Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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Eldrin Jan 12, 2016 @ 12:49pm
What skills make magick archer OP?
Is it the ricochet and immolation?

These are the 2 skills i don't like about the vocation and wouldn't use with magic archer. Would i still be easy mode and OP even then if i played magick archer?
Last edited by Eldrin; Jan 12, 2016 @ 12:49pm
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Showing 1-15 of 18 comments
Bandito Coppertin Jan 12, 2016 @ 12:54pm 
It is kind of a situation where everything they do can deal really high amounts of damage. Their auto attacks can target weakpoints and attack that with a flurry of elemental arrows. If you focus entirely on mage/sorceror and then switch to magick archer, than you are practically a glass cannon that can destroy just about anything. The only weakness is silencing.
Reizo Ryuu Jan 12, 2016 @ 12:55pm 
Immolation for scaling death.
ricochet for confined areas death
sixfold bolt for general damage or complete BBI domination
sunflare for massive damage on stunned enemies
hunter bolt for killing groups
magical gleam for killing undead

GREAT WARD ♥♥♥♥♥♥♥♥♥♥♥♥♥ ARROW

yeah magick archer dominates, especially in BBI.
Elazul Jan 12, 2016 @ 1:12pm 
MA is great... when you don't level up as one haha... It's best to save it for end game and level up Mage to 10 then 200 as Sorcerer for the magic stat gain. Magic stat is your attack power if I remember correctly so end game MA can do pretty good.
Tahl Jan 12, 2016 @ 1:15pm 
Dags:
-Scension
-Reset
-Backfire

Bow:
-Three fold bolt
-Seeker bolt
-Ricochet seeker
-Bracer arrow
-Great ward arrow
-Sacrificial bolt

The dagger ones are obvious. Scension hits an insane number of times on large enemies and if fired down the center of long enemies it hits... wow. Reset is amazingly usefull for countering knockbacks/downs and escaping. Backfire is just great for turning any offensive aimed at the layer into a double edged sword.
MA also has a bow from the blackcat(originally DLC) that heals you more then Backfire burns.

Bow skills are a little more situational.
Threefold is a good flat point to point dps attack. Great for smaller strong enemies like hellhounds.

Seeker bolt can hit multiple spots on large enemies and is amazing for forcing drakes to the ground.
Ricochet is unchallenged DPS in close areas. Get into a hallway and let off one or two sets and they will slaughter some of the strongest enemies in the game. Though it open areas they will hit like 2-5 times give or take.

Bracer and ward arrows are great for buffing the team which is a nice change from the typical dps the class offers.

Sacrificial bolt can use the life of a pawn to buff its dmg. To expectedly dangious results.


IMO MA is the best utility/hybrid class in the game. With a light arrow that is usefull in dark areas. Very usefull set of abilities for a wide range of situations.


PS: Please note two things:
1- I dont necc recomend you use only these abilities. There are plenty of useful ones but you asked for OP. These are not build spcfc.
2- I tried to get the first version of abilities as aposed to there ranked counterparts so keep that in mind. I do recomend upgrading them for full effect.
Last edited by Tahl; Jan 12, 2016 @ 1:18pm
Eldrin Jan 12, 2016 @ 1:34pm 
Originally posted by Elazul:
MA is great... when you don't level up as one haha... It's best to save it for end game and level up Mage to 10 then 200 as Sorcerer for the magic stat gain. Magic stat is your attack power if I remember correctly so end game MA can do pretty good.
Originally posted by Liandr¡:

I dont care about like some lvl 200 grind NG+++++.

Would magic archer be OP with out min maxing like if i did like 1-10 strider 10-xxx till i finish the game magic archer.
Maybe some other vocation in between to get an augmentation or something.

I like challenge like dark souls, so i dont want to play easy mode.
Last edited by Eldrin; Jan 12, 2016 @ 1:37pm
Elazul Jan 12, 2016 @ 1:40pm 
Originally posted by SwiftXShadow:
Originally posted by Elazul:
MA is great... when you don't level up as one haha... It's best to save it for end game and level up Mage to 10 then 200 as Sorcerer for the magic stat gain. Magic stat is your attack power if I remember correctly so end game MA can do pretty good.
Originally posted by Liandr¡:

I dont care about like some lvl 200 grind NG+++++.

Would magic archer be OP with out min maxing like if i did like 1-10 strider 10-xxx till i finish the game magic archer.
Maybe some other vocation in between to get an augmentation or something.

