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So you're saying we should dash through his shockwaves? I tend to use my dash to get out of the way of his jump, and then jump over the shockwaves - a strategy that isn't working for me at all.
I just tried the third pantheon again, this time without binds... it's amazing how trivial this fight becomes with just the Nailmaster's Glory, let alone 9 masks or more. Being able to dodge his attacks and charge up a Great Slash immediately after and land it before he recovers means you'll be dealing a ton of damage without having to charge pre-emptively (which limits your defensive options). I mean you'll still get hit once or twice; I'm pretty sure some frequent combinations of attacks simply cannot be reliably dodged. The comments from people that actually beat him on Radiant seem to agree on that. It's a BS fight.
Uumuu git nerfed to become trash, and all other bosses in that pantheon including the last one are weak. So going for a specific build against Zote is ok I guess
- Stay on the ground and attack GPZ from the ground. It is the safest and easiest way to deal damage. The only exception is when he starts running and waving his nail — in that case you should jump on his head and do downslashing untill he finishes this attack.
- Jump only when you have to. GPZ jumps like a crazy so he can easily intercept you in the air.
- If he starts running at you then just shadowdash through him. If he is waving his nail then shadowdash through him and jump on his head and do downslashing untill he finishes this attack.
- Do maximum damage when he is summoning zotelings. Deal with them as he stops.
- If GPZ is falling from above, run away so you will have enough time to jump over the shockwave.
- Heal only when he lies on the ground.
My charmset for this fight: quick slash, unbreakable strenght and longnail. Three other slots you can use as you want. Btw, usually I take dreamwielder to dreamnail uumuu in the next fight which allows me to restore all the lost masks.