Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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Zombiecat Jan 22, 2016 @ 9:19pm
How viable is a warrior for endgame?
I started with strider, then assassin, and now I'm really enjoying the warrior playstyle. However I heard it's one of the worst classes and has problems doing end game content?
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Showing 1-15 of 15 comments
legendaryhero Jan 22, 2016 @ 9:23pm 
well, its possible but your going to run into a lot of enemies at BItterblack Isle that you may not be able to take down with lots of trial and error and deaths.
Ragnin Jan 22, 2016 @ 9:27pm 
his main problem is the lack of skills and any way to dodge/counter attacks. Also he is slow. He has pretty much 1 really super hard hitting attack that if you can lock an enemy down and get the charge for it off hits like a truck. But that is pretty much it.
Blademaster Jan 22, 2016 @ 9:31pm 
When a modder makes a mod that implements the dodge skill dagger using classes get to all classes/weapons, then it'll be viable.
Revolucas Jan 22, 2016 @ 9:31pm 
I read someone here said they played main warrior on console and then here and that the secret to using them is to stack all the strength augments (Fighter/Warrior/Assassin) as well as the augment from assassin that does more damage with jump attacks. Use the heavy jump attack, it's much faster then any skill and it ticks damage the longer it connects with a enemy. Not only that but only doing jump attacks allows you to maintain good mobility. I tried it out myself and jump attacks are definitely a very good way to use them. You can one hit kill any mob very quickly and on a boss you can cling and jump really high then jump attack through them to tick more damage.
Last edited by Revolucas; Jan 22, 2016 @ 9:34pm
Ragnin Jan 22, 2016 @ 10:41pm 
Originally posted by Alundaio:
I read someone here said they played main warrior on console and then here and that the secret to using them is to stack all the strength augments (Fighter/Warrior/Assassin) as well as the augment from assassin that does more damage with jump attacks. Use the heavy jump attack, it's much faster then any skill and it ticks damage the longer it connects with a enemy. Not only that but only doing jump attacks allows you to maintain good mobility. I tried it out myself and jump attacks are definitely a very good way to use them. You can one hit kill any mob very quickly and on a boss you can cling and jump really high then jump attack through them to tick more damage.

I've heard that as well now that you mention it. Still seems lame that warriors only get 3 skills to everyone elses 6.
It's not one of the worst classes. It's THE worst class.
PerfectLife Jan 22, 2016 @ 11:25pm 
Jump attacks, jump attacks, jump attacks. Stack knockback/stun items and gear. You want all the knockback stun you can get.

Warrior is honestly a one trick pony who's one trick actually is good enough to win the game. Technically it's a two trick pony, that one charge up skill can OHK a lot of stuff if you're lucky and don't get murdered first.
otakon17 Jan 22, 2016 @ 11:38pm 
Originally posted by Saga:
It's not one of the worst classes. It's THE worst class.
Not quite but compared to the other physical classes they're the most limited in mobility and defense. They have no shield to block hits, they have very little mobility, even their "charging forward" move is slow to execute and doesn't really improve their speed any.
Vega Jan 23, 2016 @ 12:00am 
Originally posted by Ragnin:
I've heard that as well now that you mention it. Still seems lame that warriors only get 3 skills to everyone elses 6.

It's not really a matter of "getting less or more skills" but rather that for each weapon, there can be three skills for it. Since the warrior only has one weapon, he only has 3 skills.

Maybe for a sequel, a 'warrior' class can have another 'slot' for skills, maybe a 'damage absorber' or 'rage' slot or '2-hand weapon blocking' slot that could have its own "skills", or maybe if augments are a thing in DD2 or DDO once it's not JPN exclusive.. they could have more augment space for a warrior.

But yeah 3 skills max, it is too bad. But they aren't useless or handicapped by any means. It's just a tough life.
Last edited by Vega; Jan 23, 2016 @ 12:01am
Originally posted by Vega:
Originally posted by Ragnin:
I've heard that as well now that you mention it. Still seems lame that warriors only get 3 skills to everyone elses 6.

It's not really a matter of "getting less or more skills" but rather that for each weapon, there can be three skills for it. Since the warrior only has one weapon, he only has 3 skills.

