Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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Roy Feb 2, 2016 @ 2:21pm
"Warrior" vocation any good?
Hey guys i'm sorry for placing this in the wrong subforum but subforums on steam other than General discussions tend to be completely overlooked and it's just a simple question; so here goes.

Is the warrior vocation any good?
I played my playthrough on the PS3 entirely as a Fighter. I never felt the need to change my vocation to an advanced one or a hybrid one but i did fiddle around a little with the sorcerer vocation.
Problem with this was though that if you change your vocation mid-game, you'll have financial issues if you want to keep your main vocation and the new one up to speed.

That's why i'm asking this early in my pc playthrough; Is the warrior vocation any good?
I think i saw someone mention that it's the most worthless vocation but it does seem like the most interesting to me, as i'd assume it has the highest physical DPS (Damage per second).


I'm currently doing a strider playthrough and i switched to assassin, but as assassin i kind of just feel like a mix between the basic skills of the fighter and those of the strider. I really want to focus on 1 vocation that deals nice damage and is good in close quarters combat. (I loooooved being able to block, but any other methods of avoiding hits by either attacking or evading are the main things i'm looking for).
I'm also thinking about Mystical Knight but this seems a little tank-ish.
Last edited by Roy; Feb 2, 2016 @ 2:24pm
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Showing 1-15 of 43 comments
Do what you want, all classes work
Taron Feb 2, 2016 @ 2:26pm 
Its my second-favorite after Fighter, in terms of how much fun I had with it.

That said, most everyone says its underpowered, so, all depends on what you are looking for in your vocation. If being the most powerful thing around is what you are into, probably don't do warrior, but if its fun and challenge and the idea of smashing things with your giant weapon that appeals to you, Warrior is great fun!

Just be sure to learn Escape/Exodus Slash and learn how to use it - its your replacement for the Fighter's Shield and the Strider's Dodge roll. Its really the only must-have Warrior Skill IMHO, because with Exodus + Core Skills you have everything you need really.

EDIT: Also don't worry, despite what people say all vocations are perfectly capable of playing through the entire game just fine, even without pawns. Here's my personal proof of that with a fresh Level 10 Warrior going straight to BBI and soloing it:

https://www.youtube.com/watch?v=TdXWMeG3jkQ
Last edited by Taron; Feb 2, 2016 @ 2:27pm
Snadzies Feb 2, 2016 @ 2:32pm 
I really enjoy playing as a Fighter but they have some drawbacks.
Their attacks can be slow and they have no natural ranged attacks, this means fast moving enemies and flying enemies can be a real pain in the butt to fight your self and you'll rely on pawns to deal with such enemies.

What is fun about them is you feel like a ♥♥♥♥♥♥♥♥♥♥ Terminator playing as a Fighter.
You may be slow but you are a tank and hit like a freaking truck.
It is so much fun to walk into a group of bandits and watch them all go flying as you swing your huge ass sword or hammer.
Taron Feb 2, 2016 @ 2:33pm 
Originally posted by Snadzies:
I really enjoy playing as a Fighter but they have some drawbacks.
Their attacks can be slow and they have no natural ranged attacks, this means fast moving enemies and flying enemies can be a real pain in the butt to fight your self and you'll rely on pawns to deal with such enemies.

What is fun about them is you feel like a ♥♥♥♥♥♥♥♥♥♥ Terminator playing as a Fighter.
You may be slow but you are a tank and hit like a freaking truck.
It is so much fun to walk into a group of bandits and watch them all go flying as you swing your huge ass sword or hammer.

Wait are you talking about Fighter (sword & board) or Warrior (2-hander) here?
garjian Feb 2, 2016 @ 2:46pm 
Warrior is fantastic, but a lot of people don't use them well.
Warrior doesn't need any skills besides Exodus Slash, doing most of their damage through their regular attacks. This does mean they lack cheese, and cheese is necessary sometimes, but they're a perfectly workable class.
Miyamoto Musashi Feb 2, 2016 @ 2:49pm 
Pre-Dark Arisen it might have mattered, but with DA, rarification and BBI gear, min-maxing is almost irrelevant, as the the stat advantages are barely noticeable anymore. You can technically change to any vocation as long as you have the right augments and decent weapons.
Moon Punisher Feb 2, 2016 @ 3:15pm 
What i heard is , warriors face issues since they can only ever engage in melee.

That is it.
Roy Feb 2, 2016 @ 3:31pm 
Originally posted by Taron:
Originally posted by Snadzies:
I really enjoy playing as a Fighter but they have some drawbacks.
Their attacks can be slow and they have no natural ranged attacks, this means fast moving enemies and flying enemies can be a real pain in the butt to fight your self and you'll rely on pawns to deal with such enemies.

