Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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daimon fight as a sorcerer is disappointing
Spent the entire game running 3 sorcs and 1 dedicated support pawn, only to realize that the last fight of BBI devolves into a holy focused bolt spam fiesta - while hiding behind one indestructible structure.

Paws are mostly unable to cast any major sorcery since daimon is just too fast (and strong!) for them to reliably do anything, combine that with poor AI and they'll be cancelling the little casts they were somehow able to pull off.

Being a sorc yourself is also absolute despair, since ya boi Daimon flies across the entire screen with a comically strong attack that is very hard to dodge, unless you do it perfectly and preemptively.

Grand gicel? High bolide? Maelstrom? Seism? Actually worthless. I can't describe the disappointment that it is to finally cast one of those and inflicting 1/20 of a health bar worth of damage. Why? i genuinely don't understand how is this supposed to make the fight better. You just rendered spellcasters worthless with this alone, not even accounting how hard it is to cast a spell with all the chaos going on. Fulmination is the least bad of them, but then again good luck trying to cast + cause damage while completely immobile for an extended period of time, unless you throne cheese.


And then you finally accept reality, that you gonna need to become a charged attack spammer with little to no thought behind it. Hold LMB, run, release. Repeat till hes dead (and each will take nearly half of his hp bar xD). Thats the sorcerer that has been fighting with massive spells the entire game. A mobile railgun.

But not yet, a few minutes have passed and you ran out of holy affinity. Well guess what, its extremely hard to make a pawn provide you that boon again, during the fight (i went as far as giving my pawn holy affinity and picking two others that also had it, still no results). They'll either outright refuse or do something else all the time. Yes you can manipulate utilitarian inclination to make this better, but thats the very first time it becomes a real issue, right at the end of the game. Do you really want to go all the way back to *try* to fix it? Nah.
So you just pick holy affinity yourself and sit behind the throne until daimon finally dies.

BBI was an amazing experience and i rarely felt like its challenges were more annoying than fun, it certainly had some low points but mostly very enjoyable, and far superior compared to basegame. But this was a clown fiesta. Hopefully the casting changes in DD2 will make this better :)
En son Skillo tarafından düzenlendi; 12 Şub 2024 @ 3:23
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33 yorumdan 1 ile 15 arası gösteriliyor
Bro didn't even make past the first sentence :fardy:
You forgot to write what magic attack you have. If high, then spells are not so useless. Seism, fulmination (alt. attack), gicel. Bolide (tier 1 vs single target). Sync cast by sorcerers. Use aggro on pawns to cast yourself, and hold aggro to let pawns cast. Hide behind indestructible piece of column left from entrance (yes, such sorcerer's sad fate). Use neutral focused bolt. Take more fighters and shooters, they'll do job for you. Abuse stack 4 amulets.
Daimon's second form is more difficult against spells.
Holy focused bolt and Seism.
Sorcerer gameplay is always mechanical and repetitive like that, gets better if you bring sorcerer pawns with you and try to control their cast by synching with them, but it will still be sorcerer gameplay... but now daimon fight as a magic archer or warrior is even worse....
There's a point where a little more "bang" isn't worth the time or risk involved in obtaining it. I'm intrigued with the idea of going after Daimon with a full on sorc party. Not enough to have a go at it anytime soon, but maybe some day. In the meantime, I'd rather see Daimon dead on the ground within 5 minutes by using a more diverse party.
İlk olarak Old Goat tarafından gönderildi:
There's a point where a little more "bang" isn't worth the time or risk involved in obtaining it. I'm intrigued with the idea of going after Daimon with a full on sorc party. Not enough to have a go at it anytime soon, but maybe some day. In the meantime, I'd rather see Daimon dead on the ground within 5 minutes by using a more diverse party.

I couldn't get it to work sadly (i did 99% of the job with holy bolt) but the rest of the game was pretty satisfying with this setup ^^
You may want to ask yourself why a boss would be polite enough for you to wait for five years to cast a spell that would kill them.
İlk olarak Grr. SG CMD Majah Lazah tarafından gönderildi:
You may want to ask yourself why a boss would be polite enough for you to wait for five years to cast a spell that would kill them.

its part of the reason why there are new tools coming for sorc, such as quickcasting i guess hahahah
well for one thing the casting classes were never finished, so DD2 will not only bring a complete class, bu whatever enhancements the team thought fit to bring to the table.
due to his mechanics he is tough for a caster. He has pretty high resists too. I think he only takes full damage from holy, everything else gets fairly low damage.
with his high mobility you need to count on a torpor and getting off some nice spells, alternatively holy enchant + focused bolt is common approach. You need to have magic number higher than 770 (or 1200) to pierce his resistances or you do almost no damage. Because of this you will want to use x4 item buffs to boost your magic sky high.
This was one of two fights I really practiced "caster bunny hops" for focused bolt until I could take him down fairly early into the fight. He's also immune to torpor the 2nd time you fight him and going forward.
well... you never use a single sorcerer, they work in pair at least.... while one is busy dodging the other one advance his cast and so the first one can catch up with him to quickly complete his own cast....
Hopefully Holy Focused Bolt won't be the go-to for mage/sorcerer, much like Bunny-hop Light-Attack was/is for Warrior.

Small/fast paced fights where you're the target (like in solo play) - all you needed to do was just run around with HFB, or better to say was the optimal play. You had little breathing room for big spells unless you pre-cast and slowly walk towards unsuspecting enemies, which was kinda fun. You can use a ledge/high point to cast or lame out an enemies tether (where they run back to their usual spot after going to far). I think that's what the fast casting mechanic is for now, albeit with more stamina drain. Now you can be more flexible with offense options and cast more big spells during scraps and in enclosed spaces.
There were definitely balancing issues with the game, and fights like this one were clear indicators of how Strider/Ranger were designed to be the player class. Reminds me of how the souls games became harder and harder to play with caster classes as they increased punishment AI against casting more and more with progressive titles. Hope DD2 addresses this. By splitting the bow/knives into their own classes they may be trying to do just that.
İlk olarak Epitome tarafından gönderildi:
You forgot to write what magic attack you have. If high, then spells are not so useless. Seism, fulmination (alt. attack), gicel. Bolide (tier 1 vs single target). Sync cast by sorcerers. Use aggro on pawns to cast yourself, and hold aggro to let pawns cast. Hide behind indestructible piece of column left from entrance (yes, such sorcerer's sad fate). Use neutral focused bolt. Take more fighters and shooters, they'll do job for you. Abuse stack 4 amulets.
Daimon's second form is more difficult against spells.

Bolide is worthless against most powerful bosses, even if the sorcerer have 3k+ magick. Holy focused blot works well against almost anything that are not immune to holy damage.
İlk olarak Grr. SG CMD Majah Lazah tarafından gönderildi:
You may want to ask yourself why a boss would be polite enough for you to wait for five years to cast a spell that would kill them.
You missed the point... The problem is holy focused bolts are much easier cast than those big spells, despite the big spells turn out to be less effective against daimon and many other bosses.
En son Rystiya tarafından düzenlendi; 13 Şub 2024 @ 11:07
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33 yorumdan 1 ile 15 arası gösteriliyor
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Gönderilme Tarihi: 12 Şub 2024 @ 3:19
İleti: 34