Hollow Knight

Hollow Knight

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karmazyn1 Jul 14, 2019 @ 3:05am
Map design is awful....
....any tips. I have no idea where I am, it is really hard to navigate. Map does not even tell me where I am in the world. I bought some stuff from map vendor like pins highliting vendors and stage couches but I have still no idea where I am. I defeated this big fat knight, some larva, I have some blast power now and do not know where to go. Aaaaaa awful map. Why they had to complicate it soooo much.
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Showing 1-15 of 15 comments
MOTE Jul 14, 2019 @ 3:31am 
Just wait until you see the whole thing. What you want to get is the quill and wayward compass from the map vendor in town and buy the map from the map maker (hes at the bottom of the tall tower/elevator on the left in Crossroads).

Go to a bench and you'll record what you've explored and if you equip the wayward compass (from the menu while on a bench) you can see where you are.

Give the game a chance and once you've learnt he mechanics it isn't so bad. You got a whole lotta exploring ahead of you though.
HighLanderPony Jul 14, 2019 @ 4:41am 
Sounds like you're new to this type of game. Try to go anywhere where there are loose ends (no wall blocking progress), check those areas out, maybe you can progress or you get a clue as to what you'll need to proceed.

As for this particular case, you'll want to go to the Forgotten Crossroads and look around in the leftmost areas. Look for openings, ways to exit the screens etc.

The map feels awkward at first because it isn't your classic "Metroid" map. As you familiarise yourself with it and expand it, I think it becomes great though.
Last edited by HighLanderPony; Jul 14, 2019 @ 4:42am
karmazyn1 Jul 14, 2019 @ 5:22am 
Originally posted by MOTE:
Just wait until you see the whole thing. What you want to get is the quill and wayward compass from the map vendor in town and buy the map from the map maker (hes at the bottom of the tall tower/elevator on the left in Crossroads).

Go to a bench and you'll record what you've explored and if you equip the wayward compass (from the menu while on a bench) you can see where you are.

Give the game a chance and once you've learnt he mechanics it isn't so bad. You got a whole lotta exploring ahead of you though.
Thanks for the tips. There are two shops above the caves, do you mean this on the left. Everything there is super pricy. I will have to do some resource farming but it will be worth it. I just need to know where I am on the map at the specific time to know which cavern, room to explore. Just like in Bloodstain. Thanks.
karmazyn1 Jul 14, 2019 @ 5:23am 
Originally posted by HighLanderPony:
Sounds like you're new to this type of game. Try to go anywhere where there are loose ends (no wall blocking progress), check those areas out, maybe you can progress or you get a clue as to what you'll need to proceed.

As for this particular case, you'll want to go to the Forgotten Crossroads and look around in the leftmost areas. Look for openings, ways to exit the screens etc.

The map feels awkward at first because it isn't your classic "Metroid" map. As you familiarise yourself with it and expand it, I think it becomes great though.
Yes, I mean I am not a pro thats for sure. I played some old Castlevania and really enjoy Bloodstain. I like dead cells too. But yes you could say that I am not too knowledgeble about these games,
HighLanderPony Jul 14, 2019 @ 5:32am 
Originally posted by karmazyn1:
Originally posted by MOTE:
Just wait until you see the whole thing. What you want to get is the quill and wayward compass from the map vendor in town and buy the map from the map maker (hes at the bottom of the tall tower/elevator on the left in Crossroads).

Go to a bench and you'll record what you've explored and if you equip the wayward compass (from the menu while on a bench) you can see where you are.

Give the game a chance and once you've learnt he mechanics it isn't so bad. You got a whole lotta exploring ahead of you though.
Thanks for the tips. There are two shops above the caves, do you mean this on the left. Everything there is super pricy. I will have to do some resource farming but it will be worth it. I just need to know where I am on the map at the specific time to know which cavern, room to explore. Just like in Bloodstain. Thanks.

Buy the Wayward Compass and equip it to see yourself on the map.

As for where to go, look in the Crossroads in the room that's vertical with a lot of metal platforms and gruzzes(?) flying around.
sekai Jul 14, 2019 @ 5:34am 
One of the earliest charm you can get and use is one that tells you where you are on the map.

Good luck.
Last edited by sekai; Jul 14, 2019 @ 5:34am
shde2e Jul 14, 2019 @ 6:56am 
Once you've beaten the first boss (you'll know it when you see it), make sure to get the special item he drops and the magic spell from the nearby NPC. You need them to progress at several points.

The next area is the forest in the west, FYI.

