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I can actually vouch for keyboard for platformers. I'm more comfortable with controller nowadays definitely, but a couple years back I beat Ori and the Blind Forest with keyboard. I don't think that keyboard is ideal, personally, but it's serviceable enough to have a good time with a game.
In this game, I choose to play with controller. I find it easier to use the thumb to control jump and attack, and the index to use dash. It is a legacy from Megaman X games that I used to play a lot.
Also, my problem with keyboard and mouse, specifically in this case, is that they don't accept too many inputs at the same time. I had a hard time jumping and trying to press another direction to hit (above or below).
The only thing odd are the controls for the different spells, which are a little awkward on both keyboard and controller.
I honestly remapped the keys for both.
On PC:
Z: Jump
X: Dash
C: Attack
Left Shift: Focus
S: Super Dash
D: Dream Nail
Space: Quick Cast
M: Quick Map
I: Inventory
Controller: Xbox/PS4
A/X : Jump
X/square: Dash
RB/R1: Attack
LB/L1: Focus
LT/L2: Super Dash
RT/R2: Dream Nail
B/O: Quick Cast
Y/triangle: Quick map
Back/Option: Inventory
I have the opposite feeling. I bought a controller specifically for some 2D platforming games, and I barely use it for other games.
But I agree with the keyboard is tighter for directions. Sometimes I accidentally hit the "up" or "down" directional when trying to attack an enemy, and I miss the attack, with my d-pad.
The remapping is entirely optional, I felt the position of each command very natural. But it is a wise choice for sure that the devs let us remap our controls, some games just don't allow us to do that.
whaaa
i tried using keyboard, it feels unintuitive. so i use controller
but i use the analog the entire time (10h playtime) and i find it comfortable ._.
for the platforming part, i dont have any trouble.. yet (?)
will it become a problem for later content though?