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Can confirm that you cannot save scum. I tried. D: D: D:
Not everyone can sit around in their parents houses all day playing games you jerkoffs. Some of us have jobs or studies to attend. Why can't there be checkpoints? It's simple, you don't want a handicap, THEN DONT USE THE CHECKPOINTS. Why does every developer these days make their games ludicrously difficult just for the sake of it. What do you get out of doing this ♥♥♥♥? Bragging rights? Just leave a checkpoint there for those of us who want it, if you don't wanna use it then don't.
I do not support nerfing the bosses themselves. I just think there needs to be the options of checkpoints between bosses. I'm even in favor of a separate set of achievments being awarded to those who beat all bosses in a straight rush without a checkpoint. I'd even settle for a separate set of achievments for people like myself who do use checkpoints. This way, everyone in the world knows who beat the boss rush in one sitting vs. those who split it out over several play sessions.
The elists won't settle for that. They're that hardline. It's ridiculous.
Even if Pantheon 5 was completely gutted and every hard boss nerfed and saved progression after every boss, a casual or even average player would never be able to complete it.
So stop using the casuals as a reason. They don't even exist on the radar. They still have to beat Radiance.
Checkpoints in the pantheons are something that would just make Godmaster so much better for everyone, just have a bench binding and then people who want a challenge can get it and people who arent as good at the game can still complete the final pantheon. As someone who has completed the final pantheon twice now for both endings I can say that it is fun to do the full boss rush, but dying and having to go through every boss again including the easy ones in the beginning is pretty tedious, so benches being checkpoints would just make the experience way more fun and remove all sense of tedium. On the subject of having a seperate achievement for beating pantheons with bench binding I think it would be a great idea to make seperate achievements for beating each pantheon with every binding on.
(and if you don't like that statement, cry me a damn river.)
-someone who has yet to beat any Pantheons
So you beat every boss; get to the end, and have to fight that?
That's just a kick in the balls. No one's going to beat that on the first time through.
Legitmately, fighting them is just insane.
He still thinks this pantheon needs a rebalance and final boss is RNGfest.
I don't know why he didn't say that; if you don't believe me he did it check his achievements.
HK is almost never that unfair. HK is just in a niche of games who aren't afraid to be reasonably difficult, and that's fine. I don't know why some people here subscribe to the "everyone should be able to 100% everything" mentality, and I don't consider myself an elitist at all. I'd never be able to become a pro cyclist, regardless of how much I trained, and that's fine too. What's so bad about accepting that there's certain things you can't do without practicing more?
I'm personally not a fan of making the benches checkpoints, because I believe it'd change the identity of the content too much. Pantheon 5 does take too long though. Another way of solving that would be removing the v1 bosses and those that pose no challenge. Let's be real, to even reach pantheon 5 you need to be skilled enough that at least 75% of those bosses are not challenging at all.
I like the DLC though, and I think TC did a pretty good job with it - especially with the Beta fixes. It's forced me to actually learn mechanics for certain bosses who I'd just facetank otherwise, and I like that.
Furthermore, the Nailmaster battles and Pure Vessels are excellent. I'm not big on most of the Ascended/v2 bosses, but they are interesting at least. Can't judge Radiance too much yet but I feel like she does RNG-screw you at times.
Ascended collector needs some changes to Primal Asmid behavior though, they should consistently fire at around the same time after actually spawning or something.
Way to strawman. Don't be so needlessly rude. My time's limited too, yet I choose to invest a lot of it into Hollow Knight because it's satisfying to me.
I don't think this even matters. Everyone's opinion here should be just as valuable, regardless of how good you are at Hollow Knight. Gaming's supposed to be a hobby for everyone, anyway, and there should be a way to reduce frustration w/ Pantheon 5 that doesn't change the core identity of the content.