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Surging light tomes are good for ghost type enemies and living armor. Knock them down, if you can.
Strategy for Eliminators really depends on where you are fighting them, but powder charge can knock them down. Freezing and torpor work well, and there are daggers available with the effects built in.
Hit the Gorcyclopes in the heel, and stay behind them. If you have to fight two at once, shoot at them. Use scrolls and tomes on them, (except for surging light) too. Torpor makes them much more managable. Blind it. Stay on its chin when climbing (this is probably an unintended blind spot).
Because you can use sword, shield and dagger skills, you effectively have a longer skill than list than most other classes if you make choices that aren't redundant. You should be able to take some fancy or situational skills while still having very strong fundamentals.
For stamina, don't use high cost Bow skills so often. Carry some Liquid Vim for those times when you need to use skills constantly, and a few good mushrooms in case you over extend yourself. Try to keep your load light or very light, especially if your body weight is under 70kg.
If you really want to fire lots of arrows all the time, you should probably play a very heavy ranger (90kg+) with Tenfold Flurry and tons of consumable items, or a strider with Hailstorm Volley.
I don't understand how some people can kill these new bosses with the assassin, strider or fighter with a low level, they are super hard for melee attacks.
Drakes and Undead Dragons are just plain difficult unless you have roughly 2000+ attack and 1000 defense, exploit the environment with ranged attacks, use stat boosting consumables, or play a Magic Archer.
Ideally, you should be climbing dragons, but if you aren't able to, knocking them down also works. It's just not the strategy that people tend to default to with assassins because they are good for climbing.
http://dragonsdogma.wikia.com/wiki/Terrible_Bend for it's very decent damage and great stagger potential.
Those two skills are your bread and butter as Assassin. Try to get a Terrible Bend ring as soon as you can.
Gorecyclopses just takes long by design. Try to take their masks of if you can and then Terrible Bend their eyes. Climbing up to their eyes is not worth the effort, especially not with that nom-nom-nom attack they have.
You're invulnerable to Eliminators thanks to Masterful Kill, but you can send them flying by Terrible Bend-ing their face if that's too boring for you.
Just pick whichever pawns you want. I think a mage + ranger + fighter combo works well with Assassins.
As for consumables, just bring whatever you think you need. http://dragonsdogma.wikia.com/wiki/Large_Mushroom is a good source for stamina.
I personally run around with 2 Lordly Tonics, 20 Large Mushrooms, 2 Panacea and 2 Wakestones. There's always some Harspud Sauce or Kingwarish nearby in BBI.
I always use these skills with the bow: lyncean sight, fivefold flurry and pentad shot. But that skill you mention, mighty/terrible I have to use it, I just read in the wiki that can knock down a dragon if hit the face, I will replace lyncean sight to use that skill.
Basically:
Dragons - Grab your best sword, go with Gouge. Getting to the heart can be problematic, specially with Frost Drake, but other then that, it takes ~ 20-30s (Seconds).
Gorecyclops - Climb onto the back of it, beneath the neck and the switch. Start hitting it with either Gouge or Kisses (I.e. Sword or Dagger). Takes ~ 1-2m (Minutes) for it to die, and some stamina restoratives, like them large mushrooms.
Eliminators - Climb directly onto it's back, it'll take some practice, but eventually, you'll learn to get to a sweet spot from the get go, where they cannot knock you off, and then it's easy ~ 10-20s for it to die.
Living Armors - Would be the only issue for me. Never actually tried MK skill myself, Im just grabing them till armor wears off, then Sapfire Daggers with either Wind skill, or just staying behind it.
All of it is on my latest BBI run with lvl 47-71 assassin (Using mod for exp, so leveling takes alot longer).
On lvl 200, it takes even less. Oh and dont forget that leveling magic will cripple your assassin build, as enchanted weapons dont take your magic into calc of damage. My assassin build is basically pure phisical, with warrior+assassin for decent stats.
gorecyclops - climbing. stay under neck until he grabs and don't go for his head when he stands still. wait for rage mode which gives you plenty of time for quick and safe kill. if you don't climb go with core attacks on his right leg with fighter/warrior tactic. don't try climbing without adhesion
living armor - masterful kill is such slow/unproductive and boring way. far easier/faster is to just shear through his attacks. also, way way less boring. when living armor charges at you use x wind attack straight through him which stops you exactly behind his back. quick turn and either use core attacks or kisses. once you get the hang of it you can do it blindly. he will always hit by turning which you can either dodge away or go with daredevil and roll/shear through him at the other side and attack from other side. this is absolute assault at LA
eliminator - bow band will 100% knock him on his ass while he charges at you. otherwise just bait him into mashing, wait and use exact same strategy as LA before.
climbing eliminator/LA is simply too buggy. you get hit out of nowhere for no reason since this game really sucks with hitboxes
I'm level 138 with my assassin, full strength, and until yesterday I still had difficulties against dragons. A problem that made it difficult farm the Cursed Dragon but I bought the sword “Cursed Bite”, upgraded to dragon forged (gold icon) + 300X of strength + Dire Gouge. The damage is REALLY GOOD, 4 - 5 bars of health in one time, also with that I can kill the other bosses like Warm and Elder Ogre really fast. I would love have the ring to upgrade the skill to Deadly Gouge or have the augment Opportunism.
So, I think now I don’t have much troubles with the bosses, well, except Living Armor, I faced and I killed the Living Armor necessary to reach Daimon in the first run, but I haven’t face another one. With the Sapfire Daggers upgraded,that should be enough in the second phase when the armor is destroyed, right?
I have a 200 assassin that I levelled per one of the older guides here (was posted back in Jan 2016) that goes like this:
1-10 fighter
10-30 warrior
30-55 sorcerer
55-200 assassin
All I can say is I levelled heavily after 95 by farming Black Bishop solo with blast arrows and the 5 shot bow skill, and later farming Daimon the same way. I didn't mess with Ur til 200.
This was ashamedly simple and has made playing any other vocation painful, sadly.
I now prefer to play it as a Ranger since it kills using that setup (but using 10fold furry) in about half the same time.