Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The only thing I can think of outside the Everfall are Special Lesser Dragons, but that's it. Merchants keep their inventory in NG+, so you don't lose access.
I'm just trying to avoid getting sucked into endgame before doing BBI, getting these encounters, and it appears you can explore Everfall, as long as you don't hand over those wakestones.
Is this correct?
Though, you can start NG+ and go to BBI right after retrieving your pawn.
There are a few new monsters, one special dragon of each kind, and a few new notice board quests, yes.