Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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"Warrior" vocation any good?
Hey guys i'm sorry for placing this in the wrong subforum but subforums on steam other than General discussions tend to be completely overlooked and it's just a simple question; so here goes.

Is the warrior vocation any good?
I played my playthrough on the PS3 entirely as a Fighter. I never felt the need to change my vocation to an advanced one or a hybrid one but i did fiddle around a little with the sorcerer vocation.
Problem with this was though that if you change your vocation mid-game, you'll have financial issues if you want to keep your main vocation and the new one up to speed.

That's why i'm asking this early in my pc playthrough; Is the warrior vocation any good?
I think i saw someone mention that it's the most worthless vocation but it does seem like the most interesting to me, as i'd assume it has the highest physical DPS (Damage per second).


I'm currently doing a strider playthrough and i switched to assassin, but as assassin i kind of just feel like a mix between the basic skills of the fighter and those of the strider. I really want to focus on 1 vocation that deals nice damage and is good in close quarters combat. (I loooooved being able to block, but any other methods of avoiding hits by either attacking or evading are the main things i'm looking for).
I'm also thinking about Mystical Knight but this seems a little tank-ish.
Dernière modification de Roy; 2 févr. 2016 à 14h24
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My biggest gripe is that they only get 3 powers. 3!
Also, warrior pawns are good.
Elazul 2 févr. 2016 à 16h19 
Warrior is a lot of fun and has good stat gains. It does have some trouble fighting against certain enemies though.
Is the warrior the worst vocation? Yes. Does that mean it's not viable in any way? No.

Every class in this game is perfectly playable, just some will have an easier time than others. Oh and warrior isn't highest physical dps, that'd be ranger and assassin by an almost absurd margin.

If melee dps is your style, stick with assassin, the skills unique to assassin are amazingly good. The fact that you still have a bow gives fantastic versatility for those situations melee becomes useless (unreachable metal golem medals, flying dragonkin, wingtip ur dragon hearts etc.).
Warrior is considered the least viable and most gimped between all the Vocations available. It's a fun Vocation to play in, log as you don't mind the blaring shortcomings they have.

- You have no ability to prolong your jump. This makes traversing some areas a pain, and some chests/items are inaccessable in some locations, Bitterblack Isle makes this a constant feature, you'll have fun obtaining the 30 of 30 Macabre Statues as a Warrior, though doable.

- You're limited in Skill-choices, only down to 3. It can make encounters bland with such a limited variety in skills, though as some have pointed out, you'll be jump-attacking for 90% of your fights, and have no ranged options for those out of swinging range.

- You'll be needing an enchanted weapon, if you wish to tackle physical-immue foes, such as the Living Armor.

- Being a Warrior, your weapons and armor weigh a lot, be prepared to make a weight-handling character, or suffer with stamina drain and less mobility when simply walking about in your gear.

- Some enemies will become a hassle to fight, such as Liches.

- I wouldn't recommend playing Warrior in Hard Mode, staggering/knockback is nearly non-existant for a large majority of foes, so you'll be eating a lot of damage that otherwise would have been stopped with a timed swing.


It's up to you if you wish to play as a Warrior, they have decent Strength and Health stats when leveled, and can be enjoyable to play.
Dernière modification de Kama Nightfire; 2 févr. 2016 à 17h28
ViLe 2 févr. 2016 à 16h55 
The only way warrior vocation is trash is if the person playing it is trash. This is something I've learned in a lot of games from FPS/TPS - RTS and this type of game.

I play warrior and I don't believe in having to do jump attacks on grounded enemies to be the only thing to do. I do like jumping into an enemies face to alpha strike them with my heavy attack from the air but after that I just plan and counter attacks.

I'm under the impression people just do not know how to handle the warrior without gimping themselves to jump attacks only or relying too heavily on Exodus Slash.

