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The knockback is particularly effective allowing the player to stunlock death preventing it escaping by repeated firing of a skill like Tenfold Flurry for example. The bow classes mentioned above that can equip Blast Arrows can wipe the floor with Death.
Note: For this to be effective the player needs a good supply of blast arrows and conquerer's periapts to be carried by the party. It's always a good idea to have a mule pawn in the party if you intend to be a Ranger/Strider running through BBI as blast arrow's are heavy and Tenfold Flurry can burn through them really quickly.
There can also spawn an elder ogre, instead, though.
You should've 100% sleeping-resistance with all party-members, when you fight death.
I myself didn't defeat him, too, yet. (But that isn't my priority, I must admit.)
We all know the game's save system, and how it saves necrophagous monsters.
We all know Death likes to escape after losing one healthbar.
Did anyone try to exploit save system against Death yet? I mean like beating it till 3/4 of a healthbar, run away and hide. Save, load, and chip another 3/4 of a healthbar, rinse repeat. I wonder if it'd work or the Death would evacuate after losing track of the player.
With Fighter you can but you gotta be on him straight away so he does that lantern-sleep move when he first spots an enemy in range. Doesn't matter if the pawns fall asleep, you just gotta be the first aggro.
Take anti-sleep, 4xstrength periapts and a liquid vim. Then spam that spin move under him. You'll take 1 bar health from him before he can scythe (assuming you're high level).
So he does his lantern move first, then tries to scythe but it will be too late. Do that every time.
You can buy a couple of tools called conquers perif and just keep those on you till you run into him then pop them all(they stack) combine those with blast arrows and you will do dummy damge. you equip your blast arrows use 3-6 conqs then spam attacks with five fold or ten fold arrrow skill and he dies in like 4 attacks. GG EZ. Knock down is more important then attack power damage is.
Barbed nails, cursed belt and whatnot will help.
That said, in hard mode keeping him knocked down isn't all that easy on every class even if you're packed with throwblasts.