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but as i said, it works on everything with the x360ce emulator
Correction, Controller detection still broken.
It's just the weird controller emulation of Steam, and it only seems to work in the menu.
The game still shows no connected controller.
Tested the GOG version, and it's running perfectly fine there.
So this seems to be more of a Steam issue rather than the game's fault (at least for me).
Hey, another satisfied DualShock2 user here XD
As you may know, Unity Engine in general doesn't cope well with x360ce.
If you are not averted by the idea, Steam client's own controller support works wonders here. Just enable "generic controller support" in settings then define layout, and you should be good to go.
The effect will be global across anything launched from client though, unlike x360ce which works locally.
You're a life saver, thank you!
Valve, hire this guy!
BTW I think it also enables Windows desktop control by default which you may or may not like. If you don't, you can disable it by applying "disabled" template to the desktop control setting.
It's a really nifty feature with impressive compatibility rate. Enjoy!
I'm open to offers XD
I tried renaming xinput1_3 TO xinput1_4
STILL DOESN"T WORK
Unity Engine games tend to use xinput 9.1.0 when xbox 360 controller is supported