I don't mind if I'm in the minority. I am still reaping the rewards of playing this class. I only recruit support pawns for giving me extended buffs and some heals when needed.

I don't recommend playing warrior if you can't pace the enemy or if you face-tank too much.
Warrior can tank well but you're not a Mystic Knight/Fighter - you should be kiting groups away and positioning yourself to take out tons of lesser mobs asap.

As a warrior I have little worry about larger foes. I kite, look for opennings and punish asap.

I've been using Warrior on Hard Mode as soon as I got to Gran Soren. Stagger/Knock down is not a big deal until you get to higher level enemies but even then, guess what, just get yourself a Rusted Great Sword (level to 3 star rating). When you can get Barbed Nails, slap on Impact Passive and go to town with Corona Slash/Pummel or jumping heavy/light attacks to the heads of enemies.

But...

Whatever you do - IF THE PERSON HAS NEVER PLAYED MONSTER HUNTER/DARK SOULS or has not spent a lot of time with the warrior and making different types of builds with it to see how many different builds you can make viable, IGNORE THEM!

I know how this goes down often and there are too many people in many games that will always forgo actually trying to make a certain class shine simply because they don't want to sit there and think of ways to make it work.

So my advice to you:
If you want to cheese the game, go with any other class and enjoy effortlessly slaying things.
If you want to feel rewarded for each battle, play the warrior vocation.

I've even played a bit of solo with my warrior when I needed to climb through of BBl content as a challenge, it was fun and thrilling to fight Elder Ogres. Because they use the same strat as regular ogres. When it comes to the living Armor I can just exodus slash them and punish them to hell.

Garms were fun.
The Coxs were fun to fight (felt like fighting Rathalos/Rathian, a creature from monster hunter)
Undead Dragons were mean but fun to fight solo.
Most of the stuff in BBl solo was doable as a warrior.
Dernière modification de ViLe; 2 févr. 2016 à 17h01
ViLe 2 févr. 2016 à 17h15 
syn a écrit :
ViLe a écrit :
snip
derp.
Prove me wrong, because you're only insulting me and nothing more.

The reference to Dark/Demon Soul and Monster Hunter is to reveal experience from playing games that punish you for great mistakes and lack of patience and positioning.

If you can't even play the Vocation and kick ass, its on you.

I even pointed out how to manage hard mode with warrior and what I faced in BBl with it for some solo play. All you have are insults and emotion. I placed experience and know-how into this conversation.

As I said anything is trash if the user is trash.

If you're stuck in Bronze Ranking in league of legends and complain that everyone else is doing bad but you're negative k/d and have crappy creep score then its apparent that you don't know what to do.

When running dual apex rajang or dual apex deviljho (monster hunter reference) if you fall its on you. Not the weapon class, the player.
Dernière modification de ViLe; 2 févr. 2016 à 17h20
ViLe 2 févr. 2016 à 17h22 
syn a écrit :
ViLe a écrit :
Prove me wrong, because you're only insulting me and nothing more.
You made a ludicrous assertion that I already fully rebutted in a previous post. You have already been proven wrong :^)

I read your previous post and still don't see how you proved me wrong from my own experience. I'm leaving the blame on your lack of ability to be the cause of your inconsistent success with the warrior vocation.
@ Syn, i don't get it, there aren't any DPS in this game, so how can somebody be wrong, if he describes a feeling?
A maxed char won't do any damage, if not played well...
Dernière modification de Raven😂1407; 2 févr. 2016 à 17h26
ViLe 2 févr. 2016 à 17h34 
syn a écrit :
All you've done is assert that anyone who dislikes your favorite objectively bad vocation does so because they "aren't good enough" to appreciate it. Nobody is going to fall for that, and frankly I'm embarrassed to even see you try that in 2016.

Actually if no one has played the vocation long enough and has gone through content with various ideas/strategems then yes, don't listen to them.

Favorite Vocation? No its not my favorite vocation but it is one I do like playing with.

