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Damn it feels good to be a gamer.
Sprinting doesn't reduce stamina
I saw someone request this, and this should be easy. There has to be a line of code related to sprinting which reduces stamina and you just need to find that and replace it with NOPs.
Always bolide
I need my casual walk through Gransys with never ending bolide. I imagine this would be very doable too. Similar to sprinting, there has to be some kind of counter being updated, and you just need to find and change that command.
Automatically remember equipment and skill set up when changing vocation
Dragon's Dogma Online does this, and it would be extremely convenient to have this Dark Arisen too. It probably would be very hard to implement though.
Offset camera to the right
If I recall, Dark Arisen keeps the character in the middle of the camera all the time, but DDO has a bit of a "over the shoulder" style camera and I think I'd prefer that. If camera is defined the same way as in RE5/6 this will be easy.
Minimize pawn dialogue
I imagine many players will request this. Part of the pawn personality variables there's one which controls how often the pawn talks, maybe you can directly modify it it to access a wider range of talk frequency.
Freely choose any skills as any class
This wouldn't be balanced at all, but it would be a fun thing to play with. And should be an easy mod to make.
Let pawns play as the hybrid classes
I've always been curious if the pawn AI can handle the hybrid classes. Should be very easy to modify memory values to define which vocation a pawn is currently using. Actually, someone might have already done this on xbox/ps3 via savegame editing, but I've never looked into it.
Make an NPC always follow you around
You have the escort quest where an NPC follows you around, but they obviously stop following you once the quest is over. Might be fun to change that system so the NPC is always with you regardless of the quest.
Ability to shuffle attribute points around
Could be a work around to being forced to play as a specific class for those people who really want to min/max their stats.
More randomized enemy spawns
This is probably the biggest drawback with the design of the world in Dragon's Dogma, but it would probably be really hard to fix unfortunately.
Prevent pawn commands from affecting pawn inclination
Would be a small but very welcome change. Hopefully an easy thing to implement.
Change pawn inclination at any time
Should be easy and good for those who want to make sure your pawn is behaving a certain way.
No scar
No Arisen scar for the Fashion Dogma people. This is super easy as you just need to edit the alpha on one texture.
Xbox/PS3 to PC save file converter
Potentially easy. The save file for xbox 360 is just a compressed XML file. If the format is similar enough, this tool would be easy to make.
An Arisen or pawn with the same look as an NPC
Who wouldn't wanna play through the game as Mercedes? Or Fournival? No idea how hard this would be to implement though.
Importing animations from DDO
DDO has some pretty incredible animations (https://www.youtube.com/watch?v=KlxCZDpgawM) and putting some of those in Dark Arisen would be fun. MT Framework games has had the same format for animations since RE5, so if the animation rig in Dark Arisen and DDO is the same, this will be very doable.
Importing models from DDO
There's some new spiffy outfits in DDO. Like Liz' outfit. I want her outfit for my pawn.
Balanced difficulty throughout the game
I'd like to see a mod which rebalances the game so you're always challenged in combat and you never become too powerful because you're thorough with quests. This would be a big undertaking though.