Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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ash0787 Jan 23, 2016 @ 11:06am
switch to strider vs assassin vs MA
I am maximum rank in fighter and ranger, which would you advise going to next ?
I dont really want to enter into the mage professions on this character but magic archer could be ok
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Showing 1-15 of 17 comments
Greb Jan 23, 2016 @ 11:10am 
Warrior to Rank 9 for the Clout augment which grants a further +20% Strength.

Strider to rank 9 for the Leg-Strength augment, which synergises well with Sinew from the Fighter tree.

Then you're good to go. If you plan on being a Magick Archer you are going to want to grab Attunement (Rank 9 Mage) for +10% Magick Damage, and Rank 9 Sorcerer to grab Acuity which grants +20% Magick Damage and Articulacy, which decrease spell intonement time by 20% (stackable with a Wyrmkings Ring for 35% decrease in casting time on spells)
DirtyMike Jan 23, 2016 @ 11:11am 
You should look into what the other class's offer in terms of Passives (as you can use any passive on any class). Are you just switching around class' to find the one you prefer? Honestly the assassin offers the most in terms of versatility having a dodge/parry and most weapon choices dagger/bow/shield/sword
ash0787 Jan 23, 2016 @ 11:13am 
leg strength do you mean stability ? prevents wind attack

wouldnt assasin be a better choice than magic archer because it uses the same weapons as my previous classes
But magic archer is a mage profession. MA relies heavily on his magical attack. You will have a hard time as MA before you actually get some decent gears from BBI. (All rng)
DirtyMike Jan 23, 2016 @ 11:17am 
Originally posted by ash0787:
leg strength do you mean stability ? prevents wind attack

wouldnt assasin be a better choice than magic archer because it uses the same weapons as my previous classes

Yes, assassins do use the same weapons as a Strider. That and assassins, at least personally, feel alot more engaging than MA.

Leg strength makes you 1 rank lighter (in terms of equipment load).
ash0787 Jan 23, 2016 @ 11:18am 
I was wondering whether strider had more powerful / interesting bow attacks than ranger

Is warriors carry weight passive a good one to get ?
Last edited by ash0787; Jan 23, 2016 @ 11:19am
Greb Jan 23, 2016 @ 11:19am 
Yeah sorry I was recommending you switch to Magick Archer (which in my opinion is a class designed for soloing, especially Bitterblack Isle) I just meant to give you some tips for where to begin levelling next if you eventually plan on going into Magick Archer.

Assassin is a good class to gain levels in, disregarding augments. It provides pretty decent growth in Physical Attack and Stamina, but has weak growth in Physical and Magical Defence.

I'd say keep with Assassin and then switch to Warrior, as they both have good growth towards damage dealing with melee and bows, and the Warrior tree gets Clout eventually, buffing your damage even more.

You don't need to swap classes once you reach rank 9 if you don't want to. Farming Vocation ranks is more viable after you reach level 100, and in some ways slightly easier and less stressful, if you're following a build plan.

EDIT:

The Strider is all about dagger skills, although they do get Downpour Volley which is great when finally changed to Hailstorm Volley. The bow on the Strider/Assassin does more damage at close range and loses a lot of damage and accuracy at medium/long range - but Striders get Brainsplitter, which is an extremely powerful dagger skill.

Ranger is all about using their longbow. It gains bonus damage at longer ranges and gains one of the best bow abilities, tenfold flurry, at the expense of not gaining Skullsplitter/Brainsplitter which is one of the most damaging attacks in the game.
Last edited by Greb; Jan 23, 2016 @ 11:21am
Fup My What? Jan 23, 2016 @ 11:19am 
isnt it sort of wasted to take both sinew and leg strength? would go sinew for small characters and leg strength for big
Originally posted by ash0787:
I was wondering whether strider had more powerful / interesting bow attacks than ranger

Strider has way better dagger and bow skills than assassin, but worse bow skill than ranger.

Dagger: leaping stone, skull splitter, mad dash, ensanre etc.
Bow: Downpour Volley, Shriek Dart, Fracture Dart
Greb Jan 23, 2016 @ 11:23am 
Originally posted by Fup:
isnt it sort of wasted to take both sinew and leg strength? would go sinew for small characters and leg strength for big

Sinew sees the biggest value on child characters, sometimes adding as much as 100% of their carry weight, this is true. Early on though, with so many useless augments out there, and the need to acquire money and items to upgrade equipment, plus being weak and requiring a lot of curatives and so forth, Sinew has a use even for characters with 100kg natural carry capacity, even if it is literally only a 20% boost instead of a 100% one.

I don't use it now, but I've always looked at is as an augment that allows me to wear my armour and carry my curatives for free.

It also extends the size of the weight limits - meaning you can be almost 50% weight capacity at 60kg and still be classed as Very Light, in some cases.
DirtyMike Jan 23, 2016 @ 11:23am 
Originally posted by Fup:
isnt it sort of wasted to take both sinew and leg strength? would go sinew for small characters and leg strength for big

They actually work very well together as Sinew increases the range of the Very Light weight class.
Zyhicohh Jan 23, 2016 @ 11:26am 
ha didnt realise they completed each other
Zyhicohh Jan 23, 2016 @ 11:26am 
complimented * doh
Scorch109 Jan 23, 2016 @ 11:27am 
Leg strength makes characters 1 weight class lower in speed, not equipment load
ash0787 Jan 23, 2016 @ 11:34am 
decided to try assasin, if i dont like it will switch to strider, I like how you can use a sword and a bow though
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Date Posted: Jan 23, 2016 @ 11:06am
Posts: 17