I like challenge like dark souls, so i dont want to play easy mode.

http://stackoverflow.github.io/dragons-dogma-stat-planner/

Here go to town and see for yourself.
Tahl Jan 12, 2016 @ 2:02pm 
Originally posted by SwiftXShadow:
Originally posted by Elazul:
MA is great... when you don't level up as one haha... It's best to save it for end game and level up Mage to 10 then 200 as Sorcerer for the magic stat gain. Magic stat is your attack power if I remember correctly so end game MA can do pretty good.
Originally posted by Liandr¡:

I dont care about like some lvl 200 grind NG+++++.

Would magic archer be OP with out min maxing like if i did like 1-10 strider 10-xxx till i finish the game magic archer.
Maybe some other vocation in between to get an augmentation or something.

I like challenge like dark souls, so i dont want to play easy mode.
You dont play easy mode but dont care about NG+... but hard mode is only after beating the game. Last I checked... maybe PC will be diff.


Anyway Im getting the feeling this is not the game for you. Your looking for a setup not compatible with this game.

Everything gets OP as you level and enemies dont scale so aside from a raw start your always gonna be op to something and for a long time weak to a lot.

As for specifics.... yeah. That other guy dropped a link. Check it out. Beyond that Im not gonna do the math for you.
Eldrin Jan 12, 2016 @ 2:14pm 
Originally posted by Elazul:
Originally posted by SwiftXShadow:


I dont care about like some lvl 200 grind NG+++++.

Would magic archer be OP with out min maxing like if i did like 1-10 strider 10-xxx till i finish the game magic archer.
Maybe some other vocation in between to get an augmentation or something.

I like challenge like dark souls, so i dont want to play easy mode.

http://stackoverflow.github.io/dragons-dogma-stat-planner/

Here go to town and see for yourself.

that tells me nothing, all i see are a bunch of numbers thats it. I've never played the game before.

Last edited by Eldrin; Jan 12, 2016 @ 2:16pm
Eldrin Jan 12, 2016 @ 2:15pm 
Originally posted by Liandr¡:
Originally posted by SwiftXShadow:


I dont care about like some lvl 200 grind NG+++++.

Would magic archer be OP with out min maxing like if i did like 1-10 strider 10-xxx till i finish the game magic archer.
Maybe some other vocation in between to get an augmentation or something.

I like challenge like dark souls, so i dont want to play easy mode.
You dont play easy mode but dont care about NG+... but hard mode is only after beating the game. Last I checked... maybe PC will be diff.


Anyway Im getting the feeling this is not the game for you. Your looking for a setup not compatible with this game.

Everything gets OP as you level and enemies dont scale so aside from a raw start your always gonna be op to something and for a long time weak to a lot.

As for specifics.... yeah. That other guy dropped a link. Check it out. Beyond that Im not gonna do the math for you.

Well as i understand only MA are MK are considered OP, and easy mode. So i was wondering if i dont min max will i still be that op everyone speaks about next to other classes.

Even dark souls had some really OP builds that made the game serious easy mode. I don't want to axidently step into that so it ruins the challenge
Last edited by Eldrin; Jan 12, 2016 @ 2:20pm
Tahl Jan 12, 2016 @ 2:21pm 
Originally posted by SwiftXShadow:
Originally posted by Liandr¡:
You dont play easy mode but dont care about NG+... but hard mode is only after beating the game. Last I checked... maybe PC will be diff.


Anyway Im getting the feeling this is not the game for you. Your looking for a setup not compatible with this game.

Everything gets OP as you level and enemies dont scale so aside from a raw start your always gonna be op to something and for a long time weak to a lot.

As for specifics.... yeah. That other guy dropped a link. Check it out. Beyond that Im not gonna do the math for you.

Well as i understand only MA are MK are considered OP, and easy mode. So i was wondering if i dont min max will i still be that op everyone speaks about next to other classes.
No. You can OP anything. Im sure people could argue about it for days but find out how to build well and they all go OP.

If your 'worried' about becoming OP then... dont worry. Just unequip some gear. By the time your base game is borringly easy you will be ready for BlackIsl. ...even at lvl 200 the final zones of Black isl are decent and unless your min/maxing a build they will never be 'easy'.

There is/was an EXTREMELY exploitable sorc build. Fun to use for a while but you have to go out of your way to be that op. Its not naturel.
Eldrin Jan 12, 2016 @ 2:24pm 
Originally posted by Liandr¡:
Originally posted by SwiftXShadow:

Well as i understand only MA are MK are considered OP, and easy mode. So i was wondering if i dont min max will i still be that op everyone speaks about next to other classes.
No. You can OP anything. Im sure people could argue about it for days but find out how to build well and they all go OP.

If your 'worried' about becoming OP then... dont worry. Just unequip some gear. By the time your base game is borringly easy you will be ready for BlackIsl. ...even at lvl 200 the final zones of Black isl are decent and unless your min/maxing a build they will never be 'easy'.

