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A high stamina growth.
Any yellow vocation can do, my favorite being to play strider early on and eventually switch back to it whenever you feel like it (strider's climbing capabilities are so OP that they make a lot of boss fights trivial).
Strider have a perfectly balanced stats growth (they all grow equally), making it the best yellow vocation (read: stamina focused) stats growth for A MA imo.
But now any yellow vocation is okay too... best second being ranger (best stamina growth but more STR than magic attack growth), third being assassin (highest health growth of yellow vocations, but no magic attack growth, everything go into STR).
Each of these yellow vocation have their own specialty, switching between them wont matter much as long as you keep the high stamina growth.
To make it perfect I'd go with it till level 100.
Then switch to a magic growth focused vocation after level 100. The best would be sorcerer since it has the highest magical growth with 3 points per level (second being mage with 2 pts).
Though you might quickly find leveling boring, playing another vocation than the one you want to play (magic archer), unless you use powerleveling methods (you can reach max level in a couple hours using the right method.... check "Dragon dogma: how to have fun quick" on youtube).
Another extra info... magic archer stats growth focus is magic defense.
That might sound peculiar but the fact is that magic defense is what decid how much HPs you restore with Holy special effect (when using a holy magic attack on something, you get a chance to restore some of your HPs, the amount depends on your magic defense).
The second thing is that magic archer is a caster, so it can use sorcerer/mage armors which are focused on magic defense...
So if you switch to MA as soon as it becomes available, and play it till max level you can end up with an extremely high magic defense, especially when under the effect of magic rabalancer (200% magic defense)...
This would be enough magic defense to become impervious to low tier spells (no more stagger nor knock down from most lower tier magic attacks, along with ridiculously low damages).
So basically a "pure" MA can just ignore casters and focus on physical attackers....
The extrem extend of that strategy is when combined with "sanctuary" (a Mystic knight augment).
This augment make you almost impervious to physical attacks when in critical health (you only take 1 damage per hit from physical attacks as long as you are in critical health).
Combining both makes you effectively immune to all direct damages once you're in critical health. Only thing you have to pay attention to are damage over time debuffs like burn or OHKO attacks like hydra's swallow.
Something to keep in mind is that 4 stacks of magic rebalancer is OP enough to make the lowest magic attack growth (fighter till 10 ythen assassin till 200) a relevant magic archer.
All you need to do to make a good MA is to have enough stamina to keep MR up at all time
TL;DR: Imho the best growth for a MA is to go strider from 1 to 100 then switch to sorcerer from 100 to 200, that is if you only take into account the numbers...
If you take into account the fun factor.... just start strider then switch back and forth between strider and magic archer whenever you want (strdier and MA have the exact same magic attack growth past level 100).
In both case what will make the difference is how well you use MR.
1 to 200 Strider if you want a balanced build that's easily achievable.
1-10 fighter 11-200 Assasin if you want to spam immolation as it does physical damage.
There is other combinations with assasin and sorcerer or even MK to get higher values in damage than strider but i don't remember which is more optimal.
If you want to go with the lazy investor method, you can go with the various suggestions here. If you really want the INSANE version, you need to become familiar with stat growth, abilities and augments you have available. You don't want to cripple yourself on the melee end.
Imo, Magic Archer is a bit of a misnomer. Built properly, and utilizing the right abilities, a MA is a beast in both melee and magic.
I think ranger instead of assassin would also work well.
500 levels of KIROV REPORTING
It's relatively meh for bow damage, but BBI bows are so overtuned you still do more than enough to most things.
People still compare d*cks in Dragons Dogma? With max level and best gear you gonna kill bosses couple of seconds faster with maxed stats.
https://www.nexusmods.com/dragonsdogma/mods/46
While playing with this mod should I go with attack or balanced approach?
Especially would like a guy hey hey response to it since he said to focus on stamina (which attack has) but other stats are a bit lower (like health)