What is fun about them is you feel like a ♥♥♥♥♥♥♥♥♥♥ Terminator playing as a Fighter.
You may be slow but you are a tank and hit like a freaking truck.
It is so much fun to walk into a group of bandits and watch them all go flying as you swing your huge ass sword or hammer.

Wait are you talking about Fighter (sword & board) or Warrior (2-hander) here?
Roy Feb 2, 2016 @ 3:33pm 
Originally posted by Taron:
Its my second-favorite after Fighter, in terms of how much fun I had with it.

That said, most everyone says its underpowered, so, all depends on what you are looking for in your vocation.
-snip-
Cheers mate, I completely believe you on the warrior being a credible class with those skills, i'm up for a challenge too.

Did i just see you mention a strider's roll though?
Do assassins have access to a roll/dodge? That's kind of what i'm missing as well if i continue my assassin playthrough for much longer.
Last edited by Roy; Feb 2, 2016 @ 3:33pm
Ted Sexy!! Feb 2, 2016 @ 3:34pm 
As a warrior, I can say that warriors are NOT underpowered. They DO however have quite a bit more difficulty fighting certain enemy types. Wyverns are a pain because they like to stay out of reach, but a warrior can have so much knockdown/knockback that you can smash it into the ground with a single swing, while on the ground, NOTHING can deal with a warrior's sheer stagger potential.

As for skills, warriors can only equip 3, but they really don't need them. As a warrior, you basically just smash things into the ground with jump attacks with the strider's Eminence augment, and most of the augments you get from being a warrior: Ferocity, Clout, ect.. You "Could" take anything you want for skills and it wouldn't matter, but of special note is Savage/Indomitable Lunge and Escape/Exodus Slash, these moves are much more than they appear to be. For lunge, you can cancel it at any time and do a powerful pommel strike, exactly the same as the pommel strike skill... but savage lunge could also be used to quickly apply debilitations with a rusted/gold/aneled weapon in addition to being a pommelstrike. Exodus slash can be used to backstep out of an enemy's attack, but honestly as a warrior you can take it straight to the face and probably not even fall down. Exodus slash's 3 hits all have different properties though, for example the second and third hit have a lot of knockback/knockdown. The charged hit skills can do a TON of damage, but take so long to charge you won't often get a chance to use them, if you want to use them anyway, go for it, an ally pawn with rusted dragonforged weapon can cause torpor to enemies, slowing them down enough for you to easily hit their weakspots for about 4 lifebars per hit.

Warriors WILL have some difficulty bringing enemies like liches and a certain bitterblack island boss to the ground so you can hit it.. but when you do... they won't float away ever again.

I have played through the entire game as a warrior and reccomend it if you like to drop multiple guys in a single swing and make bosses look like they just got hit with a freight train.
garjian Feb 2, 2016 @ 3:36pm 
Originally posted by Moon Punisher:
What i heard is , warriors face issues since they can only ever engage in melee.

That is it.
I'm not sure that's the problem when I think about it.
If Warriors had Blast Arrows as some kind of weapon coating, for example, Warriors certainly wouldn't be considered underpowered.

Whether you're ranged or melee, what makes the difference is cheese.
Last edited by garjian; Feb 2, 2016 @ 3:37pm
Miyamoto Musashi Feb 2, 2016 @ 3:44pm 
Gah, the only time a warrior will ever struggle greatly is when trying to down the hearts on the wings of Ur Dragon, which, still can be bypassed with an all ranger squad with BBI gear.
ViLe Feb 2, 2016 @ 3:45pm 
Coming from experience in a lot of games that have this type of class: The warrior is good.

You don't even need Exodus Slash unless you really want to. Not a mandatory ability.
I've played enough Monster Hunter (capcom series) to know how to read attacks and plan my focused strikes (Lash/Arc).

If you can pace yourself and watch for opennings to strike with your regular attacks and push out some serious damage with your abilities, you'll enjoy playing the Warrior vocation.

Making Elder Ogres eat serious amounts of steel is very rewarding.
Last edited by ViLe; Feb 2, 2016 @ 3:47pm
Cato Sicarius Feb 2, 2016 @ 4:02pm 
Ninja > Warrior cuz Invisibility + Gale Harness Master Race cuz #YOLO #YOLOSWAG
@Taron: just read your blogspot post about the hard difficulty[taron-millet.blogspot.ru], and I think that you are spot on, on every point made. Hats off to you, extremely well done summary.
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Date Posted: Feb 2, 2016 @ 2:21pm
Posts: 43