There is/was an EXTREMELY exploitable sorc build. Fun to use for a while but you have to go out of your way to be that op. Its not naturel.

As i understand the MA bow skills are all magic damage.
What about daggers? Is it possible to make the physical attack i get from 10 lvls strider and rest MA worth while? Because i would want to be hybrid of fighting melee and archery, not just sit back and bombard with arrows.

MA seems to have the OK defence gains and above average magic def gains, so i assume he should be good at melee too?
Last edited by Eldrin; Jan 12, 2016 @ 2:25pm
Elazul Jan 12, 2016 @ 2:25pm 
Originally posted by SwiftXShadow:
Originally posted by Elazul:

http://stackoverflow.github.io/dragons-dogma-stat-planner/

Here go to town and see for yourself.

that tells me nothing, all i see are a bunch of numbers thats it. I've never played the game before.

MA get's its damage from the magic stat. Going Mage to 10 then 200 as Sorcerer maxes the magic stat. Switching to MA at this point is the best bet because you will maximize your damage which is the most important stat for the MA. You should not be getting hit as a ranged character. If you are you're doing something wrong.

But that is if you want to min/max. Do whatever you want. Every build is viable end game. You just might not be able to kill a boss a minute quicker is all.
Last edited by Elazul; Jan 12, 2016 @ 2:26pm
Tahl Jan 12, 2016 @ 2:26pm 
Originally posted by SwiftXShadow:
Originally posted by Liandr¡:
No. You can OP anything. Im sure people could argue about it for days but find out how to build well and they all go OP.

If your 'worried' about becoming OP then... dont worry. Just unequip some gear. By the time your base game is borringly easy you will be ready for BlackIsl. ...even at lvl 200 the final zones of Black isl are decent and unless your min/maxing a build they will never be 'easy'.

There is/was an EXTREMELY exploitable sorc build. Fun to use for a while but you have to go out of your way to be that op. Its not naturel.

As i understand the MA bow skills are all magic damage.
What about daggers? Is it possible to make the physical attack i get from 10 lvls strider and rest MA worth while? Because i would want to be hybrid of fighting melee and archery, not just sit back and bombard with arrows.
Yeah. The last 3 vocations are hybrids. Assasin aside MA and MK both get buffs from STR and MGK.
So yeah, bow dmg is based on magic stat. Daggers from STR. There basic phys dmg.
Eldrin Jan 12, 2016 @ 2:28pm 
Originally posted by Liandr¡:
Originally posted by SwiftXShadow:

As i understand the MA bow skills are all magic damage.
What about daggers? Is it possible to make the physical attack i get from 10 lvls strider and rest MA worth while? Because i would want to be hybrid of fighting melee and archery, not just sit back and bombard with arrows.
Yeah. The last 3 vocations are hybrids. Assasin aside MA and MK both get buffs from STR and MGK.
So yeah, bow dmg is based on magic stat. Daggers from STR. There basic phys dmg.

"There basic phys dmg?" Does that mean like basic attacks are only physical damage or i misunderstand? But skills will be magical?

Originally posted by Elazul:
Originally posted by SwiftXShadow:

that tells me nothing, all i see are a bunch of numbers thats it. I've never played the game before.

MA get's its damage from the magic stat. Going Mage to 10 then 200 as Sorcerer maxes the magic stat. Switching to MA at this point is the best bet because you will maximize your damage which is the most important stat for the MA. You should not be getting hit as a ranged character. If you are you're doing something wrong.

But that is if you want to min/max. Do whatever you want. Every build is viable end game. You just might not be able to kill a boss a minute quicker is all.

Thats exactly what i don't want , i want the difficulty to stay.
Last edited by Eldrin; Jan 12, 2016 @ 2:29pm
Cecyl Jan 12, 2016 @ 2:33pm 
Basically, if you go MA from level 10 to 200, you get something like 3xx in both attack and mgk attack.

That's inferior to someone who goes full strider, who ends up at 4xx in both.

On the other hand you get more mgkdef than any class and ok def.
MAs are only OP in BBI though, they're just "ok" for all other endgame content and kinda bad at online Ur-Dragon, even with min-maxing.

As full MA you get 2xx less in attack and 1xx less in mgk attack than someone who min-maxes for a glass cannon balanced build, you also get 3xx less mgk attack than someone who goes full mgk attack glass cannon.

So, stat-wise, you're kind of a bit less "OP", but gear more than largely makes up for it and the MA's skillset is still as OP for BBI regardless of the stats.

(The xx are here 'cause I don't remember the exact values. <_<)
Last edited by Cecyl; Jan 12, 2016 @ 2:34pm
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Date Posted: Jan 12, 2016 @ 12:49pm
Posts: 18