Hollow Knight

Hollow Knight

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PvP Multiplayer option
So far I really enjoyed the game and I was thinking that it could be quite a bit of fun to play PvP in the Colosseum. I wonder what you guys would think about that but eventually this might be to far away from the original game idea or to difficult to implement.
Im sure it would give the game some more replayability and some nice theorycrafting about builds as we have a lot of charms to choose from and the melee hit parry ability and those down slashes are probably nice to play with.

Whats your opinion on multiplayer?
Last edited by Mr Stray Bullet; Feb 7, 2018 @ 10:03am
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Showing 1-12 of 12 comments
arejang Feb 7, 2018 @ 9:57am 
Well, PvP wouldn't necessarily have to be knight physically combating another knight a la street fighter. You could have player vs player in a game of who can clear the trial of the fool fastest, or who could survive the longest before dying? You could alter the arena to have bosses instead of mobs, and see who can kill NKG faster or something like that. I think there is room for the idea somewhere.
Angry Owl Feb 7, 2018 @ 10:40am 
I don't think it's a good idea to try and develop a good PvP this late in project's life.

Though some player interaction would have been nice: for example, leaderboards for bosses with particular charm loadouts (but then we have to consider cheating) or other players (your friends) leaving memos around the hollownest for you to uncover - think Talos Principle (but again, this can ruin some immersion, if people go with 'lol random humor' messages)
Last edited by Angry Owl; Feb 7, 2018 @ 10:40am
Well this is a metroidvania, and I don't know of any games in this genre that have pvp. Its just something that doesn't mesh with this type of game.
Mr Stray Bullet Feb 7, 2018 @ 3:33pm 
Well, it doesnt really matter if something varies from a genre.
If we wouldnt break the rules nothing would be invented.
I think better questions are:

Would people like to have it? How would it look like?
Is it even possible to do or to much efford?

I assume it's probably something people don't want in general from this type of game eventho I'd love it as I really enjoyed a lot of 2D PvP games when I was younger like super mario war or brawlhalla in the last couple of years.
2D games are just a lot of fun and so underrated.
Last edited by Mr Stray Bullet; Feb 7, 2018 @ 3:37pm
RocketPotatoL62 Feb 7, 2018 @ 4:45pm 
I mean, a common issue with hypothetical pvp in games like this or even in other genres is that player attacks would be super hard to dodge. However, I could see it work with hollow knight.
Mr Stray Bullet Feb 8, 2018 @ 12:13am 
Originally posted by Sonic_RocketPotatoL62:
I mean, a common issue with hypothetical pvp in games like this or even in other genres is that player attacks would be super hard to dodge. However, I could see it work with hollow knight.

Indeed, I had the same thought and you could still just disable some charms if they would be to strong or lame for pvp.
Actually balance probably doesnt matter as this would be just a fun feature but then again you wouldn't be able to communicate with each other which is well, maybe not so great.
Firebee Feb 8, 2018 @ 2:19am 
Leaderboard, easy and simple. Learn from other games add categories like: total score, speed run, completion,...
If you want some fighting pvp wait for some fighting game like Rival of Aether add new characters from other game (they added Ori). I remeber few months ago there was a topic ask the community vote to add the Knight in a game.
Last edited by Firebee; Feb 8, 2018 @ 2:19am
Mr Stray Bullet Feb 8, 2018 @ 2:25am 
Originally posted by Firebee:
Leaderboard, easy and simple. Learn from other games add categories like: total score, speed run, completion,...
If you want some fighting pvp wait for some fighting game like Rival of Aether add new characters from other game (they added Ori). I remeber few months ago there was a topic ask the community vote to add the Knight in a game.

Leaderboard is a good idea but actually that's not what this topic is about.


I noticed that this discussion might be pointless because for one part of it only the devs can give me/us an answere (Is it possible or unlikely to happen) and the other part (if people want it) can be answered best by a poll instead of a discussion.

Feel free to drop some ideas tho.
Last edited by Mr Stray Bullet; Feb 8, 2018 @ 2:25am
Kanra Feb 8, 2018 @ 2:36am 
While it should be possible to implement something like 1v1 fights in the Colosseum, I'm not entirely sure whether the current mechanics would suit something like PvP. It's not that you wouldn't be able to fight someone else, it's moreso that the fight itself wouldn't exactly feel right. I think small changes would need to be made in order to make fighting another player feel like an actual fight.

