Hollow Knight

Hollow Knight

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^ One-Up ^ 2017 年 3 月 6 日 下午 6:08
Worth Full Price?
I've been into Metroid style games as of late.

Ori and SOTD mainly. How is this game in comparison to those?

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目前顯示第 1-15 則留言,共 46
Herald Of Chaos 2017 年 3 月 6 日 下午 6:14 
Apart from the rare bug now and then its perfect.
Definately worth it.
最後修改者:Herald Of Chaos; 2017 年 3 月 6 日 下午 6:14
4thQueen 2017 年 3 月 6 日 下午 6:16 
This game is worth fifty dollars.
Psych 2017 年 3 月 6 日 下午 6:25 
It's over twice as long as Ori, and has actual boss fights. At twice as much it'd be a steal.
アゼム 2017 年 3 月 6 日 下午 6:37 
I usually go by a dollar per hour enjoyed. I've gone over the 50 hour mark and 45 hours was a single playthrough. There is a LOT of content here. It's completely underpriced if anything
Invghost 2017 年 3 月 6 日 下午 6:39 
Major Metroidvania fan here, in my opinion it is one of the best. It majorly outclasses Ori because it doesn't rely on stupid lame arcade sections to pose different challenges. This game is majorly skill based and makes you feel awesome whenever you overcome a challenge.
wataniyob 2017 年 3 月 6 日 下午 7:16 
While I disagree that it "outclasses" Ori, I will say that Hollow Knight is great for different reasons and worth the full price.

Ori still has superior movement tech and smoother controls on keyboard/mouse in my opinion, but as people have noted above it's pretty short in comparison to Hollow Knight. Some people also dislike the fact there aren't bosses in Ori, something I personally enjoy. I consider Ori to be my casual "easily play in one session" metroidvania.

On the other hand, Hollow Knight has a lot more content and has a greater variety of enemies, with a focus on combat. If you're looking for a metroidvania that you can put hours upon hours into without running out of things to do, Hollow Knight is one of the best ones to come out recently.
EZSPECIAL 2017 年 3 月 6 日 下午 8:06 
It's worth real full price (50), at least 20-30h of good content and at least as good as the ones you mentioned
Invghost 2017 年 3 月 6 日 下午 8:52 
引用自 wataniyob
While I disagree that it "outclasses" Ori, I will say that Hollow Knight is great for different reasons and worth the full price.

Ori still has superior movement tech and smoother controls on keyboard/mouse in my opinion, but as people have noted above it's pretty short in comparison to Hollow Knight. Some people also dislike the fact there aren't bosses in Ori, something I personally enjoy. I consider Ori to be my casual "easily play in one session" metroidvania.

On the other hand, Hollow Knight has a lot more content and has a greater variety of enemies, with a focus on combat. If you're looking for a metroidvania that you can put hours upon hours into without running out of things to do, Hollow Knight is one of the best ones to come out recently.
Except Ori constantly broke the pace and fun by adding in sections that were not 2d platforming, instakill minigames that were required. It was a horrible addition and it's what made me not pick up the remastered edition of Ori.

Psych 2017 年 3 月 6 日 下午 8:59 
No one's mentioned it yet but Hollow Knight also has a way more great characters and story than any other metroidvania.
Nosgoth 2017 年 3 月 6 日 下午 9:21 
引用自 Psych
No one's mentioned it yet but Hollow Knight also has a way more great characters and story than any other metroidvania.

Listen to this guy.
wataniyob 2017 年 3 月 6 日 下午 9:53 
引用自 Invghost
Except Ori constantly broke the pace and fun by adding in sections that were not 2d platforming, instakill minigames that were required. It was a horrible addition and it's what made me not pick up the remastered edition of Ori.

Those "instakill" minigames were actually quite fun and honestly didn't break the flow of the game for me. In fact, they made the game better for me, since I usually do terribly with bosses and Ori was not combat-oriented to begin with. Those escape sequences are nowhere near as hard as a good portion of the platforming in Hollow Knight and are almost completely skill-based, unlike most boss fights in other games (including Hollow Knight) where the attack they choose to do can be quite RNG-dependent. And I don't see how any part of Ori can be anything but 2d platforming, considering the game only plays in 2d...

But to each their own. In my opinion both Ori and Hollow Knight are masterpieces in their own ways. Ori for its movement tech and what it does instead of bosses (i.e. those escape sequences); Hollow Knight for its expansive world, characters, enemies, and collectibles.
最後修改者:wataniyob; 2017 年 3 月 6 日 下午 10:01
Silvershock 2017 年 3 月 6 日 下午 9:54 
this game is a great surprise...
manages to bring together what a great memorable game needs, upgrades ( though late game wandering around with 20k + $ is strange,, ) great characters, a interesting story, but if you just want to hack/slash your way through it you don't Need to pay any attention to the plot, it can be brutal, frustrating and supremely annoying, but then when you get past it a good sense of accomplishment ... ( White palace :BErainbow:)
Really glad i checked this one out... actually had a free copy but then bought it because i wanted it on steam / liked it that much, hopefully there will be some content / expansions in the future,, took me 35 hours or so to beat it 96% first time through, now on second full play i'm where i was at 20 hours in 4 or somthing rediculous ... but Still loving it..
Silvershock 2017 年 3 月 6 日 下午 9:55 
oh yeah i forgot to mention the wicked sound track, makes running around being lost a bit less frustrating when it happens.....

oh pssst the creator of Symphony of the night is making a new game in that style, check it out thats gonna be a good one =)
Invghost 2017 年 3 月 6 日 下午 10:13 
oh yeah i forgot to mention the wicked sound track, makes running around being lost a bit less frustrating when it happens.....

oh pssst the creator of Symphony of the night is making a new game in that style, check it out thats gonna be a good one =)
Yeah, Bloodstained: Ritual of the Night. I didn't back it, but it looks to be another great game, althouugh I'd say it's more like Aria of Sorrow (Which is a great thing as that is one of my top 5 metroidvanias.)
Invghost 2017 年 3 月 6 日 下午 10:15 
引用自 wataniyob
引用自 Invghost
Except Ori constantly broke the pace and fun by adding in sections that were not 2d platforming, instakill minigames that were required. It was a horrible addition and it's what made me not pick up the remastered edition of Ori.

Those "instakill" minigames were actually quite fun and honestly didn't break the flow of the game for me. In fact, they made the game better for me, since I usually do terribly with bosses and Ori was not combat-oriented to begin with. Those escape sequences are nowhere near as hard as a good portion of the platforming in Hollow Knight and are almost completely skill-based, unlike most boss fights in other games (including Hollow Knight) where the attack they choose to do can be quite RNG-dependent. And I don't see how any part of Ori can be anything but 2d platforming, considering the game only plays in 2d...

But to each their own. In my opinion both Ori and Hollow Knight are masterpieces in their own ways. Ori for its movement tech and what it does instead of bosses (i.e. those escape sequences); Hollow Knight for its expansive world, characters, enemies, and collectibles.
Considering the escapes chucked entirely different controls and movement methods with no save point or any of the core mechanics of the game, I'd say it really isn't all 2d platforming. Obviously, we have different opinions and I wish I could enjoy them like you do, but I guess Ori just isn't for me.
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張貼日期: 2017 年 3 月 6 日 下午 6:08
回覆: 46