Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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Andresteves Jan 24, 2016 @ 5:13pm
How to counter Daimon`s pull spell that kill all panws with a rangeless class?
Lets say I play with a warrior or Mystic Knight
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Showing 1-8 of 8 comments
Shin Jan 24, 2016 @ 5:16pm 
2 options: You can damage him enough to let go of your pawns or you can try running away. But if the pawns are already in the spell you can jump on him or use your magic cannon to deal enough damage to make him stagger. But beware if you grapple on him you will lose constant stamina so best is to carry a liquid vim with you.
his1roguenation Jan 24, 2016 @ 5:17pm 
tiger>tiger
フリーナ Jan 24, 2016 @ 5:18pm 
for all classes, all you need to do is use your best attack to stagger him by attacking his head, for melee classes it gets tricky because this means you need to rush and climb his head before it actually starts and keep attacking him there to stop his vortex
Shin Jan 24, 2016 @ 5:19pm 
Originally posted by 末原 恭子:
for all classes, all you need to do is use your best attack to stagger him by attacking his head, for melee classes it gets tricky because this means you need to rush and climb his head before it actually starts and keep attacking him there to stop his vortex
If youre an edgy assassin / strider you can also double jump over the vortex.
Greb Jan 24, 2016 @ 5:28pm 
Charge an Arc of Obliteration while it slowly pulls you in and wreck him at the last moment perhaps. I've not fought him myself as a Warrior or Mystic Knight yet, but you can jump and hold onto him instead of being sucked into the Vortex I've done that as a Fighter before - so long as your stamina doesn't run out.

Also, maybe throwblasts could knock him down, in pinch. It only needs to be a relatively small amount of damage to his head or headchest area, to knock him out of it.
HunterMag Jan 24, 2016 @ 5:34pm 
Warrior? You can spam him with Pommel Bash or charge up a nice meaty Arc of Deliverance/Obliteration on the pre-tells to it. Or just jumping attack spam(Barbed Nails will help a bit)

MK? Unsure here. The answer to everything is to always drop two appropriate-element Great Cannons though. Focused bolt can stagger him for certain, so enough shots(preferably Holy I'd wager) from that should do the trick quite handily.
Minuos Jan 24, 2016 @ 5:34pm 
As MK I just tell pawns to follow and get back as far as possible. Plenty of time after it ends to get a Magick Cannon or two in range before he starts moving around again.

Not a fan of climbing with heavy melee classes, but it's an option.
Andresteves Jan 24, 2016 @ 5:52pm 
- Magic Cannon wont work because it will stay behind when I get pulled.
- My pawns are dumb and usually wont get close enough for a escape.

I guess my only chance as a MK is a perfect jump to grab Daimon`s head.
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Date Posted: Jan 24, 2016 @ 5:13pm
Posts: 8