Hollow Knight

Hollow Knight

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why the f do the mantis lords dmg after the jump attack?
they just rammed their spear into the ground, literally. why does touching their sides kill me? Everything is easy, except for when the 2 do their ground punds and then i dodge into the other one who, logically, is incapable of attacking me. what a joke. If I fail 2 more tried, Ill write a negative review for aritifical difficulty.
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Showing 1-15 of 28 comments
Krpa Oct 7, 2018 @ 8:40am 
No need to open multiple threads. People will tell you the same.
It's a mechanic that's been around for ages in these type of games.
Boksha Oct 7, 2018 @ 9:25am 
Originally posted by CabbageStabber:
i dodge into the other one who
Don't.
Jdr_ Oct 7, 2018 @ 9:36am 
Oh wow look Team Cherry he will write a negative review nerf mantis lords nerf mantis lords
anaphylactic god Oct 7, 2018 @ 9:37am 
touching enemies do damage, its not game's fault you e bad at it.
to be fair, i myself spend quite some time before defeating them, and making all the way to the bench felt like soul crushing experience.
once you get good, you will wonder how you even lose before
and then you will struggle with watcher knights...
...and radiance...
...and nightmare king grimm...
...and pantheons...
life is a struggle
If you're gonna leave a negative review if you don't beat the Mantis Lords within 2 attempts then you might as well stop, leave that negative review and uninstall, because there's way worse boss fights in the game than Mantis Lords.
Jazz the Goose Oct 7, 2018 @ 9:42am 
I did beat them after 4 attempts, but that took forever. srsly, its not even the fight that pisses me off, but the ridiculous amount of filler aka backtracking
Last edited by Jazz the Goose; Oct 7, 2018 @ 9:49am
Cooperal Oct 7, 2018 @ 10:31am 
Universal rule: Don't stand inside enemies.
Idk how the average person would get that far to suddenly assume that they've found an exception. Giving a negative review for something that the game has tried to teach you literally hundreds of times over by that point? Just lol.
Nibbie Oct 7, 2018 @ 11:23am 
Originally posted by CabbageStabber:
I did beat them after 4 attempts, but that took forever. srsly, its not even the fight that pisses me off, but the ridiculous amount of filler aka backtracking

The way back to the mantis lords takes literally a minute (I brought up a video and checked), and you can use it to get some soul to go into the boss with.

As for the OP, pretty sure 99% of enemies in this game deal contact damage, no matter their state, why would that suddenly change?
fillername Oct 7, 2018 @ 11:29am 
This I do agree with. You should get brief I frames when you hit an enemy like how shovel knight does it.
Originally posted by fillername:
This I do agree with. You should get brief I frames when you hit an enemy like how shovel knight does it.
Actually, you do get brief I-frames whenever you parry.
Example;
https://www.youtube.com/watch?v=IvVseIyWvyc
Last edited by Aeternalis the Abyssal Alchemist; Oct 7, 2018 @ 11:43am
Boksha Oct 7, 2018 @ 12:16pm 
You only get them for parries though; hitting an enemy's body doesn't grant any invincibility frames, which results in so much nonsense like hitting GPZ from above, staggering him, and him just flying upwards into you and damaging you, even though you literally just knocked him out.
Originally posted by Boksha:
You only get them for parries though; hitting an enemy's body doesn't grant any invincibility frames, which results in so much nonsense like hitting GPZ from above, staggering him, and him just flying upwards into you and damaging you, even though you literally just knocked him out.
No, you didn't knock him out. You staggered him. There is a big difference.
Besides, something colliding with you is going to hurt.
Jazz the Goose Oct 7, 2018 @ 12:27pm 
Originally posted by Null the Abyssal Alchemist:
Originally posted by Boksha:
You only get them for parries though; hitting an enemy's body doesn't grant any invincibility frames, which results in so much nonsense like hitting GPZ from above, staggering him, and him just flying upwards into you and damaging you, even though you literally just knocked him out.
No, you didn't knock him out. You staggered him. There is a big difference.
Besides, something colliding with you is going to hurt.
pls, dont try to defend that. that is just infuriating ♥♥♥♥♥♥♥♥, having an enemy not only not stagger, but straight up launching in the air after getting hit just to hit you who performed an aerial attack.
That is just sucky combat.
Many 2d games would stagger the enemy and make him immune to further dmg, just like yourself. and that creates much more flow and fun if you ask me.
Boksha Oct 7, 2018 @ 12:27pm 
Originally posted by Null the Abyssal Alchemist:
No, you didn't knock him out. You staggered him. There is a big difference.
Besides, something colliding with you is going to hurt.

Sorry, but that 's a load. Look. I'm touching my keyboard right now. Am I dying? No, I am not. It turns out touching things normally does not kill you. Touching floors and walls in this game does not kill you. Dropping from the crown of Hallownest does not hurt you. Landing on top of a fat idiot falling down should logically not hurt you. It's fine to argue that it's just the rules of gameplay, but trying to claim it makes sense you get hurt from that is absolutely taking the piss.
Last edited by Boksha; Oct 7, 2018 @ 12:28pm
Originally posted by Nibbie:
Originally posted by CabbageStabber:
I did beat them after 4 attempts, but that took forever. srsly, its not even the fight that pisses me off, but the ridiculous amount of filler aka backtracking

The way back to the mantis lords takes literally a minute (I brought up a video and checked), and you can use it to get some soul to go into the boss with.

As for the OP, pretty sure 99% of enemies in this game deal contact damage, no matter their state, why would that suddenly change?

There is literally a freaking bench at the Mantis Village.
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Date Posted: Oct 7, 2018 @ 8:35am
Posts: 28