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By crossreferencing the image with the game code I was able to find the IDs for 20 of the charms, however I still need help identifying the 16 remaining charms.
charm_1: Gathering Swarm *
charm_2: Wayward Compass *
charm_3: Grubsong *
charm_4: Stalwart Shell * * (in the prerelease version, this charm costed 1)
charm_5: Baldur Shell * * (in the prerelease version, this charm was called Propede Shell)
charm_6: Fury of the Fallen * *
charm_7: Quick Focus * * *
charm_8: Lifeblood Heart * *
charm_9: Lifeblood Core * * *
charm_10: Defender's Crest *
charm_11: Flukenest * *
charm_12: Thorns of Agony *
charm_13: Mark of Pride * * *
charm_14: Steady Body *
charm_15: Heavy Blow * *
charm_16: Sharp Shadow * *
charm_17: Sporeshroom *
charm_18: Longnail * *
charm_19: Shaman Stone * * *
charm_20: Soul Catcher * *
charm_21: Soul Eater * * * *
charm_22: Glowing Womb * *
charm_23: Fragile Heart * *
charm_24: Fragile Greed * *
charm_25: Fragile Strength * * *
charm_26: Nailmaster's Glory *
charm_27: Joni's Blessing * * * *
charm_28: Shape of Unn * *
charm_29: Hiveblood * * * * (in the prerelease version, this charm costed 3)
charm_30: Dream Wielder *
charm_31: Dashmaster * *
charm_32: Quickslash * * * (prior to the the HiddenDreams update, this charm costed 2)
charm_33: Spell Twister * *
charm_34: Deep Focus * * * *
charm_35: Grubberfly's Elegy * * *
charm_36: Void Heart
I'll update the list above whenever I make progress.
C:\Program Files (x86)\Steam\steamapps\common\Hollow Knight\hollow_knight_Data\Managed\Assembly-CSharp.DLL
> { } -
_> PlayerData
__> SetupNewPlayerData
You will need a program such as DnSpy to gain proper access to the DLL files.
DnSpy can be downloaded here: https://ci.appveyor.com/project/0xd4d/dnspy/branch/master/artifacts
The download folder contains numerous files required to run the program, two of which are executable files, one is for (x64), the other is for (x86). Since Hollow Knight is located in the (x86) program files, use the one called "dnSpy-86.exe".
Remember to create a copy of the DLL that you want to edit in case something goes wrong!
If dnSpy fails to launch properly, you probably don't meet the requirements described on their Github page, most likely that you lack the proper version of ".NET" or whatever.
EDIT: But if you know how to edit the Kingsoul's cost, that would help. I just want to lower it from 5 to 4.
EDIT: I am also looking into using dnSpy to disable certain non-essential visual effects located in the "Assembly-CSharp-firstpass.DLL".
PSA: the game looks so much better without "Fisheye"(a visual effect in Unity that stretches things to look bigger than they actually are)!
For anyone else, who would like an updated list of Charm numbers, a full list (1-40) is in the HK Modding API here:
https://radiance.host/apidocs/Charms.html
+++
charm_37: Sprintmaster *
charm_38: Dreamshield * * *
charm_39: Weaversong * *
charm_40: Grimmchild * *
If you need to change Grimmchild to Carefree Melody, set "grimmChildLevel" to 5.