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It takes a little while to get it, but once it is mastered it is really effective.
And the lack of easing out of the jump when shortening, will for the most part, give players a sense of less control, not more :|.
Anyways..., just a friendly suggestion.
Super Meat Boy
Ori and the blind Forest
I want thsi game, answers to this question will really help out
This is making me hesitate to buy. I've always felt the games that had the worst jumping mechanics had awkward timing on when you start to descend. Games usually get the jump correct, and mess up the fall.
Need to find what suit the game, and it perfectly works in Hollow Knight, here we have to fight ennemies in air at melee range without touching them, so having the possibility to stop the jump by just not pressing an input is a good thing.
@Breath uh dua wild You have 2 hours to test it on steam for refund :)
I'm going to agree with this as well. It gives me complete control of a jump and with precision as well.
I haven't played this game yet and I'll probably buy because the atmosphere is intriguing, but neither super meat boy, mario, or ori have imprecise or floaty controls.
Shadow Complex is a game where descent is fast relative to the jump and I enjoyed that game. If anyone here has played Shadow Complex, does the jumping feel similar?