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I kinda wish i would be at your point now. Play hollow knight the first time.
For me its one of these games you miss after finishing it.
You have a lot of fun boss fights and awesome exploring to see 🤗
You don't need to get it, you only need to get the game itself. The rest will come naturally.
I don't find enough reasons to continue.
I love the art, the sad atmosphere, the weird insect world with a Dark Souls vibe.
The gameplay is ok, a bit easy so far ( I know this game has the reputation to be hard) and boss are cool.
But come on, I feel there is almost nothing to do, the exploration is just too long and boring.
And don't tell me it's because I don't like Metroid like or Dark Souls like games, or that I don't like games that don't hold my hand, that's the complete opposite.
I've played Metroids games, Ori and the Blind Forest, Guaccamelees (those are a bit more linear and short and also more fun and intense) and all the Souls games.
I feel that Hollow Knight's pace is just terrible, the progression is waaaay too slow.
You just play hours for unfun exploration that is unecessary long for what it has to offer.
Also the zones are just complete mazes.
I also generally love complex level designs, but this is too much.
All the rooms in each individual zone look the same, it's very hard to remember things everything looks the same in a same zone....
Really I thought I should go on and it would eventually get better.
But if you're telling it's never supposed to be boring, not even at the start of the game, then I should just stop playing this.
I think those "art" games are waaaay overestimated.
Dust Elysian Tale wasn't really good, just barely an average game.
Ori was much better, but I really wasn't blown away.
So I was cautious with Hollow Knight, and I was right, history repeats itself.
It gets better with time.
Ori and the blind forest is neat but way easier and shorter als Hollow Knight.
So naturally you get into the game faster.
I Love games that do not hold you hand, where I have to find my way alone, with such strange, dark and at the same time soft atmosphere.
With a story only told with backgrounds.
I'm supposed to be the perfect target, and I want to like it !
But I'm just bored with it.
I stopped playing 30 min ago, and I admit the world and art makes me want to play again now and continue...but I also know I'll get bored veeery fast.
I think there is a real problem with the pacing in this game, the guys who made it are no pros, that's just glaring.
The real issue is also that you have no purpose or general direction.
In Souls games, you're not told where to go, but you have a vague description of you are supposed to do.
In Dark Souls you have to defeat all the Lords, in Dark Souls 2 & 3 you have to open the way again to the city.
Here you just wander around for no reason.
You explore, get new skills, enemies get harder and so on.
Do you like skill game? There are some awesome boss fights and other challanges in this game.
Its really beautiful. The art, the story (which ic pretty hidden) the atmosphere, the controls, the challange. I played over 110 hours for 15 €. Its just nice.
You need some skill and patience tho.
It's a bit easy right now, but I heard it gets harder later.
The challenge is to stay awake between 2 boss battles.
Well i dont really understand how someone cant like the exploring in hollow knight.
Sure in the beginning it can be a bit bland but even that area is not too bad. Just look at the huge map on the wiki. If you like exploring in general you should like it.
It became one of these games for me that you miss when you finish them.
And yes bosses get pretty hard but most time completely fair.
Also much is optional so its up to you how far you go.
I'll want to come back later for the atmosphere and world.
Does the story get more interesting ?
It really makes me want to know more.
I know it will be Soul like narration, so I heard they won't explain things to you, you will need to find the clues to put the pieces togueter yourself .
I'm fine with that, but are the background and stories really worth it ?
Is there really lore to uncover ?
Thx
Yes and no. I mean if you dont read it in wiki you dont get it. So Yes like in DS 😅
You may have to play the game twice though, because a lot of information is hard to understand without things you learn later in the game, and a first playthrough can be 20+ hours. You're not going to remember the relevant information that long to combine it.
If you are careful or read the wiki, is that any good ?
Who said you had to get it? Not everyone likes every game. You seem to act like there's a problem because you don't like this one.
Yeah, maybe next time you should actually watch or read anything about a game before buying it. Don't just go by what your friends say. This is much more of a Metroid game than Super Meat Boy and only has a few platforming sections that match the types from SMB.
I still have no idea why it would be a "Metroidvania" rather than just a "Metroid" game. SOTN itself is a Metroid game and didn't invent enough elements to be considered its own genre. I'm still not sure what the difference between the two labels are unless folks just use Metroidvania as a generic term. Feels weird to give Castlevania credit for the genre when it ripped off Metroid just as much as anyone else.
The fact that you're desperate to figure out whether it's a troll post or not tells me that you've been pretty deeply scarred by some of the posts on this board. This should not be the first thing that enters your head when you read a negative comment about a game.