Hollow Knight

Hollow Knight

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Jasta Mar 4, 2017 @ 3:31pm
Would be nice if they mentioned that dying twice loses all of your geo
Just lost 3k geo because I had no idea this was a thing... and no don't say "it's just like Dark Souls"... some of us haven't played Dark Souls before.
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Showing 1-15 of 36 comments
Eternal Mar 4, 2017 @ 3:32pm 
Originally posted by Jasta:
some of us haven't played Dark Souls before.

You totally should. It's awesome.
Jasta Mar 4, 2017 @ 3:35pm 
Seen a few too many games say "Dark Souls Inspired" when what they mean is "Frustrating as all hell".

Wouldn't have said Hollow Knight was one till this... now I'm just pissed. I know... get good... but man there are other games to play they don't randomly kick you in the nuts for fun.
MrRaggaedeman Mar 4, 2017 @ 3:44pm 
In the long run geo becomes almost worthless. Depending on where you are in the game, it can delay a few minor things but that's about it. Been collecting geo from the midpoint on the game and couldn't spend any for ages until I had to buy some final upgrades and still I finished the game with about 40k and nothing to spend it on. So, losing 3k really isn't a major ♥♥♥♥♥♥, more of a slightly annoying inconvinience.

I've read that the NPC on the far right side of Dirtmouth get's your Shade there if you pay him with a rancid egg. So, if something similar happens again, you can try that.
Last edited by MrRaggaedeman; Mar 4, 2017 @ 3:45pm
Jasta Mar 4, 2017 @ 3:47pm 
I'm maybe close to that point I think. The stupid part is I was trying to get to a boss without losing bonus health but screwed up... so I thought stuff it I'll just die and save running back to the bench and back again because I assumed they wouldn't be complete ♥♥♥♥♥ re: saving cash.

One or two more benches would have made parts of this game so much more bearable.
blueknite Mar 4, 2017 @ 4:19pm 
Originally posted by Jasta:
I'm maybe close to that point I think. The stupid part is I was trying to get to a boss without losing bonus health but screwed up... so I thought stuff it I'll just die and save running back to the bench and back again because I assumed they wouldn't be complete ♥♥♥♥♥ re: saving cash.

One or two more benches would have made parts of this game so much more bearable.
You are close to a point in the game where you no longer need geo, and havent died yet? Congrats dawg, thats pretty awesome if so. Also you said in your earlier comment that this game randomly kicks you in the nuts. Its not...really random. It happens when you die, every time, and you can get your shade back. Im not here to cause salt, just wanted to dispute the idea of it being random. A random kick in the nuts is something like some shaky ground beneath your feet crumble, and you think youre falling into a new area, and its actually spikes XD It's happened before
Kyutaru Mar 4, 2017 @ 8:06pm 
You can find enough artifacts to sell to the vendor to not require picking up ANY geo in the game.

It's completely worthless.
Originally posted by Jasta:
Just lost 3k geo because I had no idea this was a thing... and no don't say "it's just like Dark Souls"... some of us haven't played Dark Souls before.
It's just like Shovel Knight.
アゼム Mar 4, 2017 @ 8:58pm 
It's not that much lost lol
Beefbayonet Mar 5, 2017 @ 3:01am 
Try losing over 10k, then come back and complain.

I was aware of the mechanic but I accidentally forgot to kill my shade in the arena before having another run.

Needless to say I had a few choice words to say at the time.
.//slayer Mar 5, 2017 @ 3:02am 
As if money has ever been relevant in this game past buying the light source...
DarkTroZo Mar 5, 2017 @ 5:06am 
To be honest this mechanic, along with the performance, are the only two awful things in this game. What was the point of this? The Dark Souls meme? Git gud? Not really.

See, the essential part of why this works in Dark Souls is that you gain souls fast and you spend them fast. Only a masochist or a fool carries a ton of souls in DaK, because you can and do spend them on gear/stats constantly, and even if you lose them simply advancing in the game nets you tons of them so it is not a big deal to lose them.

Here? It is a noob trap. The ONLY thing this does is entice a ragequit on starting players. Getting Geo at the beginning is a slow process, you see several merchants having an inventory worth thousands and thousands of Geo, so you start painstakingly saving money only to have an idiot moment and lose what at that point you think is an invaluable amount of money.

