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would have nice to get some reward for killing him though
Your comment suggests that you didn't read the post all the way through and have only fought him once lol. You can't "tank him" later on.
You can't verify that yet. As the devs did state they included some 'extras' in the update. It may be directly related to defeating them multiple times or there may be more hidden secrets throughout the world.
I've beaten him eleven times, you get nothing but a greater challange past the first clear, so......... No, there isn't any point beyond fighting him a few times. There is no achivement, there is no dialogue change, there is nothing but MOAR DAMAGE, and eventually More health.
Lol? And what about the rest of the game world? Have you explored every inch to see if something changed or unlocked? Doubt it. They said they included extras so there is extras somewhere - even if not directly related to the two bosses
I'm just gonna post the patch notes.
NEW FEATURES (HIDDEN DREAMS)
- New Upgrade: Dreamgate
- Two new bosses
- Two new music tracks
- New Stag Station
PATCH NOTES
- The barrier between Hallownest and Dream has weakened. Essence can be gathered by defeating enemies.
- Enemy placement changes in City of Tears
- Boss title fixes
- Failed Tramway is only fully mapped once Tram Pass is acquired
- Removed toll gate in Deepnest
- Audio changes in Blue Lake
- Cyclone Slash increased size, reduced knockback, reduced anticipation and recovery time
- Increased damage for Glowing Womb hatchlings
- Increased damage for Flukenest flukes
- Landing in water no longer freezes Knight in place during splash animation
- A foe became slightly deadlier
- Fixed an issue where thorn charm hitbox could stay on between scenes, if player took damage then immediately entered a door
- Fixed issue where player could become trapped under lift in Stag Nest
- Fixed issue where using Quick Map at bench could lock game
- Fixed breakable wall in mines playing audio without mixer specified
- Fixed issue where ‘Charm Broken’ message could display incorrectly
- Fixed issue where Soul Warrior could cause a ‘tink’ effect on its Battle Gate
- Additional small fixes
- Additional effects
- Optimisations to object fader code
- Various small scene changes
- Various slight map updates
- Various boss fixes
There is no mention of this "Secret Hidden Content". There never was any mention of "Secret Extras" in any of the teasers or patch notes or anything, so I don't even get where you're coming from with the rudeness.
Same, I beat it 10 times, I think? My statue is golden and all candles are lit. My last encounter was where he could kill you in one hit (man was that a pain).
So that's it? It's just repeating the 10th fight again?
I just need to know that it's done, lol.
Actually, they did:
http://teamcherry.com.au/hidden-dreams-update-mods-summer-games-done-quick-mods/
They explicitly said they "may have managed to squeeze a few unannounced little surprises in" when announcing the change to August 3rd for the release date of the content update.
In fact, besides the two new bosses, the dream gate ability, and the new stag station there have been two new things found:
- Nosk now has two new extra attacks.
- Revek now attacks you in the Glade of Hope if you dream nail any of the spirits.