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Honestly the game is 100% fair and gives you so much room to recover and not die. Not many games full out give 2-3 easy heal points per boss fight like HollowKnight does but most people don't use that time to heal instead they hit the boss.
You can easily beat most bosses without getting hit (except for maybe lost kin, radiance, new dream bosses, and the soul dream boss unless you're really good). Like most games you learn through experience or trial and error.
I did Steel Soul 100% and i only exited to the menu once against the Crystal Guardian. Actually it is not as hard as it seems at first.
You have to know the game well, though. Just do whatever is to do in an "optimal" order. Save the tougher areas and bosses for later, when you already have a couple of Health/Nail-Upgrades and stronger Spells.
Make yure you get all the upgrades ASAP. As you can sell Rancid Eggs for a nice amount of money, you can even buy all the stuff from Sly and Salubra earlier.
Use optimal Charm-Combos for the bosses. If not sure, you might reference to a guide for that part.
And most of all: Get used to the physics of the game before! If you are able to control your character properly, you can avoid a lot of damage and use your Soul for Spells instead of wasting it on healing. Most of the bosses are a cakewalk when you are able to spam your magic.
Then it seems like you must not be hitting the enemy with the full spell. As the page you just linked stated, Abyss Shriek hits 4 times, for a total of 120 damage with the Shaman Stone. If you use it but happen to be in a poor position for it, then it will be a lot weaker as not all 4 hits will take effect on the enemy. All of the damage and HP values listed on the wiki are accurate.
And no, the game doesn't really take super reflexes either. My first 30 or so hours in this game were on a laptop with really poor specs, and all of my inputs had literally a half-second delay on them. I was still able to beat the Failed Champion who attacks extremely quickly and is very aggressive. You just need to not be reckless in your attack strategy against bosses, which is kind of what you said at the end there, but you don't really have to go full-defensive.
Of course it does. It is supposed to be a challenge after all.
Yes, it is not something for everyone. When i first played through HK, i also had some trouble with bosses and tough areas (don´t even speak about the colloseum), so that i did not even want to try Steelsoul, for the same reasons as you.
As for the reflexes. You don´t need supernatural reflexes to take on the challenges of this game. Just learning the patterns from the bosses helps immensely. You don´t need your reflexes as much, if you are prepared for what your enemies might throw at you.
For example the Brooding Mawlek boss. This guy literally destroyed me like 5 or 6 times before i quit the game. The next day i tried again, now learning to use my abilities better, memorizing the patterns and i easily killed this thing in two more tries.
This game is more about learning and memorizing. It isdifficult at first and some patterns are more difficult to learn and predict, but once you get the hang of a boss, you can just breeze through it like it was nothing.
Getting your spells of at the right time can be tricky at first, because you have take the movement of your enemies into account. I only started using magic on later playthroughs and barely used it at all the first time around, because of that. Don´t know about the boss issue, though. I never experienced something like that.
That is exactly what got me through the first time. As stupid as it sounds, but being cautious gives you even more time to practice the bossfights, because they take longer. And practice is what you need, if you want to take on the challenge that is Steelsoul.
Failed Champion is much easier once you learn his moveset and understand how to dodge him properly. Once you've got that down you can gain a lot of momentum in the fight and defeat him much more easily. I struggled with him for quite a while, but eventually everything just clicked and I managed to do it, and I only got hit once that time. And like I said this was on my old laptop with a half-second delay on inputs, so I'm sure you can do it if you keep working at it.
About the reflex thing, I don't know what else to tell you then, honestly. I literally just said I completed the vast majority of the game with a half-second input delay. The best reflexes in the world won't do anything for you if you're a whole half-second behind no matter what you do, it's not a matter of needing insane reflexes at all.
Edit: changed a couple things for spelling and more detail
Actually I agree for the most part, I don't even use it. It could potentially be good in speedruns where high level players can easily predict when and where the boss will be, to use it to its full potential, but I have not watched a run of this game yet and I don't know if it is worth the time it takes to go out and obtain it. It's probably skipped.
Yeah, Failed Champion is quite a pain, absolutely. I honestly don't remember how many tries it took me to defeat him, he is a lot easier now with much experience but he's like a brick wall when I first found him.
