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Normally I don't use the control mapping. But a quick look into the options showed me mapping for gamepad and keyboard. There isn't a secondary mapping for the actions. And for the keyboard, the move directions can be mapped, too.
BTW, if you have in general problems with binds in games I can't recommend AutoHotKey enough. With it you can very easily make your own binds outside of the game you are playing and have them activated automatically as soon as the game's window is in focus. Here is an old example for a few games to get you started:
SetTitleMatchMode, 2
#IfWinActive, Quake Live
Numpad1::F1
Numpad2::f2
Numpad3::F3
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
#IfWinActive, IWBTGG
Numpad1::Left
Numpad3::Right
Numpad2::Down
Numpad5::Up
NumpadEnter::R
3::y
e::c
Space::x
LAlt::x
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
#IfWinActive, Path of Exile
NumpadMult::o
NumpadDiv::i
Numlock::u
End::l
PgDn::k
PgUp::j
NumpadAdd::1
NumpadSub::2