And then you advance into the game and as mentioned it becomes irrelevant.

So, what is the point? There is no point apart from "muh Dark Souls", which is a shame, because this game doesn't need it, this is a masterpiece, a stuttering masterpiece but it still can easily be put on the same level as Symphony of the Night or Super Metroid, and the game would be as enjoyable or more just kicking you back to the last bench with your money intact.
Hursti Mar 5, 2017 @ 5:53am 
Originally posted by DarkTroZo:
To be honest this mechanic, along with the performance, are the only two awful things in this game. What was the point of this? The Dark Souls meme? Git gud? Not really.

See, the essential part of why this works in Dark Souls is that you gain souls fast and you spend them fast. Only a masochist or a fool carries a ton of souls in DaK, because you can and do spend them on gear/stats constantly, and even if you lose them simply advancing in the game nets you tons of them so it is not a big deal to lose them.

Here? It is a noob trap. The ONLY thing this does is entice a ragequit on starting players. Getting Geo at the beginning is a slow process, you see several merchants having an inventory worth thousands and thousands of Geo, so you start painstakingly saving money only to have an idiot moment and lose what at that point you think is an invaluable amount of money.

And then you advance into the game and as mentioned it becomes irrelevant.

So, what is the point? There is no point apart from "muh Dark Souls", which is a shame, because this game doesn't need it, this is a masterpiece, a stuttering masterpiece but it still can easily be put on the same level as Symphony of the Night or Super Metroid, and the game would be as enjoyable or more just kicking you back to the last bench with your money intact.

i disagree. this mechanic makes dying actually mean something, atleast in early game when geo has any use, mid/late-game you have so many relics to sell you dont even need the geo. i think this mechanic couldve been more harsh after that point (like losing 1 points of HP per death or something untill you get the shade), since dying means nothing after that especially if you can just use the egg to get your geo back in town.
I've been buying everything without the need to grind geos at all, and I've lost many geos many times. Just by going through the mid/late game you'll have tons of it.

You also need to be really careful when exploring new areas.

The only tough part in this game is the reaction time you need while facing certain bosses. Damn the crystal guardian phase two is ♥♥♥♥♥♥♥♥. ♥♥♥♥ these beams.
GhostyGG Mar 5, 2017 @ 6:10am 
Originally posted by DarkTroZo:
To be honest this mechanic, along with the performance, are the only two awful things in this game. What was the point of this? The Dark Souls meme? Git gud? Not really.

See, the essential part of why this works in Dark Souls is that you gain souls fast and you spend them fast. Only a masochist or a fool carries a ton of souls in DaK, because you can and do spend them on gear/stats constantly, and even if you lose them simply advancing in the game nets you tons of them so it is not a big deal to lose them.

Here? It is a noob trap. The ONLY thing this does is entice a ragequit on starting players. Getting Geo at the beginning is a slow process, you see several merchants having an inventory worth thousands and thousands of Geo, so you start painstakingly saving money only to have an idiot moment and lose what at that point you think is an invaluable amount of money.

And then you advance into the game and as mentioned it becomes irrelevant.

So, what is the point? There is no point apart from "muh Dark Souls", which is a shame, because this game doesn't need it, this is a masterpiece, a stuttering masterpiece but it still can easily be put on the same level as Symphony of the Night or Super Metroid, and the game would be as enjoyable or more just kicking you back to the last bench with your money intact.

This game is nowhere near as frustrating as Dark Souls lmao. Geo is easy to farm, Souls are not.

I figured that since there are no 'lives' that it was done intentionally to make dying have some sort of meaningful, short term consequence. It is, in fact, very hard to die in this game. I've only died a couple times, and most of those were intentional because I wanted to see if I had 'lives' or not.
Aletheia Mar 5, 2017 @ 6:26am 
I did sell any of my relics. 84% progression, and still have my 9K geo on me. I don't even know if there's still things to buy, i might have forgotten a shop npc.

And i'm saying this as someone who lost lots of geos because i couldn't go back to my shade. But you also can recover your geo buy giving a Rancid Egg in Dirthmouth.

Money isn't really important in this game. Maybe to buy the lantern which costs a lot, but that's about it.
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Date Posted: Mar 4, 2017 @ 3:31pm
Posts: 36