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I've heard that as well now that you mention it. Still seems lame that warriors only get 3 skills to everyone elses 6.
Warrior is honestly a one trick pony who's one trick actually is good enough to win the game. Technically it's a two trick pony, that one charge up skill can OHK a lot of stuff if you're lucky and don't get murdered first.
It's not really a matter of "getting less or more skills" but rather that for each weapon, there can be three skills for it. Since the warrior only has one weapon, he only has 3 skills.
Maybe for a sequel, a 'warrior' class can have another 'slot' for skills, maybe a 'damage absorber' or 'rage' slot or '2-hand weapon blocking' slot that could have its own "skills", or maybe if augments are a thing in DD2 or DDO once it's not JPN exclusive.. they could have more augment space for a warrior.
But yeah 3 skills max, it is too bad. But they aren't useless or handicapped by any means. It's just a tough life.
Each class in DDO is limited to equip only 4 skills. Also, in DDO, you have a fixed amount of AP to equip your augments. Each augment has different AP, so let's say you have a total amount of 24 AP, you may equip 3 augments like 8+8+8 or 7+8+9. You cannot exceed the maximum of your AP. But you can upgrade your AP pool by spending BO blood orbs) in the game.
Here is the DDO warrior trailer you may find of interest
https://www.youtube.com/watch?v=lvXOuvPuwAQ
Jump attacks reach for a mile, hit like a truck, and are very fast before aguments all while letting you dodge attacks from being VERY mobile. All of the standard attacks have wide arks to them making it ideal for removing/controling groups while also landing hits on more mobile mobs. Has a skill that makes him 100% immune to damage while also dealing damage with possible stuns. On top of that nuke.
And that is just in its attacks. A Warrior is able to take hits and keep going unlike other classes. Armor, augments, and more HP than anything lets a well made Warrior just face tank like none other. Warrior will just shrug off the odd hit who whould likely cripple another class. And when a Warrior grabs onto something, it is very easy to stunlock it while also slowing the thing to a crawl. Like the Garm in BBI. Put a Warrior on its head and they stop cold and if they bite, the Warrior can just bite back.
The counter is that a Warrior is slower to attack on the ground and is more rooted for its skills. But jump attacks alone make up for this, and I for one main Warrior over anything else.
A Warrior Pawn might not be good for late game, the AI just isn't there. But a Warrior player certainly is able to kick any ass to be found.
On my first playthrough, when the game just came out, I actually played through the whole game with warrior because I had my fun.
One might say Warrior is the hard way, he's fun and doesn't need the stability perk, but stuff like living armors and hellhounds can be annoying due to your slow attacks.
My only counter to the 3 skills thing is that mages and sorcerers also only hav 1 weapon and still get 6 skills.
Also I really wish they would bring over DDO online. It looks super fun.