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I did this the hard way, After testing a few routes I found one without too many hard enemies in the way and either avoided combat or kited guys so I could handle them one at a time. It was frustrating at times but you don't have to be a major league pro gamer to pull it off.
So I take it this is another developer with no respect for their customers giving players a one-size-fits-all difficulty setting?
The game looks attractive visually but the game-play sounds shallow, unimaginative, and cliche.
Sadly, yes, there is only one difficulty.
There are some fan-made "easy mode" mods though, if someone's interested.
Why does this waste time? A large majority of the time you die you're going to go back to that same section so you can finish it.
And in the few rare times when you don't you can use a Rancid Egg to summon the soul to Dirtmouth and you don't have to go after it. None of this gets in the way of enjoying the game.
<i>>And just kill the big guys in the starting area for some easy money drops in case you need a little extra. </i>
The area in NE Greenpath has two of those leaf soldiers in the same room and right next to a room with a bench to reset them. 40 Geo with each kill and very easy to farm. But with all the sellable items the game gives you, you shouldn't have to do this.