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Though you'd still need to walk a while but you do get cool abilities to make you run like HELL so it gets way waaay faster "notice i said abilities not ability since its more than one that helps you"
Backtracking to find somewhere new is fine and interesting, but retracing your steps from the last checkpoint every time you die gets tedious, and if you don't do it, you lose all the in-game currency you've collected. You can get around this by not dying, but that means taking less risks which diminishes the fun somewhat.
Without spoiling anything, if you want to 100% the game you will obviously need to backtrack quite a bit, but if you're thinking about doing a 100% run you obviously won't care too much about backtracking.
Aside from that, you have 2 forms of "teleportation", 1 of which can take you to pretty much every area. So really, as long as you don't get lost too often it's not that bad.
The worst backtrack in my opinion was going back to the Nailsmith, because he wasn't really near a fast-travel point and you can go there up to 4 (right?) times and going there is pretty useful.
But first you have to unlock the shortcuts, find all the stag stations and trams, and find a bench near where you're about to die. I only just unlocked the trams yesterday, 38hrs into the game, and I still need almost half the stag stations. At this point, I've resorted to googling maps to find where the benches are to limit backtracking.
Everybody's play-through will be different. In mine, there is a lot of walking.