Hollow Knight

Hollow Knight

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JoJo 2017 年 4 月 13 日 上午 11:45
Hollow Knight VS Dark Souls 3
Would you say Hollow Knight or Dark Souls 3 is more difficult?
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目前顯示第 31-45 則留言,共 73
CJones 2017 年 4 月 16 日 上午 10:43 
If you don't count the White Palace, then DS3 hands down (aasuming you're playing solo).

With the White Palace though, Hollow Knight has a HUGE spike in difficulty.
JoJo 2017 年 4 月 16 日 上午 10:44 
Is the White Palace really so horrible?
CJones 2017 年 4 月 18 日 下午 10:15 
引用自 Dragonslayer960
Is the White Palace really so horrible?

Well there's good news and bad news.

The good news: For those of you writing thesis length diatribes about unfair bosses and monsters, you're in luck. There are (almost) no enemies in the White Palace.

The bad news: The White Palace is by FAR the hardest part of the game. You'll WISH you were fighting "unfair" bosses.
Strangle McDangle 2017 年 4 月 18 日 下午 10:29 
Oh Dark Souls for sure, but I think because this game is significantly less frustrating with it's difficulty. While there are bosses that took me dozens of attempts, I never felt like I had a crazy long trek to get back to them after I died. Death is also a lot less punishing in this game.
JoJo 2017 年 4 月 18 日 下午 11:01 

The good news: For those of you writing thesis length diatribes about unfair bosses and monsters, you're in luck. There are (almost) no enemies in the White Palace.

The bad news: The White Palace is by FAR the hardest part of the game. You'll WISH you were fighting "unfair" bosses. [/quote]

Oh god.
TheBrightKing 2017 年 4 月 18 日 下午 11:03 
It depends on what you call difficult and your skill with 2d and 3d games. Dark souls is more difficult if we only count deaths, but its also unfair, trial and error and plays with you not knowing your environment, its also equipment based and it plays a good part on difficulty. In the other hand hollow knight is mostly skill based and everything has a visible tell, also, you can see almost everything on the environment so theres no room for a lot of hidden damage sources.

Also i dont see what difficulty has to do here; overall i think ds3 is more difficult death wise but i enjoy hk more.

As i said ds3, death wise is more difficult, but hollow knight requires more skill to beat at 100%.
Nellvan 2017 年 4 月 19 日 上午 4:52 
To me Hollow Knight feels much harder, but I've not played a 2D platformer in ages.


引用自 Mr.Striker
Dark souls is more difficult if we only count deaths, but its also unfair, trial and error and plays with you not knowing your environment, its also equipment based and it plays a good part on difficulty. In the other hand hollow knight is mostly skill based and everything has a visible tell, also, you can see almost everything on the environment so theres no room for a lot of hidden damage sources.

This is just wrong, sorry. To get this impression of DarkSouls you pretty much have to rush in without paying any attention.
TheBrightKing 2017 年 4 月 19 日 上午 5:09 
引用自 Nellvan
To me Hollow Knight feels much harder, but I've not played a 2D platformer in ages.


引用自 Mr.Striker
Dark souls is more difficult if we only count deaths, but its also unfair, trial and error and plays with you not knowing your environment, its also equipment based and it plays a good part on difficulty. In the other hand hollow knight is mostly skill based and everything has a visible tell, also, you can see almost everything on the environment so theres no room for a lot of hidden damage sources.

This is just wrong, sorry. To get this impression of DarkSouls you pretty much have to rush in without paying any attention.

No its not, there are lots of places where, the first time you are killed by an enemy that falls from the ceiling or attavks you on the back and no, its not predictable. Its also more punishing than hk when that happens.

With equipment based i mean: you can beat it with ♥♥♥♥♥♥ equipment but some secrets and loadouts make some fights way easier
Nellvan 2017 年 4 月 20 日 上午 5:42 
We seem to have very different views on whats predictable.

There are lots of places where you can straight up see the thing on the ceiling or poking out behind a corner if you pay attention.

There are lots of places that are obviously traps, even when you can't see in what way exactly.

