安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Stalking devouts are actually pretty easy--the hitbox on your charged attack stays active long enough to hit their mask and then damage them when they show their face, all in one swing. So you just charge attack, immediately dash away, repeat.
Ooma (or whatever the big jellyfish is, abonoxious when trying to get somewhere)
The flying thingies that charge. I used to hate the normal ones but the charge ones are especially annoying (they look like mosqitoes, first appear in greenpath)
The other orange flying thingies that spawn more orange flying thingies.
Little buggers keep spawning INSIDE of my hitbox when I'm trying to not get damage, and THESE little trolls make that all the more hellish. Alone, piece of meat. In a boss or against a lot more dangerous enemies, hell.
Anyhow, my most hated enemies are the two giant types of bees. They constantly mob you throughout all of the Hive and when you kill one two more pop up out of nowhere to take its place. Even with the Pure Nail, they take way too many hits to kill, and considering how fast the big ones are and how much damage they do it's a better idea to try to run past them than to fight them, which is easier said than done because they're incredibly fast despite their size, and they're some of the most relentless enemies in the game when it comes to pursuing you. The path back to the Hive Knight is easily the most frustrating path to get back to a boss in the entire game because of how relentless the bees are.
Also, I guess I might add this, since the last time I commented was before Godmasters. Since Godmaster DLC, f*ck Markoth. Let's just all agree on that. At least, we all who have attempted getting all bosses done on radiant difficulty. Honestly, he took me longer to defeat than radiant AR. I never ever want to beat this boss on radiant again.
Agreed. He's without a doubt my most hated bossfight.
My least favorite enemy is the Flukemunga. The only good thing about these guys is that they only appear in one room. They have insane health, are only barely short enough to shadow dash through, deal 2 masks of health, and are placed in these corridors that are so short that you can't jump over them. Trying to ignore them usually results in me making a wrong turn and getting hit from behind... about a half dozen times. Trying to take them out results in me standing below the opening to the corridor they are slinking along in, waiting 10+ seconds for them to be above me, and then getting 2 hits on them if I'm lucky.Even with a Pure Nail and Unbreakable Strength, it takes about 7 hits to kill ONE of these guys. And you have to take on 3-4 of them to get to the other side of the room. Not fun.