Dragon's Dogma: Dark Arisen

Dragon's Dogma: Dark Arisen

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RIP Chicken Sep 15, 2016 @ 11:09am
The bigger you are the slower you run? (vent)
♥♥♥♥... I feel like my sprint for my 120 lbs character is slower than the jog speed, but I'm soloing so I need all that carry capacity. It makes sense, I guess, but still.

This game likes to ♥♥♥♥ you.

EDIT : Anyone know an optimal height/weight for a warrior? Don't need to be super fast, but my sprint needs to be faster than my ♥♥♥♥ing jog. Thanks in advance.


Last edited by RIP Chicken; Sep 15, 2016 @ 11:29am
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Showing 1-15 of 22 comments
Karathrax Sep 15, 2016 @ 11:59am 
You can speed up your movement by doing a couple of things:

A) lengthening the leg in the character editor. This affects sprint speed.

B) Sinew

C) if you're over 110kg, you're in the LL weight class, the slowest. Drop the weight to just below 110, as L moves a bit faster than LL. You should be able to do that through height rather than adjusting musculature so your Arisen's body type doesn't change much proportionately.

D) the augment Leg Strength will speed your movement up by dropping it down one rank. This helps a L and LL person, A,S and SS not so much.

I like playing in the L class because I loot obsessively plus A, S and SS sized characters can't carry enough to be of use to me. All that helps feed my regrettable addiction, haha!
RIP Chicken Sep 15, 2016 @ 12:37pm 
DUDE thanks so much :D Love the community on this game.



Originally posted by Karathrax:
I like playing in the L class because I loot obsessively plus A, S and SS sized characters can't carry enough to be of use to me. All that helps feed my regrettable addiction, haha!

I'm the same exact way and I made the mistake of making a small female character in my first playthrough granted though that I made up for it by making a huge pawn whom I dumped all my stuff onto lol, but now that I'm soloing I need a large character.
Karathrax Sep 15, 2016 @ 1:19pm 
;)

Another thing, if you have them-- the L3 permanent enchantment on Boots of Oblivion/Shadow and Hellfire/Sinner's Greaves that adds to carry capacity will stack with Sinew. Thus, me and my pawn are both 100kg men, who can carry up to 69kg of crap each before hitting Average encumbrance at 70kg of crap since we both use the greater carry capacity enchantment on our leg armor.

This is... very convenient. My pawn and I are actually Overburdened at 110kg.

One aesthetic thing to keep in mind is that when you're adjusting body height in the character editor, it affects the body, not the head. Therefore if you end up messing with your character's height by stretching it taller, you end up with a pinhead person because the head size becomes too small. Head size should multiply 2 1/2 times to be the vertical measurement between collarbone notch and zatch to look right.
Huggles the Cat Sep 15, 2016 @ 1:51pm 
Karathrax has got you covered but maybe you should be made aware of the benefites of character body sizes. The larger you are (L and LL) the slower your movment but the slower your stamina deplets when doing anything. Unfortunatly, it also refiles just as slowely (so just cary mushrooms or something for stamina heal). The reverse is correct for smaller bodies (S and SS). They move faster and recover stamina faster, but use stamina faster. And of course, there's the obvious increase and degcreas to carry capasity limits.

Having a LL character move slow may seem terrible but it really helps if you need to use skills a lot (espcialy on Hard mode with double stamina used for skills). Those LL characters are also the biggest benefiters of Mad Dash on daggers. It's the best use of stamina for getting around quickly.
Last edited by Huggles the Cat; Sep 15, 2016 @ 1:53pm
Karathrax Sep 15, 2016 @ 2:33pm 
Or Shearing Wind with its terminal dagger strike animation cut off by Instant Reset.

Honestly, when I'm in a hurry and using a dagger-class vocation I'll often dodge roll along the way, because stamina refreshes while it's being used and it's just as fast as jogging. It isn't exactly dignified, haha!
RIP Chicken Sep 15, 2016 @ 2:43pm 
thanks so much guys for the responses :P



Originally posted by Karathrax:
Honestly, when I'm in a hurry and using a dagger-class vocation I'll often dodge roll along the way, because stamina refreshes while it's being used and it's just as fast as jogging. It isn't exactly dignified, haha!

Yeah I learned that neat little trick when I was hunting for ambrosial. I can only imagine being a spectator to some freak rolling around everywhere slaughtering innocent oxen.

Originally posted by Karathrax:
One aesthetic thing to keep in mind is that when you're adjusting body height in the character editor, it affects the body, not the head. Therefore if you end up messing with your character's height by stretching it taller, you end up with a pinhead person because the head size becomes too small. Head size should multiply 2 1/2 times to be the vertical measurement between collarbone notch and zatch to look right.

I feel like you're describing an even advanced form of character customization, or am I wrong? Are you talking about choosing the different types of torso's or actually adjusting height by sliders? because I never saw that lol.

Last edited by RIP Chicken; Sep 15, 2016 @ 2:44pm
Huggles the Cat Sep 15, 2016 @ 2:48pm 
Originally posted by Acclaim:
thanks so much guys for the responses :P



Originally posted by Karathrax:
Honestly, when I'm in a hurry and using a dagger-class vocation I'll often dodge roll along the way, because stamina refreshes while it's being used and it's just as fast as jogging. It isn't exactly dignified, haha!

