spikes from there. Don't want to give spoilers here so I hope you can also figure it out with the knowledge that there is another way.
deeper 11 ENE 2020 a las 15:19 
Publicado originalmente por kozarudj:
I was there in my last play through, confused as well. There is a way to go back without going over the spikes from there. Don't want to give spoilers here so I hope you can also figure it out with the knowledge that there is another way.
Cheers, I think I can imagine what you mean, will try it out tomorrow.
Última edición por deeper; 11 ENE 2020 a las 15:19
Erpy 11 ENE 2020 a las 15:29 
How did you get to that particular location in the first place? A similar approach may be needed to proceed.
deeper 12 ENE 2020 a las 0:17 
Publicado originalmente por Erpy:
How did you get to that particular location in the first place? A similar approach may be needed to proceed.
I just used a combination of Monarch Wings jumping and dash, but there didn't seem anywhere to go at the end, just the large centipede like creatures going from the bottom to the top of the screen and the Soul Totem.
Última edición por deeper; 12 ENE 2020 a las 0:19
Sky79 12 ENE 2020 a las 0:46 
Publicado originalmente por deeper:
Publicado originalmente por Erpy:
How did you get to that particular location in the first place? A similar approach may be needed to proceed.
I just used a combination of Monarch Wings jumping and dash, but there didn't seem anywhere to go at the end, just the large centipede like creatures going from the bottom to the top of the screen and the Soul Totem.

I used that method also, others pogo horizonally. You can pogo upwards on the vertical centipede
Erpy 12 ENE 2020 a las 1:01 
Publicado originalmente por deeper:
Publicado originalmente por Erpy:
How did you get to that particular location in the first place? A similar approach may be needed to proceed.
I just used a combination of Monarch Wings jumping and dash, but there didn't seem anywhere to go at the end, just the large centipede like creatures going from the bottom to the top of the screen and the Soul Totem.

Ah, right. That's not how the developers expected you to get across. In truth, you don't need the double jump in order to proceed there at all. The key is the game's little undocumented gimmick that when the knight slashes downwards in mid-air and hits something, he gets propelled upwards a bit (and his double jump and dash count resets) and that "something" can include spikes stuck to the floor and and invincible enemies. How the developers expected you to make your way to the point you are now was to jump into the pit while a centipede was underneath you and keep slashing downwards as it was travelling to the right. (the centipedes in this screen move a lot slower than the others in the deep nest for this particular reason)
deeper 12 ENE 2020 a las 1:11 
Publicado originalmente por Erpy:
Ah, right. That's not how the developers expected you to get across. In truth, you don't need the double jump in order to proceed there at all. The key is the game's little undocumented gimmick that when the knight slashes downwards in mid-air and hits something, he gets propelled upwards a bit (and his double jump and dash count resets) and that "something" can include spikes stuck to the floor and and invincible enemies. How the developers expected you to make your way to the point you are now was to jump into the pit while a centipede was underneath you and keep slashing downwards as it was travelling to the right. (the centipedes in this screen move a lot slower than the others in the deep nest for this particular reason)

I see now, thanks for that. Since I got the Monarchs the downward slash jump has gone on the back burner. I will go back there later, once I've finished The Hive.
Última edición por deeper; 12 ENE 2020 a las 1:14
deeper 12 ENE 2020 a las 8:24 
Thanks guys, I went back there and got my vessel fragment, which completed my second vessel, woohoo!
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Publicado el: 11 ENE 2020 a las 14:18
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