Edit: I would highly recommend the Shade Cloak for Failed Champion, if you don't already have it. I did not have it the first time around, but now I see that it could be very useful and give you a lot more room for error because you can dash through his attacks to escape.
I actually did everything up to and including the White Palace before I finally got my better PC. Soul Tyrant has a lot of stuff going on, but the only projectiles that matter are the ones that are going to hit you. I know that sounds kinda stupid, and I don't know a better way to really describe it, but you can sort of ignore like half of them once you know how their speed and trajectory works.
You are quite correct in that some of the harder bosses can be a bit stressful though, no doubt about that. And the colosseum is among the worst places for that as well.
The spell rips apart hornet, failed champion, radiance, the last boss, The second collesium bosses, Flukemarm, Uumuu, and majority of dream warriors (mini bosses). You can literally beat dream warriors in a few hits of that spell with the shaman stone it's stupid OP.
If you have Sharp Shadow as well, I definitely recommend it, one of the best charms I could use against him. The damage it does is okay, but the best part about it I'd say is the extended shadow dash distance. For me, anyways, that is incredibly helpful. Failed Champion is a pretty big guy, so without it, it can be hard to dash through him. So that kinda leaves you only able to dash away in the opposite direction most of the time.
But with Sharp Shadow equipped, you can make that distance way easier, and you'll get a little free damage done to him while you're at it. Not much, but every little bit helps, right? And if you end up behind him, he can't swing at you without turning around, so he'll probably jump, which makes him just a little bit more predictable. He can still swing, but I find that he likes to turn after jumping most of the time, not on the ground usually. I hope some of that is helpful, it really made a big difference in my own fights with him.
That was a big pain actually, and I had to try several times before I even got close. Doesn't help that you need to go all through phase 1 to have another shot of practicing phase 2... So first I saved up as much soul as I could in the first phase, so that I could try to be fully healed before phase 2. I also had Hiveblood equipped, because there's almost no chance to heal once phase 2 starts. I can't remember the other charms I had equipped, maybe Stalwart Shell so I don't get hit too many times in a row, Nailmaster's Glory, and Grubsong. And... Soul Catcher? I believe that makes 10 slots.
He's a huge pain because I still don't know how to tell if he's going to slam the ground right away or do a fakeout first. In the end, because of the delay, I had to assume he was always going to slam on the first attempt, and if it was a fakeout, quickly do a Desolate Dive because I already wasted my midair dash trying to dodge the fakeout. When he stops to use the projectiles, I just hoped I had a good bit of health remaining and went full offensive on him to take him out as quickly as possible. Still hard though, because even if some of the projectiles are at an angle that will miss you, you have to be pretty quick to avoid the other ones. I think it took two or three waves of this before he went down. On the third wave I spammed all the rest of my soul on Abyss Shrieks, and that's about the only time I ever put the spell to use.
For Nail Arts, I never use Cyclone Slash except in very specific situations, like when the Hollow Knight is in that phase where he stabs himself multiple times (trying to rid himself of the infection?) is a good chance for it as he won't move or retaliate, and you can get the full 7 hits. I also use it for Radiance but only during certain moves - ones that come slowly and aren't near the boss's body are a good time to jump right at Radiance and use it because the boss doesn't deal contact damage.
For Great Slash and Dash Slash, I mostly hold the charge while dodging other things (like during Soul Tyrant's slamming) and let the move go as soon as they are in a vulnerable position - like using the Soul Tyrant for example again, as soon as he teleports away to start spamming projectiles, I'll follow him and hith with a Dash Slash only once, as soon as I see him reappear. For bosses like the Collector, I sort of play keep-away with them because he has a specific movement pattern (only jumping) and I turn and release a Great Slash after he lets out an attack, or as soon as he drops down, but never in the middle of his movement or he's just going to bump into me.
It's something like that, pretty much. There are a lot of bosses where I personally find the Nail Arts are just not worth using and I favor Quick Slash instead - I only keep Nailmaster's Glory around because it just takes one slot, and there is the occasional opening like that, but they're never my main source of damage.