Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

View Stats:
DannyD Jan 22, 2024 @ 10:44pm
max vocation level 6?
i just saw a level 6 pawn that was level 9 vocation. the owner was level 7 and also max vocation level. only 1 hour played... how do you do that?
Last edited by DannyD; Jan 22, 2024 @ 10:45pm
< >
Showing 1-15 of 16 comments
kill small things on hard
DannyD Jan 22, 2024 @ 11:35pm 
Originally posted by Grr. SG CMD Majah Lazah:
kill small things on hard
i thought hard doubles xp and discipline. so its just faster, but same ratio. kills at 100 xp or less gives around 40% max discipline. level 6 is under 4k cumulative xp, but rank 9 vocation is 29k discipline. thats like over 7 times more discipline than xp...
DannyD Jan 22, 2024 @ 11:40pm 
I am interested on how its done. i like weird challenges like that.
DP are on inverse curve from a static pool. The less hp and animal has, the more DP they give.
DannyD Jan 23, 2024 @ 1:22am 
lets say he only killed rabbits, they are 1 hp and 10 xp each. he would have to be getting 70 dp per rabbit. i dont get that much when i kill them and i have two rings of perseverance equipped.
kaiyl_kariashi Jan 23, 2024 @ 1:35am 
also 2 25+ higher level than you pawns can absolutely kill your xp rate.
Woodyplank Jan 23, 2024 @ 4:42am 
Playing in Hard Mode you earn 2x as much Exp killing something than you would normally get by killing the same critter while playing in the Normal or Easy mode. If you toss your pawn to the brine and go solo you double the exp you gain per kill. So if you play the game in Hard mode and go solo you earn 4x the exp you would have gotten while playing in the normal or easy mode. The more exp you get per kill, the more DCPs you earn and the faster you can get those vocation ranks filled. It boils down to what you want to do and how much effort you are willing to put into it. If you want the most bang for the buck. Go Hard mode, solo, equip a ring of perseverance and go kill one of those 22 oxen outside the gates of GS. You should get about 97 pts for it and maybe a beefsteak or ambrosia meat as a bonus. In a few hours you should be able to fill all 9 vocation ranks in more than one vocation while simultaneously winding up with a ton of $ by selling the beefsteaks.
Last edited by Woodyplank; Jan 23, 2024 @ 4:43am
InvaderJim Jan 23, 2024 @ 4:52am 
equip 2 Rings of Perseverance + Asura Armor if you are in ng+ and have those things already, or go to bbi right at the start of the game and use the barrel glitch into one of the locked stone door chambers in the Darkmoon-Tower where the ring can be looted, skipping everything untill you get there. then switch to hard mode and do it again for a second ring. after that all you have to do is "level" by killing rabbits, sea birds (mage or bow on strider works best), bats and the oxen outside of gran soren. rest day or two for them to respawn, rince and repeat. the lower the xp an enemy gives the higher the dcp ratio. its even capped at 1000 dcp max per enemy iirc, so killing something that gives 1000 xp and something that gives 100000 nets the same dcp. not sure if this is doable in only 1 hour tho...
DannyD Jan 23, 2024 @ 3:22pm 
so this is what i didnt understand. how to get max vocation level and only be pawn level 6.

its just math to figure how much xp/dp you need to get max vocation. even if he went to 1 xp away from level 7 its still a ratio of 4.957/1 dp/xp. wiki says dp 40% is max gain without any equipment. you would need buffs that multiply that dp by 12.5. the armour and two rings at maximum efficiency doesnt even com close to half that.

also, hiring high level pawns, playing on hard, and killing either bunnies, birds or oxen doesnt change anything significant to the ratio that i can tell.
[T]aKer Jan 23, 2024 @ 4:10pm 
Let's think about this backwards and try to build a hypothetical best-case scenario to see if it's legitimately possible in the first place:

  • We'll assume the lowest value of 29000 DP needed to level one of the 3 basic vocations
  • Since the Pawn was level 6, we're limited to a maximum Pawn XP gain of 5849 XP
  • 1-(5849/29000) = ~0.8 or a minimum ratio of 80% between XP and DP gain, impossible on it's own.
    However if we add x2 Ring of Perseverence (x1.5²) and the Asura Armor (x2), we get
    1-(5849x4.5/29000) = ~0.09 or a ratio of 9% between XP and DP, that's doable.

This sounds nice and all, but I see a LOT of problems:
  • The Asura Armor is a Post-game Quest reward, so the only way to get it in that short amount of time is through a Pawn gift, and for that you need a Pawn.
  • The Ring of Perseverence is a Purification item, and therefore cannot be gifted. You have to go through Bittherblack and glitch your way through the door if you want it.
  • Only using 2 Rings will put the minimum XP to DP ratio needed at ~55%, still too much. One Armor + one Ring and that ratio drops to ~39%, barely enough, but...
  • There are a couple unavoidable XP gains before you can take your pawn for a ride:
    50 XP "Newly Arisen", 300 XP "Upon a Pawn", 500 XP "Call of the Arisen" and 1000 XP "Strength in Numbers", so 1850 XP in total (Strength in Numbers might be possible to skip by preemptively placing barrels near the riftstone for a Barrel Glitch? Never tried)
  • Let's not forget the enemies during "Call of the Arisen". The Cyclops give 500 XP (instead of 4000 for some reason) and the 4 Goblins give 65 XP.
    You'll be Level 2, with a Level 6 Rook, let's be generous and say that only the Cyclops died, leaving the Goblins to despawn. That's still 750 XP more to the count.
  • Bitterblack only gets accessible after "Call of the Arisen" so if we want multiple Rings, we'll get all of the XP above multiple times.

