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Laporkan kesalahan penerjemahan
In the treehouse, they said they wan't to make a bossrush in their way, with a story in it. It's interesting but frustrating to the lore lover that have to pass that bossrush of hell to get some information about hornet dlc and cannot because they are not "git guder" and have another things to do in their life than restart again and again 45 min of bossrush to be rekt by NKG, PV or the true true last boss (who is not in the normal story questline).
I believe it is, though it's rare. If you get hit and thus get sent upwards, then landing, during a bosses little moment you will be free to move and attack as you please. I personally had this happen to me when Dung Defender beats his chest midway; he hit me and then I could attack him during what is supposed to be a pause.
I liked the concept that after you beat a boss in Hallownest, you earn the corresponding mark to open the Pantheon. I can't help but feel a little bit awkward that every other boss needs to be defeated to light up the mark that opens the Pantheon, but God Tamer being a single exception. Unless there already was an exception boss to this mechanic that I don't know?
And one question regarding this opinion: does anyone know how the check list for Panthon of the Sage works in the beta? Does the mark for God Tamer automatically light up even if you didn't beat Trial of the Fool?
What will you guys do if they never add checkpoints?