For the "is it possible" aspect, it's not that hard to judge even without the devs' clear answer. If you know anything about the coding behind this game, it's not hard to figure out what would conflict with what is already there. As far as I'm concerned you are able to deal damage and you are able to take damage, so being able to fight another you should be possible to do. The only problems when it comes to this are related to how the fight would play out and how you'd actually implement MP in this game to begin with.

Likely to happen? Probably not. While the devs do have a look at what the community wants for this game, it doesn't mean all of the ideas will make it through. I feel like this kind of idea would need a lot of people supporting it before it even got a chance to be implemented.
Mr Stray Bullet Feb 8, 2018 @ 2:55am 
Originally posted by Kanra:
While it should be possible to implement something like 1v1 fights in the Colosseum, I'm not entirely sure whether the current mechanics would suit something like PvP. It's not that you wouldn't be able to fight someone else, it's moreso that the fight itself wouldn't exactly feel right. I think small changes would need to be made in order to make fighting another player feel like an actual fight.

For the "is it possible" aspect, it's not that hard to judge even without the devs' clear answer. If you know anything about the coding behind this game, it's not hard to figure out what would conflict with what is already there. As far as I'm concerned you are able to deal damage and you are able to take damage, so being able to fight another you should be possible to do. The only problems when it comes to this are related to how the fight would play out and how you'd actually implement MP in this game to begin with.

Likely to happen? Probably not. While the devs do have a look at what the community wants for this game, it doesn't mean all of the ideas will make it through. I feel like this kind of idea would need a lot of people supporting it before it even got a chance to be implemented.

I'm not sure if it wouldnt feel like a real fight, you could make some adjustments to the mode and I know for sure that games like Paperbound or Super mario war are very nice to play.

I was thinking about netcode, dedicated servers or peer to peer, I dont know how this works.

Yeah, I guess there are not a lot of people who would like this idea.
I think most people who play this game enjoy the core genre a lot and are more into speed runs and stuff like that. While Im just someone who likes to play a story + some challenging mechanics and after finishing it, I'd like to enjoy it some more by facing other players.
Beating the AI over again just doesnt satisfy me in any game.
Firebee Feb 8, 2018 @ 4:11am 
Originally posted by Liqwit:

I'm not sure if it wouldnt feel like a real fight, you could make some adjustments to the mode and I know for sure that games like Paperbound or Super mario war are very nice to play.

I was thinking about netcode, dedicated servers or peer to peer, I dont know how this works.

Yeah, I guess there are not a lot of people who would like this idea.
I think most people who play this game enjoy the core genre a lot and are more into speed runs and stuff like that. While Im just someone who likes to play a story + some challenging mechanics and after finishing it, I'd like to enjoy it some more by facing other players.
Beating the AI over again just doesnt satisfy me in any game.
How about no ? :steamfacepalm:
The game not design for multiplayer why would you force the game like that. Look at the game's updates recently you can see that the devs focus on singleplayer not multiplayer. Probably they won't add Pvp or multiplayer content because they not plan for it or just a small number people want it so they don't need to add it. Also coding for multiplayer require lots of time and work. If you want to kill a game just ask EA (Dead Space 3 for example) and Activision (COD franchise) since they want to milk money through multiplayer and now their games become pile of crap.
If you want some Pvp go back to the leaderboard it is the old Pvp way but it viable for this game. Back in the old arcade machine most of game have Pvp so leaderboard is the best way to compete with other players.
Lots of game don't need Pvp or multiplayer to be perfect
Last edited by Firebee; Feb 8, 2018 @ 4:12am
Mr Stray Bullet Feb 8, 2018 @ 4:53am 
Originally posted by Firebee:
... Probably they won't add Pvp or multiplayer content because they not plan for it or just a small number people want it so they don't need to add it...

That is my guess. Everything else you said feels disconnected from what this is about.
The core of the game is stable and all good, we are talking about a feature. People don't buy this game for multiplayer.

I don't like to compare it with Dark Souls but whatever:
People play Dark Souls for the PvE challenge just like HK. Invasions are pretty cool there but probably nothing you want to add in this game. A Colosseum challenge on the other hand would be a nice thing to have. A nice feature... anyway I think we can drop the discussion.

The more I think about it, the more it feels like it wouldn't be worth the effort. Probably the way I imagine it, there wouldn't be enough people participating in PvP, so why bother.

I'll not respond to this discussion any further but leave it to you guys if you feel like talking about it.
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Date Posted: Feb 7, 2018 @ 9:39am
Posts: 12