Maybe for a sequel, a 'warrior' class can have another 'slot' for skills, maybe a 'damage absorber' or 'rage' slot or '2-hand weapon blocking' slot that could have its own "skills", or maybe if augments are a thing in DD2 or DDO once it's not JPN exclusive.. they could have more augment space for a warrior.

But yeah 3 skills max, it is too bad. But they aren't useless or handicapped by any means. It's just a tough life.

Each class in DDO is limited to equip only 4 skills. Also, in DDO, you have a fixed amount of AP to equip your augments. Each augment has different AP, so let's say you have a total amount of 24 AP, you may equip 3 augments like 8+8+8 or 7+8+9. You cannot exceed the maximum of your AP. But you can upgrade your AP pool by spending BO blood orbs) in the game.

Here is the DDO warrior trailer you may find of interest
https://www.youtube.com/watch?v=lvXOuvPuwAQ
Vega Jan 23, 2016 @ 12:57am 
That looked pretty nice. The only thing stopping me from trying it is uh.. *cough* the method to downloading it.. the dl speed for the method is very, very slow. I really want to play it, though so I may try it again.
Last edited by Vega; Jan 23, 2016 @ 12:58am
Chewy102 Jan 23, 2016 @ 1:08am 
My take is that a Warrior isn't nearly as bad as most say.

Jump attacks reach for a mile, hit like a truck, and are very fast before aguments all while letting you dodge attacks from being VERY mobile. All of the standard attacks have wide arks to them making it ideal for removing/controling groups while also landing hits on more mobile mobs. Has a skill that makes him 100% immune to damage while also dealing damage with possible stuns. On top of that nuke.

And that is just in its attacks. A Warrior is able to take hits and keep going unlike other classes. Armor, augments, and more HP than anything lets a well made Warrior just face tank like none other. Warrior will just shrug off the odd hit who whould likely cripple another class. And when a Warrior grabs onto something, it is very easy to stunlock it while also slowing the thing to a crawl. Like the Garm in BBI. Put a Warrior on its head and they stop cold and if they bite, the Warrior can just bite back.

The counter is that a Warrior is slower to attack on the ground and is more rooted for its skills. But jump attacks alone make up for this, and I for one main Warrior over anything else.


A Warrior Pawn might not be good for late game, the AI just isn't there. But a Warrior player certainly is able to kick any ass to be found.
his1roguenation Jan 23, 2016 @ 1:25am 
I loved the warrior and killed ur-dragon and daimon with him, his aerial light attack, as chewy said, is groundbreaking, and you can boost it with augments into infinity. Corona slash ♥♥♥♥♥♥♥ sweeps everything and arc of obliteration is one of the most rewarding skills in the game, just stupidly hard to land.
On my first playthrough, when the game just came out, I actually played through the whole game with warrior because I had my fun.

One might say Warrior is the hard way, he's fun and doesn't need the stability perk, but stuff like living armors and hellhounds can be annoying due to your slow attacks.
Last edited by his1roguenation; Jan 23, 2016 @ 1:26am
PerfectLife Jan 23, 2016 @ 1:30am 
Glad to see some warrior mains show up, I was getting bored of repeating "jump attack ftw."
Ragnin Jan 23, 2016 @ 3:01pm 
Originally posted by Vega:
Originally posted by Ragnin:
I've heard that as well now that you mention it. Still seems lame that warriors only get 3 skills to everyone elses 6.

It's not really a matter of "getting less or more skills" but rather that for each weapon, there can be three skills for it. Since the warrior only has one weapon, he only has 3 skills.

Maybe for a sequel, a 'warrior' class can have another 'slot' for skills, maybe a 'damage absorber' or 'rage' slot or '2-hand weapon blocking' slot that could have its own "skills", or maybe if augments are a thing in DD2 or DDO once it's not JPN exclusive.. they could have more augment space for a warrior.

But yeah 3 skills max, it is too bad. But they aren't useless or handicapped by any means. It's just a tough life.

My only counter to the 3 skills thing is that mages and sorcerers also only hav 1 weapon and still get 6 skills.
Also I really wish they would bring over DDO online. It looks super fun.
Last edited by Ragnin; Jan 23, 2016 @ 3:01pm
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Date Posted: Jan 22, 2016 @ 9:19pm
Posts: 15