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Brine look like worms. Bloody puddle forms around characters. It's like piranhas. ForEx, they might not touch lizards because they have thick skin (but game has other enemies with much larger armor rating). And they have to attack lizards with their tails severed because predatory small creatures definitely have to attract smell of blood and in game that doesn't happen.
also blood puddle effect looks different, not to mention blood spreads away from charachter became bigger, while Brine effect shows particals that moves towards charachter and dont look like blood(can be observed on other npcs clearly), more than that its looks more like boiling effect in which charachter disappers
not to mention brine not really eat you, but rather drowns you
explaining - work of devs, not players, they ve chosen not to explain it so much, so no point in such wild guesses, especially with such small foundation
Thick skin gives high armor rating.
Exist enemies with higher armor rating (forEx, hellhound).
Brine eats other enemies with higher armor ratings (with thicker skin).
Thick skin does not save from brine.
Found contradiction.
Hence, original assumption is incorrect.
Brine does not eat lizards cause they are aquatic creatures, just like fish. Also doesn't eat Arisen, including those turned into dragons.
What can I say, it's your assumption...
Does it HAVE TO eat? Nope.
Maybe it's a photosynthetic life form? Or an omnivore. Hell, it may even feed on sea current! Puff, magick.
Also the game itself, I forgot in which dialog, descriebe the brine as a curse that affect land creatures that try to get into deep waters rather than a "lifeform".
Saurian are obviously amphibians, so partly land partly aquatic creatures, excluding them from the effect of the curse.
I dont think this require an argument, it's just another form of invisible wall to prevent players and NPCs from going out of the game world boundaries. period.
I understand that due to budget reasons, the Brine had to exist in DD:DA. That is why I'm hoping it gets retconned in DD2, or at least made so that the Brine doesn't exist in lakes and whatnot that isn't to do with saltwater.