Yeah I learned that neat little trick when I was hunting for ambrosial. I can only imagine being a spectator to some freak rolling around everywhere slaughtering innocent oxen.

Originally posted by Karathrax:
One aesthetic thing to keep in mind is that when you're adjusting body height in the character editor, it affects the body, not the head. Therefore if you end up messing with your character's height by stretching it taller, you end up with a pinhead person because the head size becomes too small. Head size should multiply 2 1/2 times to be the vertical measurement between collarbone notch and zatch to look right.

I feel like you're describing an even advanced form of character customization, or am I wrong? Are you talking about choosing the different types of torso's or actually adjusting height by sliders? because I never saw that lol.
Just choosing differnt types of leg parts. there are no sliders for body parts outside of the head (which arn't truely sliders).

On a similar note, you can change your arm type to have longer arms which will give you longer weapon reach.
Last edited by Huggles the Cat; Sep 15, 2016 @ 2:49pm
RIP Chicken Sep 15, 2016 @ 3:27pm 
Originally posted by Mr.Huggles:
On a similar note, you can change your arm type to have longer arms which will give you longer weapon reach.

Yup yup I spend literally an hour in char customization mixing and matching to the point of obsession lol. Now all that's left is learning how to fight hordes of enemies without a dumb pawn there to soak up all the damage.
Karathrax Sep 15, 2016 @ 3:28pm 
There's an overall slider of a sort when you're adjusting height, which has the lamentable effect on the character's head size exactly how I stated above. You can stretch the character up to just under 2 meters (I think 200 or 199 cm is the maximum height) and a very long way down; you need to be under 150cm tall in order to get in the Goblin tunnels in the Shadow Fort.

It's comical to squish a tall Arisen down to under 150, because you end up looking like a bobble-headed dwarf.
LGG11 Sep 15, 2016 @ 5:50pm 
wow this is kinda cool i have started playing it recently for the first time and i did not realize weight had such an impact my character is skinny
Last edited by LGG11; Sep 15, 2016 @ 5:51pm
Huggles the Cat Sep 15, 2016 @ 6:18pm 
Originally posted by LGG11:
wow this is kinda cool i have started playing it recently for the first time and i did not realize weight had such an impact my character is skinny
Even if your character is skiny, they may still be in the average or large weight class. My pawn is a thin and tall, yet muscular elf man that is barily able to be Large Body Type. You can check your weight on your character status screen.

49k or less = SS body type weight
50-69k = S body type weight
70-89k = A body type weight
90-109k = L body type weight
110k or more = :LL body type weight
Last edited by Huggles the Cat; Sep 15, 2016 @ 6:19pm
RIP Chicken Sep 15, 2016 @ 6:47pm 
Originally posted by LGG11:
wow this is kinda cool i have started playing it recently for the first time and i did not realize weight had such an impact my character is skinny

In a way it sucks because you're sort of limited in character customization if you wanna play solo. It's either make a huge character or be forever overencumbered everywhere you go. I can't stand playing with pawns anymore though.. All they do is talk and talk even after you tell em to shut up in the knowledge chair. Versus Grigori my pawn literally was of no help and was only there for Grigori to turn against me.
Huggles the Cat Sep 15, 2016 @ 7:34pm 
Originally posted by Acclaim:
Originally posted by LGG11:
wow this is kinda cool i have started playing it recently for the first time and i did not realize weight had such an impact my character is skinny

In a way it sucks because you're sort of limited in character customization if you wanna play solo. It's either make a huge character or be forever overencumbered everywhere you go. I can't stand playing with pawns anymore though.. All they do is talk and talk even after you tell em to shut up in the knowledge chair. Versus Grigori my pawn literally was of no help and was only there for Grigori to turn against me.
Sounds like your pawn didn't have good foe knowledge against dragons or gregori. I've never seen pawns be completely helpless. Even warrior and fighter pawns are able to be there to do strong damage when he's doewned. Most times, pawns beat me to downing or damaging gregori because they are so agressive and have the right skills and knowledge.

If you ever get tired of pawn chater, you can disable it completly from the options menu.
RIP Chicken Sep 15, 2016 @ 11:53pm 
Originally posted by Mr.Huggles:
Sounds like your pawn didn't have good foe knowledge against dragons or gregori. I've never seen pawns be completely helpless. Even warrior and fighter pawns are able to be there to do strong damage when he's doewned. Most times, pawns beat me to downing or damaging gregori because they are so agressive and have the right skills and knowledge.

If you ever get tired of pawn chater, you can disable it completly from the options menu.

Gramted it was my first run and my pawn's first fight against Grigori so obviously he's not going to be the best but he really did half of the time just stand attacking his armored feet while I was busting my ass trying clinging to his heart and FINALLY did some jump attacks against it. Honestly rather just rely on myself and that nice augment from assassin.
Ole_Jones Sep 16, 2016 @ 8:14am 
Yeah, thats why my Arisen is a 90 lb. girl. :D

Only problem - she cant carry anything.
Last edited by Ole_Jones; Sep 16, 2016 @ 8:14am
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Date Posted: Sep 15, 2016 @ 11:09am
Posts: 22