You've been more emotional about this topic than I and I have only seen you throw insults at myself and others for what? Voicing experience with the vocation that you may not even have great experience with!

But you continue to be insulting instead of laying down hard facts that aren't wrapped in only min/maxing strategems. That's crazy. But I'm not surprised since there are people like you in many games that complain if something is not OP right out the gate.

lol why are you so angry at me for calling out anyone who has never played previous games that consist of managing performance/punishment?
Dernière modification de ViLe; 2 févr. 2016 à 17h35
Warrior reminds me of playing with the GS in DaS, gotta plan out your attacks and not just flail around like a madman. You'll get you junk slapped in before you realise what's happened. Positioning and enemy knowledge are really important for warriror due to their low attack speed for nearly all of their attacks.

DDDA is not DaS/MH by any stretch (DDDA is easier), but I do understand that experience with those two games do translate into this because of the similarities they share. This is much more action-y than the more tactical combat of DaS/MH.

I think Vile has it right, it doesn't matter what you think of the vocation. If you don't have a good grasp on how it works, then you won't be good at it. So get better, or play another vocation and let your pawns handle it.

I suck at playing mage and sorc in this, my main pawn shows me how it's done most of the time. So I let my pawn handle the magic, and I handle the bows and daggers.
i think assassin is the best for u because assassin can use 3 weapons (sword, dagger,bow)and shield. warrior is good for pawn.
Dernière modification de poisonsoup; 2 févr. 2016 à 17h41
They do a lot of damage, other than that they suck.
Taron 2 févr. 2016 à 17h50 
syn a écrit :
For the Arisen, Warrior and Fighter are truly bad vocations. You'll see some casuals here underplaying how bad they really are, but the lack of a ranged option is gamebreaking, their stat growth is subpar, and their movesets are worthless (warrior) and mediocre (fighter).

I disagree with pretty much everything you said, and I am certainly not a casual. I have completed all of the most difficult challenges in this game, without pawns, using a Fighter and a Warrior (and have the videos to prove it http://www.youtube.com/user/Rubikant ). The Fighter was actually in many ways one of the easiest vocations to overcome challenges with, due to their high defense and amazing exclusive skills like Dragon's Maw, Perfect Defense, Sheltered Assault, Cymbal Onslaught, Heavenward Lash... Fighter feels much more effective than an Assassin to me except when cheesing fights by sniping from afar.

Warrior is actually one of the best vocations for going up against stuff that's normally too tough to beat with other vocations due to Strength-boosting attacks like Lash allowing the Warrior to deal damage on enemies that other vocations can't touch due to the "damage threshold" system this game uses for defense. An Assassin would have a much harder time dealing with going to BBI right from level 10 compared to a Warrior due to the inability to damage anything effectively without spending a lot more time farming for XP.

If you feel like you have to have a ranged attack for everything than I personally think you are missing out on a lot of the fun of the game. I mean, this is a combat action RPG, with some of the best combat ever seen in the genre of open-world 3D 3rd-person RPG's, why would you waste it by just standing back and plinking away at things with a bow, or worrying about min-maxing stats when most everything can be beaten with SKILL instead of stats?

And how can you say any vocation is "objectively" better than another in a game without any versus multiplayer? Objectively in what fashion? There's no way to pit them against each other so what are you basing your objectivity on exactly?
Dernière modification de Taron; 2 févr. 2016 à 17h57
Taron 2 févr. 2016 à 18h02 
Roy a écrit :
Did i just see you mention a strider's roll though?
Do assassins have access to a roll/dodge? That's kind of what i'm missing as well if i continue my assassin playthrough for much longer.

Yeah roll dodge is a Dagger Core Skill you can buy at the Inn, it is executed by holding the dagger skill modifier button and pressing Jump.
Dernière modification de Taron; 2 févr. 2016 à 18h02
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Posté le 2 févr. 2016 à 14h21
Messages : 43