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I can only recommend that you continue to practice fighting enemies.
GL
No.
Lots of bosses/mini-bosses don't allow you many opportunities to heal, or maybe none at all depending on the boss and what charms you have. In these cases you should work under the assumption that you may not be able heal during the fight. Evasion is then the most important.
I feel your pain about running into enemies. It probably took me 40 tries against Hornet in Greenpath, because I kept moving in ways that would cause me to walk stright into her and take damage. Took some time to realize what I personally needed to win that. Don't move towards her ever, let her come to you. It works pretty well for some of the bosses, and I think this one falls under that category. It was also good to realize how useful sowrd jumping on enemies is, which isn't something I'd done a lot before Hornet. That said, I still screw up sword jump timing all the time.
Also thing that i don't like the most may not be contact damage (I can get past that) but lack of i-frames just don't fit my play style very much,I want to move freely to where I want,not where boss wants me in. Only thing I am asking for is i-frames during dash or jump so I can position better+contact damage makes fights alot longer for me,and I like fast combat like hornet for example. I can get used to contact but when there is no escape from attack for 40th time and you die to that just because no heal time and you can't move away can start to be frustrating.
git gud or die. adapt to the game, dont change the game.
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