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You totally should. It's awesome.
Wouldn't have said Hollow Knight was one till this... now I'm just pissed. I know... get good... but man there are other games to play they don't randomly kick you in the nuts for fun.
I've read that the NPC on the far right side of Dirtmouth get's your Shade there if you pay him with a rancid egg. So, if something similar happens again, you can try that.
One or two more benches would have made parts of this game so much more bearable.
It's completely worthless.
I was aware of the mechanic but I accidentally forgot to kill my shade in the arena before having another run.
Needless to say I had a few choice words to say at the time.
See, the essential part of why this works in Dark Souls is that you gain souls fast and you spend them fast. Only a masochist or a fool carries a ton of souls in DaK, because you can and do spend them on gear/stats constantly, and even if you lose them simply advancing in the game nets you tons of them so it is not a big deal to lose them.
Here? It is a noob trap. The ONLY thing this does is entice a ragequit on starting players. Getting Geo at the beginning is a slow process, you see several merchants having an inventory worth thousands and thousands of Geo, so you start painstakingly saving money only to have an idiot moment and lose what at that point you think is an invaluable amount of money.
And then you advance into the game and as mentioned it becomes irrelevant.
So, what is the point? There is no point apart from "muh Dark Souls", which is a shame, because this game doesn't need it, this is a masterpiece, a stuttering masterpiece but it still can easily be put on the same level as Symphony of the Night or Super Metroid, and the game would be as enjoyable or more just kicking you back to the last bench with your money intact.
i disagree. this mechanic makes dying actually mean something, atleast in early game when geo has any use, mid/late-game you have so many relics to sell you dont even need the geo. i think this mechanic couldve been more harsh after that point (like losing 1 points of HP per death or something untill you get the shade), since dying means nothing after that especially if you can just use the egg to get your geo back in town.
You also need to be really careful when exploring new areas.
The only tough part in this game is the reaction time you need while facing certain bosses. Damn the crystal guardian phase two is ♥♥♥♥♥♥♥♥. ♥♥♥♥ these beams.
This game is nowhere near as frustrating as Dark Souls lmao. Geo is easy to farm, Souls are not.
I figured that since there are no 'lives' that it was done intentionally to make dying have some sort of meaningful, short term consequence. It is, in fact, very hard to die in this game. I've only died a couple times, and most of those were intentional because I wanted to see if I had 'lives' or not.
And i'm saying this as someone who lost lots of geos because i couldn't go back to my shade. But you also can recover your geo buy giving a Rancid Egg in Dirthmouth.
Money isn't really important in this game. Maybe to buy the lantern which costs a lot, but that's about it.