You get the lesson "be carefull when going past corners" right at the start of the game, if that's even necessary. Same with "don't get distracted by the shiny thing" Seriously, how often can you fall for that one?

I honestly struggle to recall totally unfair ambushes. The first curse-beast in DS3 maybe, though that room just screams "trap" as well.
awa 2017 年 4 月 20 日 上午 5:44 
Controls at start for hollow knight are just a pain mainly because I'm used to left mouse button being attack but from the 3 hours I've played with my friends computer yeah
Nellvan 2017 年 4 月 20 日 上午 6:00 
Err to keep on topic, now that I've gotten a bit into HK and got used to the controls, I think I'm with those who say it's hard the compare those games.

In some ways the are the same ( Taking it slow and methodical is encouraged. Once you know your way around, you can do things more rapidly, but mad flailing probably is never a good idea)

But then the platforming part is someting entirely different.
mlp_represent 2017 年 4 月 20 日 下午 6:00 
引用自 Dragonslayer960
Would you say Hollow Knight or Dark Souls 3 is more difficult?
it depends on alot of different things, saying difficulty blatently in the differences in attacks is pretty hard to say. For one, healing in DS3 is alot more forgiving seeing as enemies are pretty slow to track you meanwhile in hollow knight even if you use a charm, if your not properly out of range of literally everything odds are you'll lose your health. At the same time healing in DS3 is limited but it isnt here. Aaprt from this you have things like attacks, typiccally in DS3 you can easily get 3-4 shot, this game can be more forgiving, but that level of attrition that comes with being able to survive those extra hits also make it more difficult. In both these systems differnt things make it hard in differnt ways so again just asking is it harder in such differnt context is sort of hard to do. If we're talking from my experience, I think Hollow Knight especially late game is significantly harder than DS3 if you don't try to break your character (things like that charm that lets you hit infinetly quuick with no reprocussions is a good example of what I'm talking about) DS3 doesn't give you as much leeway at being OP and typically leaves you around the same skill level as everything esle since alot of the time atleast in PVE nothing is significantly more broken than anything esle
CJones 2017 年 4 月 20 日 下午 8:00 
Well said. In the late game, the White Palace is hard. The Radiance is hard. There's just no two ways about it.

Dark Souls has a major crutch that can get you through nearly any part of the game, and that's the ability to summon. Nearly every boss becomes a joke when you can triple or even quadruple team them. Hollow Knight has nothing like that (the handful of scripted team-ups don't count).
Boink 2017 年 4 月 20 日 下午 8:07 
引用自 CJones
Well said. In the late game, the White Palace is hard. The Radiance is hard. There's just no two ways about it.

Dark Souls has a major crutch that can get you through nearly any part of the game, and that's the ability to summon. Nearly every boss becomes a joke when you can triple or even quadruple team them. Hollow Knight has nothing like that (the handful of scripted team-ups don't count).


Nope: DSIII had that issue (literally farmed so many Soul Bro / etc tokens esp in Cathedral just before the PvP arena) ... and I was still helping people farm Storm-Dragon-Bro (endgame content) late game before NG+.

DSI - the crutch was the dragon tooth.
最後修改者:Boink; 2017 年 4 月 20 日 下午 8:08
CJones 2017 年 4 月 21 日 上午 12:17 
引用自 Boink
引用自 CJones
Well said. In the late game, the White Palace is hard. The Radiance is hard. There's just no two ways about it.

Dark Souls has a major crutch that can get you through nearly any part of the game, and that's the ability to summon. Nearly every boss becomes a joke when you can triple or even quadruple team them. Hollow Knight has nothing like that (the handful of scripted team-ups don't count).


Nope: DSIII had that issue (literally farmed so many Soul Bro / etc tokens esp in Cathedral just before the PvP arena) ... and I was still helping people farm Storm-Dragon-Bro (endgame content) late game before NG+.

DSI - the crutch was the dragon tooth.

I meant DS3. Probably should have made that clear, but the topic was HK vs DS3, so I assumed that was a given.
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張貼日期: 2017 年 4 月 13 日 上午 11:45
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