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Remapping all the keys (rightie) ;)
But just in case that doesn't suit you: you can remap most keys in the in-game Options, and few "hidden" via config.ini
https://steamcommunity.com/sharedfiles/filedetails/?id=602657515&searchtext=keyboard
When I open the config, there is no key for "block" assigned.
This is all in the list:
ID_SELECT=23
ID_AL_UP=200
ID_AL_DOWN=208
ID_AL_LEFT=203
ID_AL_RIGHT=205
STG_JUMP=57
STG_ATTACK_0=256
STG_ATTACK_1=512
STG_ATTACK_2=207
STG_ATTACK_3=157
STG_TOUCH=18
STG_MAIN_WEP=29
STG_SUB_WEP=56
STG_LOCK_ON=11
STG_LIFT=211
STG_THROWING=256
STG_THROWING_AWAY=512
STG_DASH=54
STG_CAM_RESET=11
STG_STAT_CHANGE=45
STG_SHOT=33
STG_MGC_CH_MODE=42
STG_ORDER_CMC_UP=59
STG_ORDER_CMC_DOWN=60
STG_ORDER_CMC_LEFT=0
STG_ORDER_CMC_RIGHT=61
STG_TOGGLE_BOW_MODE=209
STG_TOGGLE_WALKRUN_MODE=58
PAD_ARROW_UP=200
PAD_ARROW_DOWN=208
PAD_ARROW_LEFT=203
PAD_ARROW_RIGHT=205
SLOT_ITEM_1=65
BTW Just in case someone would like to remap the "hidden" controls I mentioned above.
Hidden controls work and are even mentioned in the in-game manual, but they cannot be rebound via Options menu, for some reason.
These are:
STG_MGC_CH_MODE - Manual aiming mode for spells.
STG_SHOT - Fire for a Ballista.
STG_CAM_RESET - camera centering feature. I always bind it to the same key as
STG_LOCK_ON - a lock-on feature for spells.
STG_THROWING, STG_THROWING_AWAY two actions for throwing items. AFAIC they do the same. They are by default bound to mouse keys.
STG_JUMP - dead action. It does nothing. The real Jump is called STG_ATTACK_3.
STG_ORDER_CMC_LEFT - dead action.
PAD_ARROW type of actions move the mouse cursor around. And only on the map menu AFAIC.
STG_TOUCH - doubles as Enter in Menus. And Enter in menus opens stuff up and uses stuff up just like LeftMouseButton.
Actions like Main Menu or hotkeys for curatives are hardcoded and cannot be rebound.