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回報翻譯問題
I also don't feel you can generalise Melee classes like this.
Eminence is fantastic on Warriors and Striders, for example.
Yup, I agree with you. I just gave my two cents. The discussion is open to all.
But the rule of thumb is to find the damage increase augments in the beginning, then go from there to whatever you feel you need. Sinew for characters that can't carry much, for example. The faster casting for all spell casters.
Although I'm rather curious what magic skills are useful for magic archer, other than the damage ones. I heard something about faster casting not working on it.
So more than ever, you should consider what works best for you. I think especially in Hard Mode, taking Bastion and Awareness are smart choices for any Arisen or pawn, it just boosts their survivability. (The defense bonus is over 200 in Hard Mode, AFAIK.)