Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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e_x Feb 6, 2016 @ 10:37am
Force Hatchet broken?
The Force Hatchet is a lovely weapon, but its buff is way too frail. It gets lost by losing your footing, or stumbling when a cyclops stomps, for crying out loud. Worst of all, you lose the buff if you block an enemy's attack with clairvoyance! That shouldn't count as being hit, so I can't imagine that was intended. Is anyone else having such a bad run with this weapon, and can it be fixed?
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Showing 1-2 of 2 comments
BurlsoL Feb 6, 2016 @ 6:49pm 
With blocking, if you're using a fairly low strength shield, damage will still go through depending on the hit and your stamina, even on a perfect block. Depending on level, you can try this for yourself using a non-upgraded rusty shield and bothering one of those shield bandits or a drake. It is based on being "hit", not on how much damage you take from that hit. This applies to all sources of potential damage.

Yeah, it's kinda lame to lose all stamina because a cyclops brushed you, but that's kinda the way it works. It's a nitche` weapon like most things at The Black Cat.
e_x Feb 6, 2016 @ 11:37pm 
Are you absolutely certain it's not bugged, though? All the other DLC weapons seemed reasonably reliable by comparison. Force Hatchet, you lose the buff when you block an attack with clairvoyance, or with a shield, like you said. I seriously think that couldn't have been the original intention.
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Showing 1-2 of 2 comments
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Date Posted: Feb 6, 2016 @ 10:37am
Posts: 2