Hollow Knight

Hollow Knight

Näytä tilastot:
Crashes, after hitting new game.
The crash report:

Unity Player [version: Unity 5.4.3f1_01f4c123905a]

lci_proxyumd32.dll caused a Breakpoint (0x80000003)
in module lci_proxyumd32.dll at 0023:69a911bd.

Error occurred at 2018-01-07_011352.
D:\SteamLibrary\steamapps\common\Hollow Knight\hollow_knight.exe, run by soulc.
18% memory in use.
0 MB physical memory [0 MB free].
0 MB paging file [0 MB free].
0 MB user address space [1922 MB free].

Context:
EDI: 0x7717931c ESI: 0x00000000 EAX: 0x00229000
EBX: 0x06937338 ECX: 0x5bc844b2 EDX: 0x00000000
EIP: 0x69a911bd EBP: 0x0055f0a4 SegCs: 0x00000023
EFlags: 0x00000212 ESP: 0x0055f094 SegSs: 0x0000002b

Bytes at CS:EIP:
cc 8b 45 f0 8b e5 5d c2 04 00 cc cc cc cc cc cc
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Näytetään 1-7 / 7 kommentista
Same thing happens here, bought the game today.

It dosen't matter the resolution, vsync, public-beta, etc,etc. After choosing the save slot the game immediately crashes.
try adding -noheap to your launch settings
Meowsers lähetti viestin:
try adding -noheap to your launch settings
It didn't work :(

Here is a beautiful stack trace I found:

========== OUTPUTING STACK TRACE ==================

ERROR: SymGetSymFromAddr64, GetLastError: 'Tentativa de acessar endereço inválido.' (Address: 616A11BD)
0x616A11BD (lci_proxyumd32)
0x77E70925 (ntdll) RtlSubscribeWnfStateChangeNotification
0x77E7113D (ntdll) RtlUnwind
0x77E80C16 (ntdll) KiUserExceptionDispatcher
0x4ED10C81 (Mono JIT Code) UnityEngine.UI.SaveSlotButton:OnSubmit (UnityEngine.EventSystems.BaseEventData)
0x4ED01FD7 (Mono JIT Code) UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.ISubmitHandler,UnityEngine.EventSystems.BaseEventData)
0x4ECFEF96 (Mono JIT Code) UnityEngine.EventSystems.ExecuteEvents:Execute<object> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<object>)
0x0AB895E1 (Mono JIT Code) InControl.InControlInputModule:SendButtonEventToSelectedObject ()
0x0AB8931C (Mono JIT Code) InControl.InControlInputModule:Process ()
0x0AB730D1 (Mono JIT Code) UnityEngine.EventSystems.EventSystem:Update ()
0x0AADE571 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x100F1716 (mono) mono_set_defaults
0x1005D82C (mono) mono_runtime_invoke
0x013ED937 (hollow_knight) scripting_gchandle_get_target
0x014727D2 (hollow_knight) ScriptingArguments::AddString
0x014727A5 (hollow_knight) ScriptingArguments::AddString
0x013DE6CA (hollow_knight) IClusterRenderer::IClusterRenderer
0x013E0308 (hollow_knight) IClusterRenderer::IClusterRenderer
0x0144AF1A (hollow_knight) RectT<int>::Contains
0x014E22FB (hollow_knight) RemapPPtrTransfer::GetGenerateIDFunctor
0x014E4BDE (hollow_knight) PlayerWinMain
0x018C6608 (hollow_knight) SparseTexture::GetDimension
0x018F62C8 (hollow_knight) SparseTexture::GetDimension
0x756E8654 (KERNEL32) BaseThreadInitThunk
0x77E74A77 (ntdll) RtlGetAppContainerNamedObjectPath

========== END OF STACKTRACE ===========

Apparently the problem is with this "lci_proxyumd32.dll". The game can't locate the file, or is having it's access denied.

'Tentativa de acessar endereço inválido.' = Attempt to access invalid address.
Ok, I found what caused the problem. My laptop dosen't have a HDMI port, so I use an USB to HDMI adapter. This adapter uses a driver provided by Fresco Logic. One file of the driver is this "lci_proxyumd32.dll" that is located at "C:\WINDOWS\SysWOW64". This driver messes up with the graphics card driver (I alyready had similar problems with Pyre). To solve the problem, go to the Device Manager > System Devices > FrescoLogic Proxy Display Adapter and turn it off. Remember to turn it on again if you want to use the adapter (assuming that this is your problem).
Basso lähetti viestin:
Ok, I found what caused the problem. My laptop dosen't have a HDMI port, so I use an USB to HDMI adapter. This adapter uses a driver provided by Fresco Logic. One file of the driver is this "lci_proxyumd32.dll" that is located at "C:\WINDOWS\SysWOW64". This driver messes up with the graphics card driver (I alyready had similar problems with Pyre). To solve the problem, go to the Device Manager > System Devices > FrescoLogic Proxy Display Adapter and turn it off. Remember to turn it on again if you want to use the adapter (assuming that this is your problem).
YOU ARE LITERALLY THE BEST PERSON IN THE WORLD THANK YOU SO ♥♥♥♥♥♥♥ MUCH YOU ARE GREAT <3<3<3<3<3<3<3
Basso lähetti viestin:
Ok, I found what caused the problem. My laptop dosen't have a HDMI port, so I use an USB to HDMI adapter. This adapter uses a driver provided by Fresco Logic. One file of the driver is this "lci_proxyumd32.dll" that is located at "C:\WINDOWS\SysWOW64". This driver messes up with the graphics card driver (I alyready had similar problems with Pyre). To solve the problem, go to the Device Manager > System Devices > FrescoLogic Proxy Display Adapter and turn it off. Remember to turn it on again if you want to use the adapter (assuming that this is your problem).
THIS FIXED ALL MYPROBLEMS WITH MY OTHER GAMESTOO THANK YOU SO MUCH YOU ARE A GENIUS
Basso 12.2.2018 klo 12.05 
Kaz lähetti viestin:
Basso lähetti viestin:
Ok, I found what caused the problem. My laptop dosen't have a HDMI port, so I use an USB to HDMI adapter. This adapter uses a driver provided by Fresco Logic. One file of the driver is this "lci_proxyumd32.dll" that is located at "C:\WINDOWS\SysWOW64". This driver messes up with the graphics card driver (I alyready had similar problems with Pyre). To solve the problem, go to the Device Manager > System Devices > FrescoLogic Proxy Display Adapter and turn it off. Remember to turn it on again if you want to use the adapter (assuming that this is your problem).
THIS FIXED ALL MYPROBLEMS WITH MY OTHER GAMESTOO THANK YOU SO MUCH YOU ARE A GENIUS
Thanks man, I'm glad I could help! Loved the enthusiasm.
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Näytetään 1-7 / 7 kommentista
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Lähetetty: 2.2.2018 klo 21.33
Viestejä: 7