Now with the extra unavoidable XP shenanigan, once the pawn is created, the Arisen acquired a minimum of 1100 XP.
After creation, the quest completes, 500 XP is given, and a bit more goes to the Pawn because the game tries to smooth XP inbalance.


So let's remove an extra 1300 XP to the Pawn XP limit (~100 XP for "Call of the Arisen" XP smoothing and ~1200 XP for "Strength in Numbers" + Targets + XP smoothing).
We're looking at an incompressible XP gain of ~1800 XP for the Pawn each time we want a Ring of Perseverence{600 XP if "Strength in Numbers" can be postponed}
With those incompressible XP gains now in mind, we can get more accurate minimum ratios: ~86% {82%} without DP boosts, ~65% {27%}* with maximum DP boost and ~58% {45%} with 1 Ring + Armor.


TL:DR - It's safe to assume those vocations levels were cheated in with the information available.
*And don't make bad math :(*

* This might be possible by getting 3 Rings (2 for the Pawn, 1 for the Arisen) AND have someone drop you 2 Asura Armor, AND manage your XP very carefully to an absurd extent in order to get the same result legitimately, but I think that the most likely thing to happen will be the XP smoothing screwing everything and getting the Pawn to level 7 before it reaches Vocation 9.
Last edited by [T]aKer; Jan 24, 2024 @ 3:58am
Guh~hey~hey~♫ Jan 23, 2024 @ 5:11pm 
With Dinput8....
DannyD Jan 23, 2024 @ 8:14pm 
Originally posted by TaKer:
However if we add x2 Ring of Perseverence (x1.5²) and the Asura Armor (x2), we get
1-(5849x4.5/29000) = ~0.09 or a ratio of 9% between XP and DP, that's doable.

im not sure i understand your math though. the armor and two rings arnt doable, even if you start at level one with both and only kill rabbits. you dont get 1/1 dp/xp. its 40/100 at best. with gear it should be 180/100, so you multiply total xp by 1.8 at this ratio to get total dp.
lest say he gets 6k xp just to make math simple

6000 X 1.8 = 10800 dp

thats barely 1/3 of the dp needed for max vocation level.

you can skip "strength in numbers" i did it a few times. also you dont need to glitch through the door. ive ran past the skeleton mages and gargoyle for the void key then liftstoned out of there a few times.

Originally posted by Guh~hey~hey~♫:
With Dinput8....
yeah, unfortunately. i was thinking it was something like that. i was mostly curious if their was a way to do this in game. like some op boost i didnt know about. the 1 hour total play time kinda gives it away though...
Last edited by DannyD; Jan 23, 2024 @ 8:20pm
Guh~hey~hey~♫ Jan 24, 2024 @ 3:30am 
You can max all vocations without leveling up... but it's not before level 20-30... you need the asura armor, which require to beat Grigori to unlock, then a pair of perseverance rings... abd of course a long grind beating only very low level weak opponements like boars, deers, rabbits, sea gulls, bats, early gobelins and such...

Might be a challenge... try to do it before level 20 (so probably without asura armor since Grigori wouldl probably catapult you at higher levels otherwise). Reducing the exp gained by taking high level (25+ above your own level) pawns.
Hardmode is probably a bad idea too since it doubles the exp gained, so basically reducing the number of ennemies you can use to farm discipline points (they need to give below 100 exp, so with double exp that reduce this to ennemies that give 50 or less exp).

Anyway there's better challenge to try.... like beating the 20 minutes mark in speedrun mode.....
[T]aKer Jan 24, 2024 @ 3:57am 
Originally posted by DannyD:
Originally posted by TaKer:
However if we add x2 Ring of Perseverence (x1.5²) and the Asura Armor (x2), we get
1-(5849x4.5/29000) = ~0.09 or a ratio of 9% between XP and DP, that's doable.

im not sure i understand your math though. the armor and two rings arnt doable, even if you start at level one with both and only kill rabbits. you dont get 1/1 dp/xp. its 40/100 at best. with gear it should be 180/100, so you multiply total xp by 1.8 at this ratio to get total dp.
lest say he gets 6k xp just to make math simple

I did everything both wrong AND BACKWARDS >_>

29000/5849=495% and (29000/4.5)/5849=110% without all the unavoidable mess.

so... yeah.. My brain when all complicated and looking and why it can and cannot work, when the simple fact is, DP > XP = impossible.

I need more sleep :(



Originally posted by DannyD:
you can skip "strength in numbers" i did it a few times. also you dont need to glitch through the door. ive ran past the skeleton mages and gargoyle for the void key then liftstoned out of there a few times.

I'll try that next time I'm the camp!
Guh~hey~hey~♫ Jan 24, 2024 @ 5:39am 
Ah yes, the first moonbeam gem is in warrior respite which is in the area before Gazer, the first boss. So you dont need to kill anything in BBi to reach it, just need to be good at running away (especially from gargoyles).
Ah also.... dont bring a scather pawn when rushing bbi..... they will systematically free the condemned gorecyclop first thing when entering the area where the void key is.... and ofc just bring liftstones.... climbing to the void key is already difficult, trying to climb down will be even worse (unless you're a strdier with skull/jelm/brain splitter).
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Jan 22, 2024 @ 10:44pm
Posts: 16