In general, I try to find a bench and/or the mapmaker when exploring a new area, because remembering all the similar looking rooms is practically impossible anyway.
After that, try to explore as much as possible. A lot of very useful items and abilities are hidden away in side paths.
Oooohhhh boy. This sounds very inexperienced. Your supposed to figure out the map yourself and use what it gives you to figure out where you are. The game is exploration based and not linear at all. If you really want to see where you are then but wandering compass. Or figure it out eventually.:steamsalty:
karmazyn1 Jul 14, 2019 @ 11:01am 
Originally posted by MyDood28:
Oooohhhh boy. This sounds very inexperienced. Your supposed to figure out the map yourself and use what it gives you to figure out where you are. The game is exploration based and not linear at all. If you really want to see where you are then but wandering compass. Or figure it out eventually.:steamsalty:
No salt brother. In Bloodstain map is not an issue, you can zoom it in, place markers, know where you are and where tp explore, here it is poorly design and yes although I am inexperienced in these type of games progression should be natural, thats all comes to the way game UI is designed. When it is poor well it is tyring.
GeminiEclipse Jul 14, 2019 @ 11:09am 
Buy the Wayward Compass and equip it. It shows you where you are on the map.
karmazyn1 Jul 14, 2019 @ 11:41am 
Originally posted by GeminiEclipse:
Buy the Wayward Compass and equip it. It shows you where you are on the map.
Cheers. I will look for this device.
Originally posted by karmazyn1:
Originally posted by MyDood28:
Oooohhhh boy. This sounds very inexperienced. Your supposed to figure out the map yourself and use what it gives you to figure out where you are. The game is exploration based and not linear at all. If you really want to see where you are then but wandering compass. Or figure it out eventually.:steamsalty:
No salt brother. In Bloodstain map is not an issue, you can zoom it in, place markers, know where you are and where tp explore, here it is poorly design and yes although I am inexperienced in these type of games progression should be natural, thats all comes to the way game UI is designed. When it is poor well it is tyring.
You can do all that here too. You just have to purchase the tools and markers first.
LegoCoops Jul 14, 2019 @ 11:22pm 
I believe the wayward compass is what you are looking for. It is the shop in the right of Dirtmouth (map store). In there, you can buy it. It is shaped like a compass and you can equip it by pressing "I" on a bench, and selecting it. It then shows your location on the map, but takes up one charm slot.
lPaladinl Jul 16, 2019 @ 6:05pm 
Originally posted by karmazyn1:
Originally posted by MyDood28:
Oooohhhh boy. This sounds very inexperienced. Your supposed to figure out the map yourself and use what it gives you to figure out where you are. The game is exploration based and not linear at all. If you really want to see where you are then but wandering compass. Or figure it out eventually.:steamsalty:
No salt brother. In Bloodstain map is not an issue, you can zoom it in, place markers, know where you are and where tp explore, here it is poorly design and yes although I am inexperienced in these type of games progression should be natural, thats all comes to the way game UI is designed. When it is poor well it is tyring.

Hell, you bring up Bloodstained as an example...

Super Metroid back in 1994 was praised for how it evolved the genre and improve many things, with one of the most notable and most praised changes being the more advanced map that showed you better where you were, where you've been, and really helped you fill out the map for completion's sake.

Y'know, a map system so good, that Castlevania literally ripped it off when starting the Metroidvania genre in Symphony of the Night.

This is why I don't understand the children defending this game, claiming that it's about challenge. It's not, it's just backwards thinking leading to stone-age game design. We already did better in 1994, but for some reason people want us to accept much inferior design in 2017~
Last edited by lPaladinl; Jul 16, 2019 @ 6:07pm
Utopian101 Jul 16, 2019 @ 8:18pm 
Originally posted by lPaladinl:
This is why I don't understand the children defending this game, claiming that it's about challenge. It's not, it's just backwards thinking leading to stone-age game design. We already did better in 1994, but for some reason people want us to accept much inferior design in 2017~

The maps are the same, you just need to buy certain items and rest at benches so that your character can actually fill in the map. This is not backwards game design, it's just made to be more immerseful, as opposed to being very mechanical and 'gamey'. I like the way the map was handled in this game. I appreciated the little animations of the knight filling in the map at benches and him holding out the map when your viewing it. Basically the map system is rationalized within the games world as opposed to being just a helpful game thing for you to use. That's how I feel about it and hopefully you can better understand us "children" when we say the map system is good.
Last edited by Utopian101; Jul 16, 2019 @ 8:21pm
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Date Posted: Jul 14, 2019 @ 3:05am
Posts: 15