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The frame rate cap option seems broken for me as well. I use an external program (RivaTuner Statistics Server) to cap my FPS to 120 now, but I would have preferred an in-game option.
Note that VSync is never a good alternative to a working frame rate cap. There are two ways to implement VSync and one limits your FPS but always introduces a noticable input lag (double buffered) while the other (triple buffered) isn't as laggy but also does not limit your FPS. In fact that's how it avoids lag; it just renders as many frames as it can (which could be ten times more than what your monitor can display) and displays the most recently finished one when your screen refreshes.
If I turn on the frame limiter it doesn't seem to limit anything. The frames per sec can easily remain within the 600's. And having both v-sync and frame limiter off is the same.
I doubt I have anything else taking control of it. Unless Nvidia Control Panel is for some weird reason able to override a frame cap by default. Seems even less likely given that it hasn't been difficult finding others with the exact same confusion.
-1
Minus ♥♥♥♥♥♥♥ one. I think that clears that up... thanks for the tip! It seems to actually work now.
Under the part "[VideoSettings]" you can set your FPS Limit.